Search found 18 matches

by BrahRah
Sun Jun 10, 2018 5:49 pm
Forum: Share Your Work
Topic: Need some Opinions
Replies: 10
Views: 1492

Re: Need some Opinions

Thanks I've already done that ^-^ Here is the reworked version of the second video: 274361748 The first 2 animations were more of an experiment. For the latest version I didn't change much but it looks a lot better now and I can still work relatively fast. @jahnocli I have no idea what you are talki...
by BrahRah
Sun Jun 10, 2018 12:55 pm
Forum: Share Your Work
Topic: Need some Opinions
Replies: 10
Views: 1492

Re: Need some Opinions

Thanks that is some really good critique and def. doable without investing too much time. With "story' you probably mean the 2nd video... yes I overdid the goofiness there. I realized that too... I'll limit myself to small stuff that happens in the background like in the first video. But I have to d...
by BrahRah
Sun Jun 10, 2018 11:22 am
Forum: Feature Request Discussions
Topic: Seperate names and content for Text
Replies: 4
Views: 2003

Re: Seperate names and content for Text

That is a bit better but still a hassle to use if you have about 20 text layers. I guess using a group for text and then use subgroups as names could work without cluttering everything since the text group can be opened and closed.
by BrahRah
Sun Jun 10, 2018 10:54 am
Forum: Feature Request Discussions
Topic: Seperate names and content for Text
Replies: 4
Views: 2003

Re: Seperate names and content for Text

Yes but then I can't edit the text anymore or I'll have 2 files per text and will have to convert the text every time I change it. That is not really an option.
by BrahRah
Sun Jun 10, 2018 9:51 am
Forum: Feature Request Discussions
Topic: Seperate names and content for Text
Replies: 4
Views: 2003

Seperate names and content for Text

I'd like to label my text with numbers. 01 02 03 ... That way I would know in which order they are shown. But since the text name and content are the same this seems not to be possible. It's an simple addition but would help a lot with text heavy animations.
by BrahRah
Sat Jun 09, 2018 7:36 pm
Forum: Share Your Work
Topic: Need some Opinions
Replies: 10
Views: 1492

Re: Need some Opinions

Depends on the audience. South Park looks like a child made it, it still has it's fans. I'm not doing these animations to appeal to the intellectual connoisseurs of art. It's for the broad mass that has a short attention span and can't digest long and detailed explanations. The better looking and de...
by BrahRah
Sat Jun 09, 2018 5:04 pm
Forum: Share Your Work
Topic: Need some Opinions
Replies: 10
Views: 1492

Re: Need some Opinions

I can invest a lot more time in illustrations but for now I just want to put my ideas on the web. I can still make better looking versions later. Here is the next one: 274254695 I've tried to make this one a bit more fun to watch but I think I've overdone it a bit. The next one will have less again ...
by BrahRah
Thu Jun 07, 2018 7:41 am
Forum: Share Your Work
Topic: Need some Opinions
Replies: 10
Views: 1492

Need some Opinions

I've made this quick and dirty animation in a day, question is: is it good the way it is or should I invest more time in it? 273837760 I'm planning on animating every Idea I have in this manner but I need to find the right mix of "looks interesting" but is not too much work. I'd love to hear your su...
by BrahRah
Thu Jun 07, 2018 7:24 am
Forum: Feature Request Discussions
Topic: Please add 8 Core/Thread export
Replies: 0
Views: 1741

Please add 8 Core/Thread export

Exporting 1080P is already really slow and many have 8 Core processors nowadays.
by BrahRah
Tue Sep 26, 2017 8:48 am
Forum: Bug Discussions
Topic: Problems with mutiple lines and exporting to SWF or SVG
Replies: 1
Views: 754

Re: Problems with mutiple lines and exporting to SWF or SVG

I've been playing around a lot with the points and found that the problem isn't the double lines but the curves. Moho has a problem drawing lines pointy when exporting to svg: https://i.imgur.com/s7xFmmb.jpg While working on the lines break and thin out: https://i.imgur.com/vGNc9MC.jpg The corners I...
by BrahRah
Tue Sep 26, 2017 7:27 am
Forum: Bug Discussions
Topic: Masking not working properly when exporting to SWF and SVG
Replies: 1
Views: 717

Masking not working properly when exporting to SWF and SVG

Moho original: Hide all + add to mask but keep invisible: https://i.imgur.com/wzGJoR8.jpg Reveal all + subtract from mask: https://i.imgur.com/BceIOBg.jpg Flash SWF: Hide all + add to mask but keep invisible: https://i.imgur.com/EQAk1Jw.jpg Reveal all + subtract from mask: https://i.imgur.com/8gWWA...
by BrahRah
Mon Sep 25, 2017 7:25 pm
Forum: Bug Discussions
Topic: Problems with mutiple lines and exporting to SWF or SVG
Replies: 1
Views: 754

Problems with mutiple lines and exporting to SWF or SVG

I have problems with double lines that I cant remove in moho and when I export to swf or svg they cause a lot of problems. Moho originals: https://i.imgur.com/jmzVq5x.jpg https://i.imgur.com/if9Anhi.jpg SWF in animate: https://i.imgur.com/pyWjxfw.jpg https://i.imgur.com/mPN4zIK.jpg SVG in browser (s...
by BrahRah
Thu Dec 01, 2016 9:15 pm
Forum: General Moho Discussion
Topic: Drawing while animation is playing.
Replies: 8
Views: 897

Re: Drawing while animation is playing.

I just wanted to share this find I wasn't looking for anything XD

Thanks for the tip, I haven't used any of the scripts yet. So I'll have something to play around with now.
by BrahRah
Thu Dec 01, 2016 11:17 am
Forum: General Moho Discussion
Topic: Drawing while animation is playing.
Replies: 8
Views: 897

Re: Drawing while animation is playing.

I see. At least we can still convert the raster drawings into vectors or just mix it.
by BrahRah
Thu Dec 01, 2016 8:34 am
Forum: General Moho Discussion
Topic: Drawing while animation is playing.
Replies: 8
Views: 897

Re: Drawing while animation is playing.

Why isn't this possible with vectors though? It's probably much easier to code with rasters but it's just changing points and curves even if the software stops or animates very slowly while you make changes it should still be possible for a coder that knows vector programming well.