Search found 10 matches
- Fri Mar 07, 2008 10:07 pm
- Forum: How Do I...?
- Topic: Camera Jumping
- Replies: 9
- Views: 1730
Camera Jumping
I think I may have asked a similar question before but, when we render out animations with camera movements the movie jumps. We were using illustrator backgrounds before and we thought that was the problem, but now all of our objects are built in anime and its still jumping. Is there any way to avoi...
- Wed Jan 16, 2008 12:26 am
- Forum: General Moho Discussion
- Topic: Camera skipping
- Replies: 3
- Views: 1232
Camera skipping
Cool, thanks. Thats kind of what I thought, mostly what I hoped. When we used the arrow key to play through the movie slowly in quicktime and it didn't skip, that was weird to me, but it all makes sense now.
Thanks a lot,
Michael
Thanks a lot,
Michael
- Wed Jan 16, 2008 12:11 am
- Forum: General Moho Discussion
- Topic: Camera skipping
- Replies: 3
- Views: 1232
Camera skipping
Sorry to bother you guys again but, when our movies with camera movements render out they play all jumpy. We thought maybe it was due to the png sizes or maybe it's just quicktime. Any ideas?
Thanks again,
Michael
Thanks again,
Michael
- Mon Jan 14, 2008 4:08 pm
- Forum: General Moho Discussion
- Topic: Window buttons sometimes don't work
- Replies: 0
- Views: 719
Window buttons sometimes don't work
Sometimes when I work in anime studio and try to scroll through the layers or create or delete a layer, those buttons don't work. I've been quitting the program and restarting it to remedy this, but if I'm batch rendering I have to start that all over again. I was wondering if there was any other wa...
- Sun Dec 23, 2007 8:25 pm
- Forum: How Do I...?
- Topic: Baggy clothes
- Replies: 2
- Views: 1033
- Sun Dec 23, 2007 8:04 pm
- Forum: How Do I...?
- Topic: Baggy clothes
- Replies: 2
- Views: 1033
Baggy clothes
I'm animating a character with a big shirt and i was wondering how to simulate baggy clothes.
Thanks
Michael
Thanks
Michael
- Tue Dec 18, 2007 6:04 pm
- Forum: How Do I...?
- Topic: Character Rig
- Replies: 17
- Views: 4030
Thanks guys, thats been on my mind for a while. I guess it's a matter of what look your going for. My latest models are rigged with point binding and thats worked well for me. I'll have to venture more into it. I've been using this program for 6 months and I still haven't learned everything about it...
- Tue Dec 18, 2007 5:04 pm
- Forum: How Do I...?
- Topic: Character Rig
- Replies: 17
- Views: 4030
Character Rig
In the introductory tutorials it shows to rig a character with their parts spaced out. When I first started AS I rigged my characters the same way, but then I started rigging them as the would appear in the animation (not spaced) and it made them look less like puppets. I was wondering which way is ...
- Tue Dec 18, 2007 4:51 pm
- Forum: How Do I...?
- Topic: Dynamic Hand
- Replies: 38
- Views: 7640
Thanks for the tips, nice work vern. I've been using the interpolation for all the switches in my character rigs and I thought I should make the hand motions more fluid as well. I didn't like my first attempt but then i tried it again a few weeks later and it looked good. I love the smooth results b...
- Tue Dec 18, 2007 3:41 pm
- Forum: How Do I...?
- Topic: Dynamic Hand
- Replies: 38
- Views: 7640
Dynamic Hand
I've been trying to create a hand that is able to rotate and move like a real hand. I think I'm almost there. Any suggestions?