Search found 3 matches

by aniBroGuy
Wed Dec 25, 2019 3:27 pm
Forum: How Do I...?
Topic: Vector distortion because of bones rotation
Replies: 5
Views: 1760

Re: Vector distortion because of bones rotation

as explained in my 1st post, I did, but 3 bones moving in different directions makes it impossible to fix every move, and sometimes smart bones make things worse.
jahnocli wrote: Tue Dec 24, 2019 2:06 pm Use Smart Bones?
by aniBroGuy
Tue Dec 24, 2019 10:33 am
Forum: How Do I...?
Topic: Vector distortion because of bones rotation
Replies: 5
Views: 1760

Re: Vector distortion because of bones rotation

I found that adding more points to the vectors is a good way to diminish distortions. Any better solution ?
by aniBroGuy
Sat Dec 21, 2019 6:04 pm
Forum: How Do I...?
Topic: Vector distortion because of bones rotation
Replies: 5
Views: 1760

Vector distortion because of bones rotation

Hello everyone, So I created this arm with 3 layers and 3 bones and used the bind points tool with every layer and bone. https://i.ibb.co/M1tP2KW/Annotation-2019-12-21-173905.jpg Then when I moved the bones especially B16 and vectors started to distort when rotated (especially the hands) https://i.i...