Search found 263 matches
- Wed Nov 15, 2023 5:45 pm
- Forum: How Do I...?
- Topic: Can I 'bake'a pose
- Replies: 9
- Views: 4941
Re: Can I 'bake'a pose
I noticed that it doesn't support Warps, is that intentional? Or a limitation/oversight?
- Wed Nov 15, 2023 5:08 pm
- Forum: Tips & Techniques
- Topic: Auto-scale low-res images to replace high-res images.
- Replies: 9
- Views: 11663
Re: Auto-scale low-res images to replace high-res images.
Update: DKWRoot let me know about a script he created that can switch between two sets of artwork, lo- and hi-res. You can find it here. Change Image Resolution Script I haven't tried it yet but this script sounds like a better workflow if you need to switch back and forth between the resolutions. ...
- Wed Nov 15, 2023 4:52 pm
- Forum: Scripting
- Topic: Change Image Resolution Script
- Replies: 12
- Views: 12010
Re: Change Image Resolution Script
Please tell me someone has this script and could possibly reshare it? ![🥺](//twemoji.maxcdn.com/2/svg/1f97a.svg)
- Tue Nov 14, 2023 8:37 pm
- Forum: How Do I...?
- Topic: Flipped Bones Body and Head Turns
- Replies: 7
- Views: 3607
Re: Flipped Bones Body and Head Turns
Gah then my apologiescherrytomato wrote: ↑Tue Nov 14, 2023 7:19 pm Your file can't locate the original psd location, it doesn't preview properly.
![Sad :(](./images/smilies/icon_sad.gif)
- Tue Nov 14, 2023 8:36 pm
- Forum: How Do I...?
- Topic: Flipped Bones Body and Head Turns
- Replies: 7
- Views: 3607
- Tue Nov 14, 2023 4:15 pm
- Forum: Scripting
- Topic: MR Transform Rig Tool 1.2.4
- Replies: 37
- Views: 39960
Re: MR Transform Rig Tool
Sure! https://clipchamp.com/watch/VWHMhtM0awW Here's a little context since there's no audio: The head I duplicated doesn't have both actions copied, and it translates weirdly upon flipping it. But it will act kind of okay before being flipped. Also here's the .moho file, https://1drv.ms/u/s!AtLh9vn...
- Tue Nov 14, 2023 3:24 pm
- Forum: Scripting
- Topic: Layer Shortcut Pinboard
- Replies: 1
- Views: 3763
Layer Shortcut Pinboard
I've spent hours trying to script this and I just give up, I am clearly out of my element. I'm pretty sure I'm messing up the Dialog portion of the script because the button shows in "Other" but when I press it a window doesn't pop up (or there's a possibility what I'm trying to do isn't e...
- Sat Nov 11, 2023 10:19 am
- Forum: How Do I...?
- Topic: Flipped Bones Body and Head Turns
- Replies: 7
- Views: 3607
Re: Flipped Bones Body and Head Turns
Ok, after hours of brainstorming I did find one simple solution, and I mean simple , however I can see this not being a perfect solution as you could've very well built the rig asymmetrical or in some type of way where you need the neck facing the proper way. Anywho! , When doing the body turn if yo...
- Sat Nov 11, 2023 7:30 am
- Forum: How Do I...?
- Topic: Flipped Bones Body and Head Turns
- Replies: 7
- Views: 3607
Re: Flipped Bones Body and Head Turns
There is actually, it's right here: U8OVuOKyLrs It isn't working in the best way for me because I use images, but if someone runs into the same issue I am and they use all vectors then you should use this to solve your issue! Essentially it can duplicate flipped bone and layer actions (without them ...
- Sat Nov 11, 2023 7:03 am
- Forum: Scripting
- Topic: MR Transform Rig Tool 1.2.4
- Replies: 37
- Views: 39960
Re: MR Transform Rig Tool
Has anyone using this script ran into an issue of actions being weird upon flipping a duplicated joint? Like for instance, I've noticed that only one action was copied when I rotate my smart bone (it rotates in both directions). When I turn it the other direction, nothing! Then there's also translat...
- Sat Nov 11, 2023 4:46 am
- Forum: How Do I...?
- Topic: Flipped Bones Body and Head Turns
- Replies: 7
- Views: 3607
Re: Flipped Bones Body and Head Turns
Ok, so after evaluating the possibilities, I think the most ideal outcome would be to make actual right facing heads and bones for the turn, that way I don't have to flip the head bone twice! Which makes me wonder, is there a script that can edit a bone and it's binded layer at the same time? In a w...
- Fri Nov 10, 2023 10:41 pm
- Forum: How Do I...?
- Topic: Flipped Bones Body and Head Turns
- Replies: 7
- Views: 3607
Flipped Bones Body and Head Turns
Okay so I'm pretty much done with this rig I made: https://1drv.ms/u/s!AtLh9vnveOfxhO4KVdWK8qBr6LUciA?e=9USdoa , I'm actually really happy with it! It has a full body turn and everything, blinks, some basic expressions, head turning ect. , it even has some Vitruvian limbs! Only problem is I did a lo...
- Fri Oct 06, 2023 1:48 am
- Forum: Feature Request Discussions
- Topic: Auto freeze keyframes for layer, too?
- Replies: 11
- Views: 8908
Re: Auto freeze keyframes for layer, too?
Yes correct!
- Thu Oct 05, 2023 1:06 am
- Forum: Feature Request Discussions
- Topic: Auto freeze keyframes for layer, too?
- Replies: 11
- Views: 8908
Re: Auto freeze keyframes for layer, too?
So like y'know how when you work with bones if you have auto-freeze on you can just move a bone and the other channels key with it? This same idea just for layers essentially. You rotate a layer, it'll key scale and position too. You scale on a different frame the other two positions key as well. Th...
- Tue Oct 03, 2023 9:43 am
- Forum: Feature Request Discussions
- Topic: Auto freeze keyframes for layer, too?
- Replies: 11
- Views: 8908
Re: Auto freeze keyframes for layer, too?
As said I find autofreeze useful but I'd like to see it extended so one can also use it with Layer position, scale and rotation. Is this something that you can do in Moho 14? Seems like no. But it would be really neat for people like me that work with images and warps instead of the drawing tools i...