Old Mac user here.
I have an Old Mac and I'm old the Mac is 2009 I'm a 1948 model.
I am running MOHO 11.2 then Anime studio 11.2 Pro.
Is there anyway to change the Play command from the Space Bar to the key command "V" ?
Thanks for answering an older users question.
@Greenlaw : Thank you. always nice to hear from you.
I have made the bone strength mistake before so I look for that right away but aways good to be reminded. also for others who may read this thread in the future it will be good information. I thank you.
Thanks for the reset all bone rigging tip.
@synthsin75 : Problem solved. Thank you I am very grateful.
What caused the problem if you don't mind me asking.
I'd like to know what I did that caused the problem so I can avoid it in the future.
Thank you for your help.
Hi guys been away for a while. I have a question about layer binding. I am using Version 11.2 pro due to my old computer.(Mac) I can not get a layer to bind. I am choosing two bones and selecting use selected bones for flex binding. The layer refuses to bind I try it over and over after releasing la...
@ Greenlaw:
slightly foreshortened hand that points backward, and to make it appear to move forward/backward in z-space,
shortening the forearm bone as it rotates 'toward camera'.
Yes after some tests this is what I went with. Good old mirrors they're an animators friend.
Big thank you to All who replied or read my post.
Lots of productive help.
As usual I appreciate it very much and thank you for your time you gave to me by answering.
Bob
How do I ?
I have a character facing the camera I want to make him point at some thing behind him with his thumb. How do I make his arm appear to be going forward and backward?
Thanks.
My Latest Actor :
If you'd like this guy and would like him let me know.
His shoe lace needs fixing this was just a rig test.Eyes jaw eyelids all animatable.
Oh, I neglected to mention something. You asked for the base bone of the tone arm to not move. To do that, I enabled the Ignored by IK constraint for that bone. How do you enable Ignored by IK constraint? I am really struggling with this. But I won't give up until I learn how to do it. As I may nee...
Naturally, this requires that the artwork for the tone arm to exist under the same bone group. By "under the same bone group" do you mean in the same bone Group as (Lance)? Or outside the (Lance) bone group but under that bone group? Your Anime studio 11 file says it is from a newer versi...
Hi I am using Animestudio Pro 11 on an older Mac Pro Laptop. I cannot update the OS. I am using:OSX El Capitan Ver 10.11.6 that's as high as I can go. Without selling an organ to buy a New Mac. :roll: Here is my question: How do I "Pivot a layer in a bone layer?" I'm creating a DJ "La...
Hi I am using Animestudio Pro 11 on an older Mac Pro Laptop. I cannot update the OS. I am using:OSX El Capitan Ver 10.11.6 that's as high as I can go. Without selling an organ to buy a New Mac. :roll: Here is my question: How do I "Pivot a layer in a bone layer?" I'm creating a DJ "La...