Search found 48 matches
- Thu Apr 04, 2024 8:33 pm
- Forum: General Moho Discussion
- Topic: Opacity of shapes or layers
- Replies: 4
- Views: 155
Re: Opacity of shapes or layers
Thanks, I will.
- Thu Apr 04, 2024 4:00 am
- Forum: General Moho Discussion
- Topic: Opacity of shapes or layers
- Replies: 4
- Views: 155
Re: Opacity of shapes or layers
Excellent! Yes, I knew that you could vary a layer's opacity by double clicking on the layer, I just didn't know you could keyframe it by clicking that "Animated Effects" checkmark. Very cool. I did not know you could keyframe a shapes alpha in that way. That's great. Next question: Would ...
- Thu Apr 04, 2024 2:31 am
- Forum: General Moho Discussion
- Topic: Opacity of shapes or layers
- Replies: 4
- Views: 155
Opacity of shapes or layers
Hi there, is there a way to set the opacity of a shape or layer for that matter.
Lets say I want a shape or layer to fade out at a given frame. How does one do that?
Lets say I want a shape or layer to fade out at a given frame. How does one do that?
- Thu Jun 08, 2023 7:53 pm
- Forum: General Moho Discussion
- Topic: any way to get rid of one bezier handle
- Replies: 4
- Views: 439
Re: any way to get rid of one bezier handle
Thank you!!! Works.
- Thu Jun 08, 2023 6:14 pm
- Forum: General Moho Discussion
- Topic: any way to get rid of one bezier handle
- Replies: 4
- Views: 439
Re: any way to get rid of one bezier handle
try setting the curvature of the point to peaked. Thank you, however wouldn't that get rid of both handles? I only want to get rid of one. In other words, I want a perfectly straight line to enter the point on one side (thus no bezier handle would be needed there) but have a curve come out on the o...
- Thu Jun 08, 2023 4:12 am
- Forum: General Moho Discussion
- Topic: How to mirror points to create a head turn in both directions?
- Replies: 25
- Views: 6500
Re: How to mirror points to create a head turn in both directions?
Actually ignore the tips I wrote above about the Mirror/Swap scripts and just follow my instructions from the tutorial at the link. I just re-read my own tutorial and that info is probably more correct, especially the part about how to tell the script which side of the shape to reference. (Yes, the...
- Thu Jun 08, 2023 3:50 am
- Forum: General Moho Discussion
- Topic: any way to get rid of one bezier handle
- Replies: 4
- Views: 439
any way to get rid of one bezier handle
Hello there,
Say I have a bezier point and only one bezier handle that emanates from the point is needed. Is there a quick shortcut to remove the other bezier control point (besides eyeballing it by moving it back to be over the point?
Thanks!
Say I have a bezier point and only one bezier handle that emanates from the point is needed. Is there a quick shortcut to remove the other bezier control point (besides eyeballing it by moving it back to be over the point?
Thanks!
- Wed Jun 07, 2023 5:54 pm
- Forum: General Moho Discussion
- Topic: Is there a way to move bone without moving children
- Replies: 6
- Views: 473
Re: Is there a way to move bone without moving children
Thank you. It is an interesting script. I still need to understand what it does (and I'll look into that further, as well as his YouTube channel). However, it doesn't look quite what we were talking about. However, it does make me curious about other scripts and the notion of scripts in general. Are...
- Wed Jun 07, 2023 5:16 pm
- Forum: General Moho Discussion
- Topic: Is there a way to move bone without moving children
- Replies: 6
- Views: 473
Re: Is there a way to move bone without moving children
Thank you for your help. Your suggestion of unparenting multiple bones is a good one, however it only partially removes the burden. in my experience, when designing complex rigs for animation there inevitably comes a point where you what to modify your character design by moving some points around a...
- Wed Jun 07, 2023 4:50 pm
- Forum: General Moho Discussion
- Topic: Is there a way to move bone without moving children
- Replies: 6
- Views: 473
Is there a way to move bone without moving children
Hello friends, Is there a way, during the rigging process (at frame zero) to move a bone that might have parent/child hierarchical dependencies on it to another position without moving it's children? This is only for designing the rig, not for animation (although maybe that might be helpful). For ex...
- Sun May 21, 2023 6:39 am
- Forum: General Moho Discussion
- Topic: I can't enter or save my serial number
- Replies: 10
- Views: 1193
Re: I can't enter or save my serial number
Absolutely, thank you for pointing that out. Lord bless synthsin75 too!
- Sun May 21, 2023 3:35 am
- Forum: General Moho Discussion
- Topic: I can't enter or save my serial number
- Replies: 10
- Views: 1193
Re: I can't enter or save my serial number
It appears that in that folder there is a file called ''Moho13.lic.prefs" - which contains your Serial and Email address, so hopefully you can check which email you used - on the old computer . My Friend, that was so helpful. It turns out that the very last digit was a "5" and I copi...
- Sat May 20, 2023 7:19 pm
- Forum: General Moho Discussion
- Topic: I can't enter or save my serial number
- Replies: 10
- Views: 1193
Re: I can't enter or save my serial number
Hi there and thank you, but all permissions seem to be enabled. They are all checked for everyone. Any other suggestions?
- Sat May 20, 2023 4:33 am
- Forum: General Moho Discussion
- Topic: I can't enter or save my serial number
- Replies: 10
- Views: 1193
I can't enter or save my serial number
Good evening, or afternoon, wherever you are. I have been working on a project on my laptop where I am running a copy of Moho. Now I want to switch over to my desktop machine which didn't have a copy of Moho on it. I went to the Moho site and downloaded the exe file Moho1355_Win.exe and installed it...
- Tue Aug 09, 2022 2:10 pm
- Forum: How Do I...?
- Topic: Renaming Smart Bones and Smart Bones actions
- Replies: 3
- Views: 1142
Renaming Smart Bones and Smart Bones actions
I created a smart bone dial but I named it wrong and therefore the action is named wrong.
I wondered, what would be the easiest way to rename the smart bone and the action while keeping everything working?
Thank you.
I wondered, what would be the easiest way to rename the smart bone and the action while keeping everything working?
Thank you.