Search found 49 matches

by ARTIST
Wed Nov 28, 2007 3:02 pm
Forum: How Do I...?
Topic: hoe to turn off the script??
Replies: 6
Views: 1448

Thank you very much, Sir.

sorted
by ARTIST
Wed Nov 28, 2007 12:51 pm
Forum: How Do I...?
Topic: hoe to turn off the script??
Replies: 6
Views: 1448

i thought i had unchecked the clockwise box. doh

though it has stopped revolving, it still not fixed at one place. please check new file.

really appreciate ur help.

http://files-upload.com/files/646609/Y2T2-Face.anme
by ARTIST
Wed Nov 28, 2007 12:26 pm
Forum: How Do I...?
Topic: hoe to turn off the script??
Replies: 6
Views: 1448

hi,

thanks for the reply.

I deleted the keyframes, but its still "revolving"

I have attached the anime file, so please see and advise.

http://files-upload.com/files/646584/Y2T2-Face.anme
by ARTIST
Wed Nov 28, 2007 10:16 am
Forum: How Do I...?
Topic: hoe to turn off the script??
Replies: 6
Views: 1448

hoe to turn off the script??

I have finished my animation, but somewhere, while drawing, in went to "scripts"-"camera"-"orbit camera".

I dont want this. when i play the animation it keeps on obiting .

How do i turn it off, please?
by ARTIST
Sat Sep 15, 2007 10:40 am
Forum: Tips & Techniques
Topic: Simple 4 bone 3D head turn part2
Replies: 226
Views: 68220

I Have uploaded an ear model earlier in this thread. All that is needed is to copy it into the head model and duplicate. There is also a section that deals with eyes and also a mouth solution. Genete may have some suggestions to add to the mouth as my early version used a mouth tat was split in two...
by ARTIST
Sat Sep 15, 2007 10:15 am
Forum: Tips & Techniques
Topic: Simple 4 bone 3D head turn part2
Replies: 226
Views: 68220

Here is the .anme file. http://www.wienertoonz.com/profile2profile.zip D.K thanks EDIT: Note, I have used a bit of point tweeking in places and also manually moved the nose as a layer and tweeked the points at the side of the head to show/hide the jawline. It is much easier this way than to try and...
by ARTIST
Sat Sep 15, 2007 9:51 am
Forum: Tips & Techniques
Topic: Simple 4 bone 3D head turn part2
Replies: 226
Views: 68220

DK wrote:Hi.
Here's a profile to profile rotation of the 2.5D head with nose using scale rotate modelling and some small point manipulation.

http://www.wienertoonz.com/profile2profile.swf

....It is possibe to do and quite easy :)

D.K
WOW! just WOW.

Thx for sharing this.

.anime file, please?
by ARTIST
Sat Sep 15, 2007 9:46 am
Forum: Animation
Topic: Deception
Replies: 1
Views: 980

LoL. She was a ........ Lets not spoil it for others.
by ARTIST
Fri Sep 14, 2007 10:59 pm
Forum: Share Your Work
Topic: Re-posting a BAD URL
Replies: 6
Views: 2027

Re: Re-posting a BAD URL

Dear fellow animators, Yesterday I posted my first anime cartoon with an URL that did not give members an easy access to view my video-just goes to show you how "NEW" I am to all of this. :oops: For those who watched it--thanks. For those who didn't want to put up with my stupidity, here it is: [ur...
by ARTIST
Fri Sep 14, 2007 10:55 pm
Forum: Share Your Work
Topic: WIP father/son - Change of direction
Replies: 9
Views: 2947

JimmyC wrote:Can't view it without joining Vimeo. Can't you post it ion Youtube
same issue
by ARTIST
Fri Sep 14, 2007 10:52 pm
Forum: Share Your Work
Topic: EOF A toon about some soldiers in Iraq
Replies: 6
Views: 2100

will be waiting for the other episodes!! Hilarious!!
by ARTIST
Fri Sep 14, 2007 1:54 pm
Forum: How Do I...?
Topic: Scale Bone Modelling
Replies: 19
Views: 4376

btw, i am less inclined towards the traditional point motion to achieve side to side as shown in darths videos, cos, 1. i think for that u need profiles, already made beforehand, (u may not need them but its pretty hard without them). 2. u can play around with bones, like with this rig, and that enh...
by ARTIST
Fri Sep 14, 2007 1:35 pm
Forum: How Do I...?
Topic: Scale Bone Modelling
Replies: 19
Views: 4376

I think he is reffering to the "herobase.anme" file. That was the one you started to wirk with. It would be a good new that he find some time and show you (us) how can it be done. I don't see it so obvious. Maybe you can combine some chains of scaling bones to perform a non linear transation but AF...
by ARTIST
Fri Sep 14, 2007 1:14 pm
Forum: How Do I...?
Topic: Scale Bone Modelling
Replies: 19
Views: 4376

"Have you seen the latest addition to the scale rotate in the simple head turn part2 thread? Here you cwill see another technique that will allow you to turn a head from left side profile to right side profile with exact precision. DK" This is part f the pm from DK. I knew it could be done. I am ju...
by ARTIST
Fri Sep 14, 2007 10:46 am
Forum: How Do I...?
Topic: Scale Bone Modelling
Replies: 19
Views: 4376

"The good news is the new method is even simpler than the first and allows you to easily create perfect character profiles! I also have a near complete head that uses scale bone modelling. It can perform a complete 180 degree turn. I have not had time to finish it but the technique enables you to c...