Search found 4 matches
- Fri May 29, 2015 7:27 am
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 1509299
Re: Help Shape the Future of Anime Studio
I second that, this is a great idea. Kinect Mocap is pretty bad for 3d purposes (due to limitations in depth tracking), but for 2d it would fit like a glove. Great idea.Don`t think facial capture is necessary for a start. Just pupeteering the body. I think Xbox Kinect Motion Tracking would be so fre...
- Fri May 29, 2015 7:21 am
- Forum: Feature Request Discussions
- Topic: request for better FBX export
- Replies: 0
- Views: 2473
request for better FBX export
I tested the FBX export to Unity and was pretty disappointed when I found out that scale animation of the joints is not being exported. No squash and stretch possible . Thats a pity because Unity can easily process scale animation. This limits the usefulness of the exporter, at least for me. Would i...
- Fri May 29, 2015 7:12 am
- Forum: Bug Discussions
- Topic: AS11 32 bit not starting
- Replies: 1
- Views: 652
Re: AS11 32 bit not starting
Ok, When i wrote this post I got the right idea--- installing the 32 bit into a different directory solved the problem. My bad.
- Fri May 29, 2015 7:06 am
- Forum: Bug Discussions
- Topic: AS11 32 bit not starting
- Replies: 1
- Views: 652
AS11 32 bit not starting
Hi, Under Win 8.1 64bit current release I cannot start the 32 bit version of Anime Studio 11, not as user and not as administrator. AS throws error 0x000007b and immediately crashes when the 32 bit version is started. Anime Studio is not installed on C: but on E: if that helps. Compatibility mode di...