Search found 6 matches

by deastman
Sat Jul 29, 2017 3:00 am
Forum: General Moho Discussion
Topic: The Present and Future of Moho
Replies: 20
Views: 8965

Re: The Present and Future of Moho

First of all, I wish you all the best of luck in your endeavor, and I look forward to seeing how Moho develops under your care. That being said, I'm a little dismayed by this announcement. I recently came back to Moho after having been away for quite a few years. I was lured back by the recent sales...
by deastman
Sat Apr 01, 2017 3:05 am
Forum: General Moho Discussion
Topic: License agreement?
Replies: 3
Views: 586

Re: License agreement?

Great, thanks! I don't know why they don't have their EULA available somewhere on the site...
by deastman
Sat Apr 01, 2017 1:17 am
Forum: General Moho Discussion
Topic: License agreement?
Replies: 3
Views: 586

License agreement?

I'm coming back to Moho / ASP after being away for a few years. I'd like to buy v.12 before the sale ends, but I can't find the current license agreement anywhere. Can someone tell me if I'm allowed to install it on two computers (a laptop and a desktop), provided they are not both used at the same ...
by deastman
Fri Feb 09, 2007 1:49 am
Forum: Tips & Techniques
Topic: Workaround for elbow crimping with bone animation?
Replies: 6
Views: 3498

Thanks for the "fan bones" tip. Just for the sake of closure, my search yielded this thread, which looks like it has the answer:

http://www.lostmarble.com/forum/viewtop ... 70&start=0
by deastman
Fri Feb 09, 2007 12:46 am
Forum: Tips & Techniques
Topic: Workaround for elbow crimping with bone animation?
Replies: 6
Views: 3498

Workaround for elbow crimping with bone animation?

I'm wondering if anyone has come up with a good workaround for the weird crimping/creasing that happens when you use bones to animate an arm bending. Even in the "Anime Dude" project which is the default startup file for Anime Studio Pro, if you look closely at his left arm as it animates,...
by deastman
Mon Aug 22, 2005 9:48 pm
Forum: How Do I...?
Topic: 3dsmax 7.5 - export to .OBJ - import to Moho
Replies: 6
Views: 2260

I have some good news and some bad news about importing from 3DSMax... The good news is that I can successfully export an obj from Max and bring it into Moho. :D The bad news is that I can't get it to work with the Habware obj exporter (which I assume you're using). I have Okino PolyTrans, which exp...