Search found 66 matches

by Daxel
Tue Nov 12, 2019 12:33 am
Forum: How Do I...?
Topic: Tips for using meshes with vector layers
Replies: 12
Views: 173

Re: Tips for using meshes with vector layers

The problem is what I found here: https://www.lostmarble.com/forum/viewtopic.php?p=186574#p186574 Your file can be solved by scaling the smart mesh points up until the eye quits jumping on frame one, and then scale the smart mesh layer back down to the original size. The issue has already been repo...
by Daxel
Tue Nov 12, 2019 12:23 am
Forum: How Do I...?
Topic: Tips for using meshes with vector layers
Replies: 12
Views: 173

Re: Tips for using meshes with vector layers

Sure, glad to help. I'm sorry I can't explain the original problem...I want to take another look at it later and try to understand it better myself. I made it! I dont understand why this problem happens, but after many tests now I know what is happening and how to solve it without having to make ch...
by Daxel
Mon Nov 11, 2019 5:38 pm
Forum: How Do I...?
Topic: Tips for using meshes with vector layers
Replies: 12
Views: 173

Re: Tips for using meshes with vector layers

Here's an example of how I like to use a custom mesh warp for the eye... I hope this helps and gives you some ideas to try. Good luck! Thank you so much! I always learn a lot from your explanations on this forum. That was exactly the technique I was trying to explore, to use meshes for head turns l...
by Daxel
Mon Nov 11, 2019 3:55 pm
Forum: How Do I...?
Topic: Tips for using meshes with vector layers
Replies: 12
Views: 173

Re: Tips for using meshes with vector layers

Aditional findings: *Problem definition: the mesh seems to destroy the drawing it controles (you have to go to frame 1 or more too see it), it looks like the drawing implodes to the center of the layer. I have to make the mesh so much bigger than it should be just to prevent that from happening. [*]...
by Daxel
Mon Nov 11, 2019 3:01 pm
Forum: How Do I...?
Topic: Tips for using meshes with vector layers
Replies: 12
Views: 173

Re: Tips for using meshes with vector layers

Which version of Moho are you using? FWIW, I'm using the latest 13 and mesh warping seems to work fine here. Yes, posting an example project will help us see what he problem is. Without seeing anything, my guess is that the vector drawing wasn't created to support the deformations your attempting w...
by Daxel
Sun Nov 10, 2019 1:05 am
Forum: How Do I...?
Topic: Tips for using meshes with vector layers
Replies: 12
Views: 173

Tips for using meshes with vector layers

Hi! I've been doing lots of tests with meshes over vector drawings to understand how they work but I failed miserably. I'm taking notes on the things I'm understanding but there are still some things that I just can't: 1. I create a vector drawing. I create a mesh. I go to the vector drawing layer s...
by Daxel
Wed Nov 06, 2019 11:20 pm
Forum: How Do I...?
Topic: Cleared animation from Document but didn't work
Replies: 2
Views: 54

Re: Cleared animation from Document but didn't work

Ok finally I found the problem. I was going to delete the post but I think it's better if I let the solution here so maybe that can help someone searching for it. Like I suspected, Moho did everything right. The thing is that "Animation - Clear animation from document" deletes all the keyframes from...
by Daxel
Wed Nov 06, 2019 9:22 pm
Forum: How Do I...?
Topic: Cleared animation from Document but didn't work
Replies: 2
Views: 54

Cleared animation from Document but didn't work

I had a character with a few layers and some animation on each one. First I used the "Animation - Copy current frame" to copy one of the frames to frame 0, and that worked perfectly. Then I wanted to get rid of all the animation on the document, so I used the "Animation - Clear animation from docume...
by Daxel
Mon Nov 04, 2019 3:24 pm
Forum: Share Your Work
Topic: Minecraft animation
Replies: 7
Views: 301

Re: Minecraft animation

I liked it! very cool style and well done animations. I think that the embedded video problem is related to the nature of this website and how certain browsers find the embedded video scripts non secure. On chrome, I see a shield icon on the right of the url bar, and if I put the pointer on the icon...
by Daxel
Mon Oct 21, 2019 9:20 pm
Forum: Feature Request Discussions
Topic: Markers, nested actions and depth with folders
Replies: 12
Views: 1985

Re: Markers, nested actions and depth with folders

Nested bone (and smart bone action) control works fine, but you cannot have any bones in between the controlling bone layer and the object controlled. Hi! I've found this post searching for that kind of information related to what can a smartbone action control and what not. I'm working with Moho 1...
by Daxel
Mon Oct 21, 2019 4:32 pm
Forum: Scripting
Topic: Which points are "in" this keyframe?
Replies: 13
Views: 1910

Re: Which points are "in" this keyframe?

start Moho / AS near the bottom of the File menu is "Open Custom content folder" in that folder is a scripts subfolder; and in that is a tool subfolder. copy the .lua and .png into that and restart Moho Did that but the tool did not show up in the script menu. Where do I look for the tool? Thanks I...
by Daxel
Sun Oct 20, 2019 3:53 pm
Forum: Scripting
Topic: Which points are "in" this keyframe?
Replies: 13
Views: 1910

Re: Which points are "in" this keyframe?

Hey! Just wanted to say thanks for the script, it's awesome. Should be a built in feature.
by Daxel
Sun Oct 20, 2019 3:18 pm
Forum: General Moho Discussion
Topic: Bones on separate channels
Replies: 6
Views: 261

Re: Bones on separate channels

Hi, thanks, but the problem is that only applies to separate (graphic) layers, the bones are all on one layer (or channel) so only the keyframes are shown for a particular selected bone. It would be nice to have the opportunity, just as the graphic layers, to make each bone visible or invisible in ...
by Daxel
Sun Oct 20, 2019 12:26 pm
Forum: General Moho Discussion
Topic: Bones on separate channels
Replies: 6
Views: 261

Re: Bones on separate channels

Hi, Is there a way to have multiple bone-channels visible in the timeline? The bones are now placed in one channel witch make it impossible to view keyframes on separate bones in relation to each other. Any help is much appreciated! Grtz Nils :D Hi! If you look at the layers panel, the first column...
by Daxel
Sun Oct 13, 2019 5:07 pm
Forum: General Moho Discussion
Topic: Masking trouble
Replies: 4
Views: 364

Re: Masking trouble

Hello I am trying to have a character jump into a hole in the ground. I masked everything so that in my timeline when it jumps in the bottom of the screen is masked out so the legs, torso and then head disappear into the hole perfectly. The issue is I rendered it and the masking didn't happen. It l...