Oh. One other question. Is there a way to see what bones are flexi-bound?
Search found 93 matches
- Tue Mar 04, 2014 7:51 pm
- Forum: How Do I...?
- Topic: Visually seeing what's bound to a bone
- Replies: 3
- Views: 373
Hi everyone! I had a quick question which might be really silly. I'm working on my second rigged character and I was wondering if there's a way to visually see what points or layers are linked to bones. Kind of like the visual view you get when you use the reparent bone tool , I was wondering if the...
I'm not sure what you're saying. This isn't an animation of a head turn. It's using smart bones to turn the character around. It's so I can use the character in different angles. Anything that I did with the design of the head are stylistic choices and not made to represent reality. It is a cartoon....
Hey Vern! I tweaked the head move some more. It's all done on one bone. The bone is in the head just like Funksmaname's tutorial with the female character with the hand and the skirt. ckLNCbYVkoI I have the bone pointing straight up like his and in the head, connected to a neck pivot. The front view...