Search found 949 matches
- Tue May 21, 2024 2:12 pm
- Forum: General Moho Discussion
- Topic: Puffin Rock
- Replies: 2
- Views: 77
- Tue May 21, 2024 4:30 am
- Forum: Share Your Work
- Topic: Frank the Cockroach
- Replies: 2
- Views: 73
Re: Frank the Cockroach
This is great. If your intended client is not interested, you should take it to the next pest-control convention (or Cannes) and it will sell like roach-infested hot-cakes.
I can really see this character spinning out as a Hygiene Enforcer/Reminder/Educator type dude.
I can really see this character spinning out as a Hygiene Enforcer/Reminder/Educator type dude.
- Tue May 21, 2024 4:18 am
- Forum: General Moho Discussion
- Topic: Create shape picking colors
- Replies: 5
- Views: 191
Re: Create shape picking colors
Thinking about that...Is there a reason to name shapes (for the user).... Generally... - When you get into a situation where one-or-more Shapes overlay another, and it is not easy to click select the underlying shape/s - As already mentioned, it is essential with Liquid Shapes - It also gives you a...
- Mon May 20, 2024 6:02 am
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 434
Re: locking frame 0
I have just tested on Mac, and it does indeed crash - at least on 13.5 always. Moho 14 seems more stable and occasionally crashed on first or second use, but if it got past that then all OK. I suspect the low-level call to set the new frame is not being completed before it is hijacked to ... set the...
- Mon May 13, 2024 9:51 pm
- Forum: General Moho Discussion
- Topic: How to : rig rubber hose arms
- Replies: 17
- Views: 788
Re: How to : rig rubber hose arms
Your Curver layer appears to be maked in a Group Mask - which is prob why you are not seeing the big green box. Try right clicking the curver layer and setting Masking > Don't mask this layer.
- Sat May 11, 2024 12:00 am
- Forum: General Moho Discussion
- Topic: How to : rig rubber hose arms
- Replies: 17
- Views: 788
Re: How to : rig rubber hose arms
There were also recent discussions here about arm techniques: viewtopic.php?t=36899
- Wed May 08, 2024 12:41 pm
- Forum: Scripting
- Topic: MOHO.UpdateTable
- Replies: 7
- Views: 278
Re: MOHO.UpdateTable
A practical example is presented below in the SS Point Info Panel, which presents information on selected points and updates the dialog when that selection/info changes. It has some built-in updates defense - as it is set ignore frequent update calls - and calls other than for Doc,Layer, Point Selec...
- Tue May 07, 2024 4:07 pm
- Forum: Scripting
- Topic: MOHO.UpdateTable
- Replies: 7
- Views: 278
Re: MOHO.UpdateTable
I would say prior to Moho 14 it was pretty useless. But now that we have access to ScriptInterfaceHelper/MohoObject() - you can access practically anything. So if you are running Modeless Dialogs, then you can effectively set up a callback to refresh the dialogs etc automatically on Frame, Layer, Do...
Re: LuaSocket
This is from a previous discussions: I did find an out-of-the-box Windows binary 5.4 LuaSocket implementation that worked: https://github.com/alain-riedinger/luasocket. Release: https://github.com/alain-riedinger/luasocket/releases/tag/3.0-5.4.3 This just requires updates to path and cpath to point ...
- Sat Apr 20, 2024 6:53 am
- Forum: General Moho Discussion
- Topic: Create cycles without the keyframing box popping up?
- Replies: 11
- Views: 998
Re: Create cycles without the keyframing box popping up?
One alternative is to use the Cycle Keys addon tool: https://mohoscripts.com/script/ss_cycle_keys
It has a slightly different approach to adding Cycles, but equally has no pop-up.
You can add a shortcut via Keyboard Shortcuts.
It has a slightly different approach to adding Cycles, but equally has no pop-up.
You can add a shortcut via Keyboard Shortcuts.
- Fri Apr 19, 2024 5:28 am
- Forum: Share Your Work
- Topic: CodMW Ultimate Gun Pack - (Version 1.0.0)
- Replies: 4
- Views: 678
Re: CodMW Ultimate Gun Pack - (Version 1.0.0)
Your first post is still here: viewtopic.php?t=36937
- Sat Apr 13, 2024 9:55 pm
- Forum: Feature Request Discussions
- Topic: Identifying which style colors a shape
- Replies: 13
- Views: 1556
Re: Identifying which style colors a shape
Checkmark is also there on macOS version (just checked).
- Thu Apr 11, 2024 12:39 am
- Forum: How Do I...?
- Topic: Move to frame 0
- Replies: 10
- Views: 691
Re: Move to frame 0
You could potentially put everything is a group and then set the Sequence of that group layer such that it is advanced X frames into the timeline future.
- Sun Apr 07, 2024 5:29 am
- Forum: Share Your Work
- Topic: Codmw2 AK-74M Reload Ported (Free Download In Moho)
- Replies: 2
- Views: 495
Re: Codmw2 AK-74M Reload Ported (Free Download In Moho)
Interesting project & process. Kinda OK once loaded into Moho, but took ages to load and I would imagine would take even more ages to render. Given the fact that this ends up as Frame-by-Frame, I can't see any advantage over a PNG sequence - but I am sure you will tell me that that wasn't the po...
- Thu Apr 04, 2024 6:56 pm
- Forum: General Moho Discussion
- Topic: tiled image vectors do not like image layers in 3d mode.
- Replies: 28
- Views: 1092
Re: tiled image vectors do not like image layers in 3d mode.
I know it is a bit of a pain, but you could pre-create the tiled image on a big vector, then render that to PNG, then use that large pre-tiled image in the main project.jeremiahbabers wrote: ↑Thu Apr 04, 2024 3:17 pm ... sadly tile texture is something i really need when i make a textured background. for instance like snow.