Search found 45 matches

by Admiral Halsey
Thu Nov 22, 2012 4:05 pm
Forum: Miscellaneous Chit-Chat
Topic: Microphone recommendations?
Replies: 4
Views: 2821

Microphone recommendations?

OK, so I plan to buy a mic for sound recording but I have no idea which one to pick. Maybe some of you guys here have any recomendations for me? Im looking for a mic to record voice obviously and some sound effects like outdoors noise, sound of steps, rain, wind etc. So I need universal mic so to sp...
by Admiral Halsey
Mon Nov 05, 2012 8:03 pm
Forum: General Moho Discussion
Topic: Smart bones change everything! Some examples
Replies: 79
Views: 40551

Re: Smart bones changes everything! Some examples

Very nice rig, selgin. Do you have eyes and mouth mask in one general parent bone layer so you can do this whole headturn controlled by one bone? Thanks, Admiral Halsey Yes, before version 9 I used a different masked bone layers for mouth and eyes. Now, as I need to have everything inside only one ...
by Admiral Halsey
Fri Nov 02, 2012 8:05 am
Forum: General Moho Discussion
Topic: Smart bones change everything! Some examples
Replies: 79
Views: 40551

Re: Smart bones changes everything! Some examples

Hi, I just want to post another rig. A friend asked me help for this character. She needed some head turn. It looked simple, but finally I had to use a lot of masking tricks to make it work. 8LPTlJBk6WA Very nice rig, selgin. Do you have eyes and mouth mask in one general parent bone layer so you c...
by Admiral Halsey
Thu Oct 25, 2012 10:26 am
Forum: General Moho Discussion
Topic: Action doesnt react on the smart bone movement?
Replies: 9
Views: 1977

Re: Action doesnt react on the smart bone movement?

I copied child bones to parent layer, added a script, moved a parent bone and... nothing happened. Im such a loser. :?
by Admiral Halsey
Wed Oct 24, 2012 9:50 pm
Forum: General Moho Discussion
Topic: Action doesnt react on the smart bone movement?
Replies: 9
Views: 1977

Re: Action doesnt react on the smart bone movement?

Thank you, guys. I see bunch of additional routine work coming my way. :(
Btw, I saved the script but I don't really know how to install it? Do I need to copy it somewhere?
by Admiral Halsey
Wed Oct 24, 2012 9:07 pm
Forum: General Moho Discussion
Topic: Action doesnt react on the smart bone movement?
Replies: 9
Views: 1977

Re: Action doesnt react on the smart bone movement?

Is the vector layer directly inside the bone? No, I have a large group layer for head wich consists of 2 bone layers (eyes and mouth) and group layer for hair. I need those sublayers because I have different masking options for hair, eyes and mouth. Can this affect on smart bone actions? Smart bone...
by Admiral Halsey
Wed Oct 24, 2012 8:22 pm
Forum: General Moho Discussion
Topic: Action doesnt react on the smart bone movement?
Replies: 9
Views: 1977

Re: Action doesnt react on the smart bone movement?

Is the vector layer directly inside the bone?
No, I have a large group layer for head wich consists of 2 bone layers (eyes and mouth) and group layer for hair. I need those sublayers because I have different masking options for hair, eyes and mouth. Can this affect on smart bone actions?
by Admiral Halsey
Wed Oct 24, 2012 12:32 pm
Forum: General Moho Discussion
Topic: Action doesnt react on the smart bone movement?
Replies: 9
Views: 1977

Action doesnt react on the smart bone movement?

Guys! I have a huge problem! Today I spent half of the day on creating smart bone action for head turn, it took me like 5 hours of insane point tweaking and now when I done it I found out that it doesnt work! Head is not turning and not following the smart bone. What might be the problem?
by Admiral Halsey
Tue Oct 23, 2012 9:22 pm
Forum: Tips & Techniques
Topic: Smart bone rig inspiration
Replies: 15
Views: 8126

Re: Smart bone rig inspiration

Thanks, funksmaname! You have always been super-cool to me. Perhapas, Ill follow your fixing bone advice. Btw, can you tell me more about this stack animation select shape mod - is it allowing you to animate shape order? Is it some kind of script or what? I really don't want to get back to the switc...
by Admiral Halsey
Tue Oct 23, 2012 10:39 am
Forum: Tips & Techniques
Topic: Smart bone rig inspiration
Replies: 15
Views: 8126

Re: Smart bone rig inspiration

Yeah, unfortunately those distortions can't be avoided, which is partly combatted by having distinct groups of actions that work together (above organised in unique chains) ... You could copy a corrected mix into it own smart bone though, or if you dont use the pose too much you can fix it with man...
by Admiral Halsey
Sun Oct 21, 2012 8:33 pm
Forum: Tips & Techniques
Topic: Smart bone rig inspiration
Replies: 15
Views: 8126

Re: Smart bone rig inspiration

I think you are right. I would like to explore smart bones more, sometimes I really like the results that come out from mixing different smart bones on one shape - be it mouth, hands or feet. Yet Im still desigining a character and quite far away from animation at this point and I wonder is it possi...
by Admiral Halsey
Fri Oct 19, 2012 9:19 pm
Forum: Tips & Techniques
Topic: Smart bone rig inspiration
Replies: 15
Views: 8126

Re: Smart bone rig inspiration

Impressive work, funksmaname. As I understand it's almost impossible to achieve same smooth hands transition by using switch layers? I still cant decide whether to use switches or smart bones for hands animation of my character. Smart bones give you more control over movements but its seems that you...
by Admiral Halsey
Thu Oct 18, 2012 2:21 pm
Forum: General Moho Discussion
Topic: Binding points to smart bones?
Replies: 2
Views: 651

Re: Binding points to smart bones?

You can't bind a point to more than one bone. Anyway, Smart Bones doesn't need to be necessarily binded to a bone. You can have points binded to a bone and also control them using another smart bone. You don't even need to bind any point. A smart bone can have no points or layer binded, no bone str...
by Admiral Halsey
Thu Oct 18, 2012 10:17 am
Forum: General Moho Discussion
Topic: Binding points to smart bones?
Replies: 2
Views: 651

Binding points to smart bones?

I kinda messed up with smartr bones lately and Im completely lost. Is it possible to bind same points to different smart bones or not? I have a couple of points that needed to be bound to different bones but when I creat smort bones with that I get very wacky results. It means that I can't bind same...
by Admiral Halsey
Mon Oct 15, 2012 8:10 pm
Forum: General Moho Discussion
Topic: Weird Torso Problem
Replies: 2
Views: 679

Re: Weird Torso Problem

Ive had that bouncing back points problem as well. This happens when you stretch keyframes of smart bone action. Make sure that you don't have any keyframes selected on the timeline.