Search found 1016 matches

by Daxel
Wed Apr 10, 2024 11:11 am
Forum: How Do I...?
Topic: Move to frame 0
Replies: 10
Views: 703

Re: Move to frame 0

The short answer is no. We currently don't have a way to take a rig exactly how its posed at a frame and make it look the same at frame 0. I always wanted to be able to do it and it's something Moho or a new script could do, but that has never been developed. If you really really need to do this and...
by Daxel
Wed Apr 10, 2024 9:45 am
Forum: General Moho Discussion
Topic: Moho liquid shape - how to change reference shape
Replies: 5
Views: 623

Re: Moho liquid shape - how to change reference shape

hayasidist wrote: Tue Apr 09, 2024 8:26 pm if you try to animate the order of the base shape, you'll need to get the order of all the others in the right sequence too... so not actually impossible, just very tricky.
That's good to know. Then I guess that's another case where the Shapes Window script is super useful.
by Daxel
Wed Apr 10, 2024 9:40 am
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

Yes and yes. Then, for ease of mind, you can see the linked bones look a little bit different when you have their linked layer selected.
by Daxel
Tue Apr 09, 2024 6:06 pm
Forum: General Moho Discussion
Topic: Moho liquid shape - how to change reference shape
Replies: 5
Views: 623

Re: Moho liquid shape - how to change reference shape

Oh I assumed animating the shape order would work but I haven't tried.
by Daxel
Tue Apr 09, 2024 11:21 am
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

Link bones to layer? Yes it works with point binding and I don't remember how smooth joint pairs worked under the hood but I think it shouldn't be a problem. Link bones to layer is a way to tell Moho "this is the bone or the bones that go with this layer", and it has two consecuences: 1. W...
by Daxel
Tue Apr 09, 2024 10:58 am
Forum: General Moho Discussion
Topic: Moho liquid shape - how to change reference shape
Replies: 5
Views: 623

Re: Moho liquid shape - how to change reference shape

I keep understanding how liquid shapes work and then forgetting about it every time I use this feature but this script tool from Rai López is always my saviour specially when working with liquid shapes but also for any kind of shapes:

viewtopic.php?t=36508
by Daxel
Mon Apr 08, 2024 5:48 pm
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

How do I limit which layers have flexibinding with other layers? and how do I use the offset bone tool to fix the issue (the offset bone repositions the bone) What synthsin75 said is correct, the offset tool is also used to avoid other bones (like the leg bone) from moving the wrong drawing (like t...
by Daxel
Sun Apr 07, 2024 10:04 pm
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

I gave you the three ways bone movement can cause movement of gradients so you can guess which one is the responsible of that unwanted movement in your rig, because we don't know how your rig is. One of those three ways (and the most common) is the bone's strength moving the gradients using flexibin...
by Daxel
Sun Apr 07, 2024 9:08 pm
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

So I just need to adjust the gradient handles in the smart bones action of, lets say the arm, and it should fix the issue? You can reposition the gradients using the animation of the smartbone yes, but I mentioned that as a possible source of the unwanted movement not as a solution. The problem wit...
by Daxel
Sun Apr 07, 2024 8:32 pm
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

The problem with the body isn't actually the gradient, the gradient is fine, but that for some reason, the body's gradients get dragged by the bone causing it to look weird and not stay in the body, look at the first page of posts and you will see what I mean. This problem is what I am trying to fi...
by Daxel
Sun Apr 07, 2024 6:26 pm
Forum: General Moho Discussion
Topic: Styles are driving me nuts!
Replies: 20
Views: 1466

Re: Styles are driving me nuts!

I thing the key is to understand that the style panel is like three panels or modes at the same time, and to pay attention to which of these three modes are you actually working with at the moment, which is displayed at the top of the style panel: DEFAULT, SHAPE, and STYLE. 1. The DEFAULT style mode...
by Daxel
Sun Apr 07, 2024 10:37 am
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

Ok, I've watched a couple videos and learned more about making vectors in Moho, But I'm still trying to find a solution (or at least a tutorial) that will introduce me to gradients and how to use them efficiently (including as just a texture, any tutorials? For the different possible causes of the ...
by Daxel
Sat Apr 06, 2024 9:45 am
Forum: How Do I...?
Topic: How to stop gradients from being moved by the bone
Replies: 55
Views: 1996

Re: How to stop gradients from being moved by the bone

I agree with SuperSGL, it's going to be easier for you to try to learn the basics and work your way up in complexity. I would recommend you to start only with Moho (creating the art with it too) to get familiar with its concepts, and start without gradients, smooth joints or any other non-basic feat...
by Daxel
Tue Apr 02, 2024 6:38 pm
Forum: Scripting
Topic: MR Bake Bone Dynamics
Replies: 17
Views: 1314

Re: MR Bake Bone Dynamics

I don't have time to try this right now but I'm pretty sure it will work. Let me know what happens if you get a chance to try it yourself. :) It worked! A few things to note: I had to remake the bone physics settings of each dynamic bone not only because the numbers were different, but because the ...
by Daxel
Tue Apr 02, 2024 9:40 am
Forum: Scripting
Topic: MR Bake Bone Dynamics
Replies: 17
Views: 1314

Re: MR Bake Bone Dynamics

Make a copy of the original project and open the copy in 13.5. After baking the bone dynamics in 13.5, open the original project in 14.1. Then use Import Project to import the 13.5 project, and select only the relevant item. Import lists items by top layers and groups, so pick only the one containi...