Search found 2624 matches
- Mon Apr 22, 2024 6:51 pm
- Forum: How Do I...?
- Topic: "Tint brush using stroke color" makes stroke transparent??
- Replies: 4
- Views: 63
Re: "Tint brush using stroke color" makes stroke transparent??
I've just logged a couple of suggestions. 1) get the manual's wording sorted out (J338) 2) add an option to brushes to use opacity / whiteness differently (J339) -- opacity as is (to give transparency in the stroke); -- white (and all shades of grey) at 100% opacity in the brush to give 100% opacity...
- Mon Apr 22, 2024 4:46 pm
- Forum: How Do I...?
- Topic: "Tint brush using stroke color" makes stroke transparent??
- Replies: 4
- Views: 63
Re: "Tint brush using stroke color" makes stroke transparent??
I'd rather like someone to tell me I'm wrong (and also tell me how to get tint to work at 100% opacity) but ... do you have any parts of your brush that are NOT 100% black at 100% opacity? If so, I think that explains it because (IIRC) white and transparent are more or less equivalent and result in ...
- Fri Apr 19, 2024 3:50 pm
- Forum: General Moho Discussion
- Topic: How do you make points go in front and behind other vectors
- Replies: 21
- Views: 577
Re: How do you make points go in front and behind other vectors
This was the "throw it together" version: Bone group> - torso front (intention is that it will be copy by ref, but in this lash-up it's not) - this flips fill areas on and off as necessary - left arm (whole arm - actually done as just one liquid shape) - right arm (same idea as left arm) -...
- Fri Apr 19, 2024 9:21 am
- Forum: General Moho Discussion
- Topic: How do you make points go in front and behind other vectors
- Replies: 21
- Views: 577
Re: How do you make points go in front and behind other vectors
take a look at this
the trick there is, although you want the ARM to be both in front and behind, if you re-think the problem and make parts of the TORSO appear and disappear ...
the trick there is, although you want the ARM to be both in front and behind, if you re-think the problem and make parts of the TORSO appear and disappear ...
- Thu Apr 18, 2024 6:00 pm
- Forum: Animation
- Topic: Term for voice acting to create video reference
- Replies: 16
- Views: 383
Re: Term for voice acting to create video reference
If / as cost is significant factor in your decision process, have you considered getting cosy with a local AmDram society? There are usually plenty of folk willing to perform "for the glory" (or a bit of quid-pro-quo publicity / support for their performances). And ... Thank you! For engag...
- Thu Apr 18, 2024 11:45 am
- Forum: Animation
- Topic: Term for voice acting to create video reference
- Replies: 16
- Views: 383
Re: Term for voice acting to create video reference
... As we all know (or should know), if the voice acting is good and the story is good, then non-spectacular animation isn't a big, tragic problem. The cartoon can still be successful. Right? Right. Therefore, if 2 of the 3 primary qualities of a cartoon are good (animation, voice acting, story), t...
- Wed Apr 17, 2024 8:59 pm
- Forum: Animation
- Topic: Term for voice acting to create video reference
- Replies: 16
- Views: 383
Re: Term for voice acting to create video reference
No, that's not the process. All the TTS is done . Animation is what's happening now. The problem is that the animation could be better in places. Making a bofur could bump things up a notch. ... so, potentially, you could use an _actor_ (and maybe only one) who can read all the lines and "perf...
- Wed Apr 17, 2024 12:28 pm
- Forum: Animation
- Topic: Term for voice acting to create video reference
- Replies: 16
- Views: 383
Re: Term for voice acting to create video reference
so you get someone to read it and give you the body language, then get a computer to speak it! well ... ok ... it's your production and your pipeline ...
- Tue Apr 16, 2024 9:07 pm
- Forum: Animation
- Topic: Term for voice acting to create video reference
- Replies: 16
- Views: 383
Re: Term for voice acting to create video reference
Is there a term for contracting a voice actor to do a reading, but not for their vocal performance, but for the video reference of their body and facial expressions while performing so the video can be used as a reference when animating? dare I ask why. If you have a pro voice actor they'll give yo...
- Mon Apr 15, 2024 9:56 pm
- Forum: General Moho Discussion
- Topic: how do i add a glow effect like this?
- Replies: 5
- Views: 326
Re: how do i add a glow effect like this?
there have been a couple of requests for more info in this. So here's the file I created: https://www.mediafire.com/file/ehxm5ulr ... .moho/file
I think / hope it's self explanatory, but if not ...
I think / hope it's self explanatory, but if not ...
- Fri Apr 12, 2024 2:39 pm
- Forum: How Do I...?
- Topic: Move to frame 0
- Replies: 10
- Views: 294
- Wed Apr 10, 2024 1:01 pm
- Forum: How Do I...?
- Topic: Move to frame 0
- Replies: 10
- Views: 294
Re: Move to frame 0
there is Animation / Copy Current Frame
It's a bit sledgehammer-y if you select the "whole document" option -- and going through and picking out the channels you want can be tedious.
It's a bit sledgehammer-y if you select the "whole document" option -- and going through and picking out the channels you want can be tedious.
- Tue Apr 09, 2024 8:26 pm
- Forum: General Moho Discussion
- Topic: Moho liquid shape - how to change reference shape
- Replies: 5
- Views: 248
Re: Moho liquid shape - how to change reference shape
if you try to animate the order of the base shape, you'll need to get the order of all the others in the right sequence too... so not actually impossible, just very tricky. Which is why I suggested doing the re-ordering "offline" and having the results in a switch layer (or just a group if...
- Tue Apr 09, 2024 1:42 pm
- Forum: General Moho Discussion
- Topic: Moho liquid shape - how to change reference shape
- Replies: 5
- Views: 248
Re: Moho liquid shape - how to change reference shape
Hi, does anyone know how to change the reference shape when using add, clip, subtract modes in liquid shape tool. ... do you mean animated change to which shape is the base ... and this is "impossible" (best option is probably a [switch] group of various copy by refs with different shape ...
- Mon Apr 08, 2024 3:06 pm
- Forum: Share Your Work
- Topic: Finished dialogue scene
- Replies: 2
- Views: 118
Re: Finished dialogue scene
IMO, the dialogue-heavy / limited shots are not issues if / as this is a 3 min segment in a 90 minute work. (I'm guessing that this was never intended as a stand-alone piece.) There's an echo of "Waiting for Godot" in the script - and that manages a couple of hours when, for all practical ...