Search found 46 matches
- Wed Mar 06, 2024 10:56 pm
- Forum: General Moho Discussion
- Topic: Lip Sync setup
- Replies: 10
- Views: 591
Re: Lip Sync setup
Thanks again for your help SlowTiger and DR! Much appreciated :) DR : I found another post where you posted some great information on how you approach lip-syncing and I think I'll just follow that! Like you, I've always hand-keyed lip sync animation but I'm always interested in finding ways to speed...
- Tue Mar 05, 2024 9:27 pm
- Forum: General Moho Discussion
- Topic: Lip Sync setup
- Replies: 10
- Views: 591
Re: Lip Sync setup
Thanks so much for the quick response, @SlowTiger. It is greatly appreciated! So the only variable Rhubarb uses is layer order ? Layer order And it should be layered from the least closed [bottom layer] to the most open [top layer]. Layer Naming : And the layer name doesn't matter at all? Numbers, n...
- Tue Mar 05, 2024 8:23 pm
- Forum: General Moho Discussion
- Topic: Lip Sync setup
- Replies: 10
- Views: 591
Lip Sync setup
Hey Gang! I have a mouth chart question for you all: I was reading a response by @VíctorParedes in a different thread https://www.lostmarble.com/forum/viewtopic.php?t=33768 - and it had some great info on how to set up the Mouth shapes that can be Auto Lip Synced [Rhubarb] but I am still a bit uncle...
- Tue Mar 05, 2024 7:22 pm
- Forum: General Moho Discussion
- Topic: Pin bones for Pupils
- Replies: 15
- Views: 637
Re: Pin bones for Pupils
Thank you very much for the clarification, DR! That is a big help!
- Thu Feb 29, 2024 5:07 am
- Forum: General Moho Discussion
- Topic: Pin bones for Pupils
- Replies: 15
- Views: 637
Re: Pin bones for Pupils
Frame 0 for the win!!
Ugh!!! My apologies guys, that was a pretty dumb mistake. Thanks for your great suggestions as well as your patience
Alternatives: And thank so much for your alternative suggestions too! There is some great ideas there that I'm going to take time to explore. THANKS!!!
Ugh!!! My apologies guys, that was a pretty dumb mistake. Thanks for your great suggestions as well as your patience
Alternatives: And thank so much for your alternative suggestions too! There is some great ideas there that I'm going to take time to explore. THANKS!!!
- Wed Feb 28, 2024 8:01 pm
- Forum: General Moho Discussion
- Topic: Pin bones for Pupils
- Replies: 15
- Views: 637
Re: Pin bones for Pupils
Thanks so much for the explanation, Greenlaw! And thanks for the shortcuts too! Very much appreciated. This leads to a second question though. When I use the Manipulate Bones [Z] tool , it just offsets the bone from the geometry and leaves the geometry [pupil] behind even though it is bound to that ...
- Wed Feb 28, 2024 7:23 pm
- Forum: General Moho Discussion
- Topic: Pin bones for Pupils
- Replies: 15
- Views: 637
Pin bones for Pupils
Hey again gang! I am rigging eyes and I ran into a problem with the pin bones. They don't move. Ugh! Pupils: to control the pupil position, I am using Pin Bones. I created a pin bone and then bound the pupil mesh to it [Bind Layer > Pin Bone] The problem is that I cannot transform the pin bones- onl...
- Wed Feb 28, 2024 7:05 pm
- Forum: General Moho Discussion
- Topic: Eye rig- making lids invisible?
- Replies: 4
- Views: 264
Re: Eye rig- making lids invisible?
Thanks for that suggestion SlowTiger! Another great tip
- Tue Feb 27, 2024 6:10 am
- Forum: General Moho Discussion
- Topic: Eye rig- making lids invisible?
- Replies: 4
- Views: 264
Re: Eye rig- making lids invisible?
Thanks so much for all the great solutions, DR! There are many good options to choose from. I appreciate that you listed out all the possibilities, that is a great help! And thanks for the kind note on the character design. I completed all the turnaround, mouthcharts, expression, etc so now onto the...
- Tue Feb 27, 2024 4:34 am
- Forum: General Moho Discussion
- Topic: Eye rig- making lids invisible?
- Replies: 4
- Views: 264
Eye rig- making lids invisible?
Hey Gang! I am setting up an eye rig and I want the starting frame [Fr.01] to be invisible. See below for a better understanding. It seems I cannot animate the Smart Bone to control visibility from 0% to 100%- or is this possible? I may be simply unaware of how to do this too. Option 2 : Switching t...
- Sat Feb 24, 2024 9:31 pm
- Forum: General Moho Discussion
- Topic: Stage is crooked, how to make straight?
- Replies: 4
- Views: 217
Re: Stage is crooked, how to make straight?
It was ...insert drumroll... " Roll camera " for the win!!! It was off by -2.9° Thanks so much for the help @neeters_guy @Greenlaw and @Daxel I figured it was something simple and felt bad for asking such a basic question but I appreciate your generous input. I guess I might have hit the [...
- Sat Feb 24, 2024 2:26 am
- Forum: General Moho Discussion
- Topic: Stage is crooked, how to make straight?
- Replies: 4
- Views: 217
Stage is crooked, how to make straight?
Hi, sorry in advance for the Noob question but my artwork, skelton and/or stage is crooked [see attached]. How do I make this straight again??
- Fri Mar 08, 2019 9:48 pm
- Forum: General Moho Discussion
- Topic: Render issues
- Replies: 5
- Views: 1492
Re: Render issues
That is a very good suggestion, Wes. Thanks!
I went and checked all the layers based on your suggestion and that doesn't appear to be the issue though. But it opens up another line of thinking.
Thanks!
I went and checked all the layers based on your suggestion and that doesn't appear to be the issue though. But it opens up another line of thinking.
Thanks!
- Fri Mar 08, 2019 8:39 pm
- Forum: General Moho Discussion
- Topic: Render issues
- Replies: 5
- Views: 1492
Re: Render issues
Thanks for the suggestion, SlowTiger. That is what I thought too- but I went through all the layer properties and that isn't the issue.
- Fri Mar 08, 2019 7:40 pm
- Forum: General Moho Discussion
- Topic: Render issues
- Replies: 5
- Views: 1492
Render issues
The center of the eyes render weird. It looks like a film on top of them.
I checked the layer properties and everything looks correct.
Any suggestions??
Please see below:
I checked the layer properties and everything looks correct.
Any suggestions??
Please see below: