Search found 2572 matches

by funksmaname
Wed Nov 28, 2018 12:50 am
Forum: General Moho Discussion
Topic: I'm Back
Replies: 15
Views: 2912

Re: I'm Back

Welcome back! Sorry to hear about your issues.
I think we've all had some time away :) hopefully when Moho13 arrives it will reignite the fire :twisted: :twisted:

Best Wishes!
by funksmaname
Wed Apr 25, 2018 12:35 am
Forum: Other Software
Topic: Quill
Replies: 19
Views: 4745

Re: Quill

I have this software, and it's amazing... I've not really used it much to be honest, and not for prolonged periods (mainly just when showing how amazing it is to visitors :P so my examples below were all done in real time in about 3 minutes) - but where I really see potential for it in the short ter...
by funksmaname
Wed Apr 11, 2018 2:03 am
Forum: Share Your Work
Topic: Boss Baby, now with vitamin Moho!
Replies: 23
Views: 4113

Re: Boss Baby, now with vitamin Moho!

Well done guys, and thanks for sharing... I've been away from these forums too long - I'll check out the series.
Smith Micro should seek permission to compile and put out the 2D segments on their site.
by funksmaname
Wed Apr 11, 2018 1:58 am
Forum: Share Your Work
Topic: Slime Animation Test 12FPS VS 24FPS
Replies: 6
Views: 1379

Re: Slime Animation Test 12FPS VS 24FPS

for me, 12 looks more hand drawn and less 'interpolated' than the 24 option :)
by funksmaname
Wed Jul 19, 2017 10:32 pm
Forum: Scripting
Topic: How much would it cost...
Replies: 2
Views: 952

Re: How much would it cost...

Search the forums more deeply, I seem to remember there were AE import/export camera scripts around here many years ago - they may not work with 12 out of the box, but might be enough to get you on track.

edit:
googled it - viewtopic.php?t=18091
by funksmaname
Wed Jul 19, 2017 7:09 am
Forum: Feature Request Discussions
Topic: Depth sorting needs improvement
Replies: 10
Views: 4163

Re: Depth sorting needs improvement

Hi Yueda, In your example it looks like 'sort layers by depth' is enabled... if you turn that off it will only use the actual layer position for order and would avoid the problem you are experiencing. If you want to sort the layers do it with 'animated layer order' on the main group - it will key la...
by funksmaname
Wed Jun 21, 2017 12:54 am
Forum: General Moho Discussion
Topic: Masked layers not rendering
Replies: 3
Views: 637

Re: Masked layers not rendering

It can be a workflow PITA when things don't work in the same way you expect them in other software just by nesting masks, a little more thought needs to go into simplifying the requirements as much as possible but simplifying pays in the end! I really like the look of this new animation Nina, lookin...
by funksmaname
Wed Jun 21, 2017 12:52 am
Forum: How Do I...?
Topic: How do I alternate the character's legs in front of his body
Replies: 2
Views: 530

Re: How do I alternate the character's legs in front of his

if you put them into a group or bone layer you can enable 'animated layer order' on that parent layer. Then when dragging the sub layers (OFF FRAME 0) the ordering will be keyed in the parent so you can always move or delete the place where the order is changed.
Good luck.
by funksmaname
Wed Jun 21, 2017 12:50 am
Forum: General Moho Discussion
Topic: My future with Moho
Replies: 120
Views: 17984

Re: My future with Moho

Victor and I, and some other folks here should talk about what an open source animation program would look like.
Please keep me in the loop if you open these discussions elsewhere more private...
by funksmaname
Wed Apr 26, 2017 11:02 pm
Forum: General Moho Discussion
Topic: Line Width Tool, Remember When...
Replies: 5
Views: 813

Re: Line Width Tool, Remember When...

can't you select and drag to the left? That's technically one movement... I don't think it makes sense to snap to 0 every time you want to tweak line width on anything!
by funksmaname
Tue Apr 18, 2017 5:19 am
Forum: General Moho Discussion
Topic: Truly Symmetrical Character and Bone Rig
Replies: 9
Views: 1308

Re: Truly Symmetrical Character and Bone Rig

Hey Nina, draw and rig half, then reference the parent bone layer - not just the child vectors. Then any bone movements you make on your first layer are duplicated on the mirror. The main problem this would cause though, is that if either side crosses over to the other, it won't have the negative ef...
by funksmaname
Tue Apr 18, 2017 3:16 am
Forum: General Moho Discussion
Topic: Truly Symmetrical Character and Bone Rig
Replies: 9
Views: 1308

Re: Truly Symmetrical Character and Bone Rig

following on from what slow said, you could do half a character but flip and offset a reference - then just work on one side...
by funksmaname
Tue Apr 18, 2017 2:37 am
Forum: Share Your Work
Topic: Tales of the peasant cock!
Replies: 9
Views: 1268

Re: Tales of the peasant cock!

This needs to be marked as NSFW. Although I didn't find the bits that are supposed to be funny funny, I quite liked the use of music and the voice itself combined with bad English is quite funny. The overall timing isn't bad, I don't normally watch videos like this to the end (and came close to turn...
by funksmaname
Thu Mar 30, 2017 2:11 am
Forum: Tips & Techniques
Topic: Dust
Replies: 11
Views: 1822

Re: Dust

looks great :)
by funksmaname
Thu Mar 23, 2017 12:38 am
Forum: Share Your Work
Topic: Reel 2017 - Víctor Paredes
Replies: 17
Views: 1881

Re: Reel 2017 - Víctor Paredes

Awesome! :)