Search found 26 matches
- Thu Jan 13, 2011 3:11 am
- Forum: General Moho Discussion
- Topic: Style None Uncheck Fill
- Replies: 6
- Views: 1434
Problem solved.
Your advice worked perfectly. Thanks.
- Thu Jan 13, 2011 2:57 am
- Forum: General Moho Discussion
- Topic: Style None Uncheck Fill
- Replies: 6
- Views: 1434
Thanks!
Thanks! I will take that for a test drive.
- Thu Jan 13, 2011 2:17 am
- Forum: General Moho Discussion
- Topic: Style None Uncheck Fill
- Replies: 6
- Views: 1434
hole
I want to draw an elipse with no fill. I am trying to create a layer - with a black rectangle the size of the entire layer. Then draw a half-dozen smaller circles with no fill. Creating holes in the black layer to reveal the layer below.
- Sun Jan 09, 2011 11:56 pm
- Forum: General Moho Discussion
- Topic: Style None Uncheck Fill
- Replies: 6
- Views: 1434
Style None Uncheck Fill
On frame zero, vector layer, on styles drop down I selected <none>, message appears - defaults (for new shapes) , there is a red check next to "fill". I cannot uncheck it. Is there a reason that new shapes must be filled --- or can "fill" somehow be unchecked for "defaults (...
- Wed Sep 01, 2010 5:35 am
- Forum: General Moho Discussion
- Topic: Read error at line 2743 when opening a *.anme file
- Replies: 5
- Views: 1686
Thanks...
Thanks...
And the additional information really rounded out the posting.
It helped me and has enough advice that it should help others in the future.
(Although I hope this is a rare occurrence.... -- that is, corruped *.anme files)
Thanks - Jeff
And the additional information really rounded out the posting.
It helped me and has enough advice that it should help others in the future.
(Although I hope this is a rare occurrence.... -- that is, corruped *.anme files)
Thanks - Jeff
- Mon Aug 30, 2010 4:36 am
- Forum: General Moho Discussion
- Topic: Read error at line 2743 when opening a *.anme file
- Replies: 5
- Views: 1686
Deleted final layer ... mixed results....
Examining the code in TextEdit, I could see that the "last" layer in the file did not complete with the four lines that heyvern indicated needed to be there. I assumed it was the "squashed" layer and deleted it per the posting. The file now opens. If I run animation, the file clo...
- Mon Aug 30, 2010 3:51 am
- Forum: General Moho Discussion
- Topic: Read error at line 2743 when opening a *.anme file
- Replies: 5
- Views: 1686
Squashed (corrupted) Layer
Thanks for the pointer to the previous posting. I have examined the file in TextEdit and did some Find's on layers, just to see the code. How did heyvern know the corrupted layer was named "overkroppen"? Since I will lose the corrupt layer --- and every layer after that --- how do I identi...
- Mon Aug 30, 2010 1:21 am
- Forum: General Moho Discussion
- Topic: Read error at line 2743 when opening a *.anme file
- Replies: 5
- Views: 1686
Read error at line 2743 when opening a *.anme file
AS crashed when I selected a video file when adding a new image layer. It was the third short video I was adding to this .anme file. The first two worked beautifully. When I try to open the anme file, I get a message Read error at line 2743 in code file volumes/develop/oban/trunk/anime studio/build/...
- Sun Aug 01, 2010 7:21 pm
- Forum: General Moho Discussion
- Topic: Setting the Origin back in the Working Area
- Replies: 5
- Views: 2871
Thanks...
Thanks for taking the time to provide all the advice. One problem I don't have is the impact on the animation. So far, I just working on the character and haven't stated animating. Whatever changes I make will not harm any animation efforts - just drawing efforts. Background: I got into this pickle ...
- Sun Aug 01, 2010 6:13 am
- Forum: General Moho Discussion
- Topic: Setting the Origin back in the Working Area
- Replies: 5
- Views: 2871
Good News and Bad News
Thanks for the suggestions. Good News: For a switch layer with several vector sub-layers, I went through a sequence of translate the layer to move the drawing and origin in the working area, then select points and translate points to move the points to a better relationship to the origin, and then d...
- Fri Jul 30, 2010 3:37 am
- Forum: General Moho Discussion
- Topic: Setting the Origin back in the Working Area
- Replies: 5
- Views: 2871
Setting the Origin back in the Working Area
The origin (blue cross) is well outside the working area (blue box). Also, a bone layer with many sublayers is also well outside the working area. And, when I start a new switch layer, it is well outside the box. I must have gotten in this pickle by experimenting with camera pan and workspace pan an...
- Sun Jun 20, 2010 3:36 pm
- Forum: How Do I...?
- Topic: Bones-Under the Influence
- Replies: 2
- Views: 708
Thanks-Release Points did the trick....
Vern - Thanks. I selected all the points of the shapes that I did not intend to move with the bone, released them, and now the bone is working as I hoped. Thanks.... When I said I "pulled apart" the character.... 1st I drew the character using a number of vector layers under a bone layer. ...
- Sun Jun 20, 2010 5:34 am
- Forum: How Do I...?
- Topic: Bones-Under the Influence
- Replies: 2
- Views: 708
Bones-Under the Influence
I am following a standard process - but keep getting stuck. I am wondering if anyone knows a common cause for a beginner to have these problems. I built a character and then pulled it apart to add bones. I set the Bone Layer to Region Binding. I added bones, reduced the strength, checked the parenti...
- Sat Jun 05, 2010 5:27 pm
- Forum: General Moho Discussion
- Topic: Good book
- Replies: 31
- Views: 5589
A great tutorial....
Sometimes lightning strikes and you find "exactly" the advice you need. I am a beginner and had a character with the "personality" and the "look" that I wanted, but I had a very crude implementation. Since I just blundered my way through creating him, he was hard to ani...
- Sun May 16, 2010 5:15 pm
- Forum: General Moho Discussion
- Topic: Max number of keyframes in a switch layer
- Replies: 4
- Views: 806
Thanks for your interest in helping me. After hours of experiments - I realized there was unintentional additional animation on each of the sub-layers. I had created an object - a cell phone - then duplicated the sublayer - then rotated the phone a bit - so I had three sub-layers - vertical, tilt ri...