Thank you for sharing this!
It looks fantastic and I feel I can learn A LOT from following this thread.
Marc
Search found 116 matches
- Tue Jul 09, 2019 9:50 am
- Forum: Share Your Work
- Topic: A Cat Called Jam (behind the scenes)
- Replies: 39
- Views: 27144
- Tue May 14, 2019 10:37 am
- Forum: Other Software
- Topic: Cartoon Animator 4 (CT4)
- Replies: 58
- Views: 100638
Re: Cartoon Animator 4 (CT4)
I had a quick look.
From what I could see, it is still hard-wired to 30fps so I uninstalled the trial after a few minutes.
Marc
From what I could see, it is still hard-wired to 30fps so I uninstalled the trial after a few minutes.
Marc
- Thu May 09, 2019 4:37 pm
- Forum: How Do I...?
- Topic: Animate a line along a path
- Replies: 7
- Views: 2078
Re: Animate a line along a path
Another vote for Stroke Exposure. But careful, the tool is a little broken: Motion graphs do not work. Also, Follow Path and Stroke Exposure work differently around vertices/bends: Follow Path keeps the velocity constant while Stroke Exposure slows down and speeds up around bends. At least in some i...
- Fri May 03, 2019 11:19 am
- Forum: Miscellaneous Chit-Chat
- Topic: My new film "Spoon" in festivals
- Replies: 16
- Views: 22341
Re: My new film "Spoon" in festivals
Thank you for sharing this. Someone nearby must be chopping onions...
- Wed Apr 17, 2019 8:56 am
- Forum: General Moho Discussion
- Topic: NEW TO MOHO 12 HOW TO GET FREE COPY
- Replies: 11
- Views: 5913
Re: NEW TO MOHO 12 HOW TO GET FREE COPY
There is a free trial version. If you like the software you could wait for one of the sales to get it at a discount. If you cannot spend any money you might want to look at open source animation software instead.
Marc
Marc
- Fri Apr 12, 2019 9:24 am
- Forum: How Do I...?
- Topic: Bones simply are NOT working on my character
- Replies: 3
- Views: 2174
Re: Bones simply are NOT working on my character
Maybe you should have used "Reset All Bone Rigging" from the Bone menu. Helps when you want to re-draw your bone rig from scratch. And then go through the layers, select the corresponding bones and choose "Use Selected Bones for Flexi-Binding" from the Bone menu. Hope this helps....
- Wed Apr 03, 2019 3:02 pm
- Forum: How Do I...?
- Topic: Bone changes in external reference
- Replies: 3
- Views: 917
Bone changes in external reference
Hello, everyone, I have a character with a bone rig in one file. I set up my scene in another file and import the character (ie. the bone layer) as a reference. When I make changes to the vector layers of the character in the original file these changes carry through to the scene upon updating. But ...
- Sat Mar 30, 2019 9:56 am
- Forum: General Moho Discussion
- Topic: Drawing Tools Disappeared...?
- Replies: 2
- Views: 1765
Re: Drawing Tools Disappeared...?
Did you accidentally move away from frame 0?
Marc
Marc
- Thu Mar 28, 2019 10:07 pm
- Forum: How Do I...?
- Topic: best options for exporting animation
- Replies: 4
- Views: 1325
Re: best options for exporting animation
Best quality and most flexibilty:
File > Export Animation > Output: Format: Image Sequence / Output: Preset: PNG
Marc
File > Export Animation > Output: Format: Image Sequence / Output: Preset: PNG
Marc
- Thu Mar 28, 2019 9:38 am
- Forum: How Do I...?
- Topic: Moving camera and objects moves in different speeds
- Replies: 1
- Views: 878
Re: Moving camera and objects moves in different speeds
Put them on different distances to the camera. The purple one closer, the green ones further away. Away usually means negative values on the Z-axis. A great feature is to hold ALT and SHIFT to move the layer along the Z-axis while maintaining the visual size. It was one of the big revelations during...
- Thu Mar 28, 2019 9:32 am
- Forum: Bug Discussions
- Topic: Masking works in viewport and preview, not in export.
- Replies: 7
- Views: 3868
Re: Masking works in viewport and preview, not in export.
OK, simplification did the trick: I broke the reference and consolidated the vector layers into one. Now the masking shows up in the rendered video, all good.
Interestingly, when I opened my file this morning the proper masking didn't show up in the viewport either. Only after the changes.
Marc
Interestingly, when I opened my file this morning the proper masking didn't show up in the viewport either. Only after the changes.
Marc
- Wed Mar 27, 2019 11:22 pm
- Forum: Bug Discussions
- Topic: Masking works in viewport and preview, not in export.
- Replies: 7
- Views: 3868
Re: Masking works in viewport and preview, not in export.
Many thanks. Basically, I'm using a duplicate of the truck as a mask, parented to the same bone. The vectors have been expanded in the duplicate to expand the width of the mask. Same Mask settings as you described (Reveal All and Subtract/Invisible.) That's pretty much what I did. Used a reference l...
- Wed Mar 27, 2019 3:01 pm
- Forum: Bug Discussions
- Topic: Masking works in viewport and preview, not in export.
- Replies: 7
- Views: 3868
Masking works in viewport and preview, not in export.
Hello, everyone, as always I'm not sure whether this is a bug or a user error. I got this background line that is masked so it doesn't intersect with the foreground object ('Reveal all' on the group, then 'Subtract' on the mask layer). As you can see it works as it should in the viewport... http://w...
- Tue Mar 26, 2019 9:32 pm
- Forum: General Moho Discussion
- Topic: Any rumblings of a date for Moho 13 yet?
- Replies: 298
- Views: 1235950
Re: Any rumblings of a date for Moho 13 yet?
Which one? If I may ask.slowtiger wrote:Last week I presented Moho to an animation studio ...
Marc
- Tue Mar 12, 2019 10:05 am
- Forum: How Do I...?
- Topic: Poor quality mp4 rendering
- Replies: 38
- Views: 14819
Re: Poor quality mp4 rendering
While I agree with all the answers about a professional workflow (even if you're an amateur) it is also true that the video export from Moho is severely lacking. A few more options would indeed be nice: choice of codec for AVI (eg. UtVideo 422), or bitrate settings for MP4. But until that happens, I...