Search found 8180 matches
- Sat May 25, 2024 6:10 pm
- Forum: Bug Discussions
- Topic: moho 14.1 deletes selected bones instead selected frames.
- Replies: 7
- Views: 66
Re: moho 14.1 deletes selected bones instead selected frames.
Making a shortcut for the menu Edit>Cut isn't the same as right-click>Cut in the timeline. The latter will guarantee you're only deleting from the timeline.
- Sat May 25, 2024 3:30 pm
- Forum: Bug Discussions
- Topic: Masking don't work with bones!
- Replies: 15
- Views: 289
Re: Masking don't work with bones!
A simpler solution would be to make the top shape a gradient too, with both colors being the same.
That way it looks the same, but the gradient effect keeps it from being displayed wrong on animation frames.
That way it looks the same, but the gradient effect keeps it from being displayed wrong on animation frames.
- Sat May 25, 2024 12:07 am
- Forum: How Do I...?
- Topic: Animating with just lines
- Replies: 16
- Views: 358
Re: Animating with just lines
That sounds like a winner.Víctor Paredes wrote: ↑Fri May 24, 2024 12:07 pm Use white for every fill and black for every stroke. Then create a layer on top of the project with a colored rectangle and set the blending to multiply.
You will be able to animate the fill color of the entire project with it.
- Thu May 23, 2024 11:20 pm
- Forum: How Do I...?
- Topic: Animating with just lines
- Replies: 16
- Views: 358
Re: Animating with just lines
That wouldn't allow you to have a changing background color as a vector layer, if needed.Víctor Paredes wrote: ↑Thu May 23, 2024 5:10 pm You can try the render styles in the project settings. You can change the fill color to background for every shape there.
- Thu May 23, 2024 1:49 am
- Forum: How Do I...?
- Topic: Animating with just lines
- Replies: 16
- Views: 358
Re: Animating with just lines
Sounds like you'd need to put everything, including the background, in a masking group. Then you just set the group to show all, place a reference of the character with a filled head just above the background, and set it to subtract. Set the original character layer to not mask, and everything else ...
- Tue May 21, 2024 1:50 am
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
Thanks for checking.
I've removed the delay, since it didn't help: https://dl.dropboxusercontent.com/scl/f ... eoxp0&dl=0
I've removed the delay, since it didn't help: https://dl.dropboxusercontent.com/scl/f ... eoxp0&dl=0
- Mon May 20, 2024 11:37 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
Thanks for checking, Sam! I've added a delay, to see if that helps anything on Mac. And I've made actions exempt from frame zero locking. https://dl.dropboxusercontent.com/scl/fi/abocg59sd66ykq53jnbwy/syn_lock_frame_zero.zip?rlkey=jte52lihjan7ab4flhyzlja7f&st=1wpeoxp0&dl=0 Let me know if how...
- Mon May 20, 2024 3:37 am
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
I don't know if it's an Apple issue, or just Moho on Macs. I have no Mac to test on.
- Mon May 20, 2024 1:25 am
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
May be an issue specific to Mac. If so, I won't be much help solving that.
- Sun May 19, 2024 11:58 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
https://dl.dropboxusercontent.com/scl/f ... eoxp0&dl=0
Very small change. Don't know if it would make a difference.
But yeah, I can't see any conflicts with those scripts.
Very small change. Don't know if it would make a difference.
But yeah, I can't see any conflicts with those scripts.
- Sun May 19, 2024 11:09 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
This script doesn't rely on anything else, but maybe it doesn't play well with some other script you have installed.
You'd have to test them one-by-one to figure out if that's the culprit.
You'd have to test them one-by-one to figure out if that's the culprit.
- Sun May 19, 2024 10:20 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
I tried everything I could think of, but wasn't able to reproduce a crash or error.
- Sun May 19, 2024 6:12 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
I'm not seeing that here. I can lock to frame zero and move points just fine. I can even try locking on another frame, and it immediately goes to frame zero. If you have a specific file showing the problem, you can PM me a link. This must be installed to the tools folder and shouldn't allow you to e...
- Sun May 19, 2024 2:41 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 609
Re: locking frame 0
Here's a button that will lock you to frame zero:
https://dl.dropboxusercontent.com/scl/f ... eoxp0&dl=0
Hit the button to lock to frame zero, and hit it again to unlock from frame zero.
https://dl.dropboxusercontent.com/scl/f ... eoxp0&dl=0
Hit the button to lock to frame zero, and hit it again to unlock from frame zero.
- Wed May 15, 2024 11:37 pm
- Forum: General Moho Discussion
- Topic: Physics and particles
- Replies: 2
- Views: 267
Re: Physics and particles
No, particles and physics are two different features that do not interact.
The best you can do is use a physics group inside a particle layer. But then the particle is really only duplicating & looping the physics group.
The best you can do is use a physics group inside a particle layer. But then the particle is really only duplicating & looping the physics group.