Search found 222 matches

by Fazek
Fri Oct 06, 2006 10:30 am
Forum: Feature Request Discussions
Topic: line tool
Replies: 30
Views: 15225

I made a version for the Heyvern's idea. You can find it in the scriptwriter section, in my script_tools (Please send suggestions for my scriptwriting topic). First, you can select the points (as usual, you can do it with the same tool), then stroke somewhere with the mouse and the program replaces ...
by Fazek
Fri Oct 06, 2006 10:22 am
Forum: Scripting
Topic: Please send suggestions for my scriptwriting
Replies: 146
Views: 121304

Based on the idea of Heyvern on the Feature Request forum, a new "Replace Line" tool added to the basic toolset. You can replace the selected points with a freehand mouse stroke.
by Fazek
Wed Oct 04, 2006 6:40 am
Forum: General Moho Discussion
Topic: Suggestions for Moho to go OPEN SOURCE. Discuss
Replies: 78
Views: 29324

Open source is not equal to freeware (for example, see Apple). But AS is going to the opposite direction, since it has no free demo version anymore and its price is doubled. It is a relatively short time to see, but are these changes successful?
by Fazek
Mon Oct 02, 2006 6:53 am
Forum: Scripting
Topic: Layer Script Question
Replies: 4
Views: 2146

Because a switch layer can contain any strings in the keys, perhaps you can use a switch layer to "program" your layerscript. Maybe you can make commands even with arguments (like: "move 100,100") as strings. In this case, you can use all of the built-in key editing functions of the program.
by Fazek
Thu Sep 28, 2006 11:02 am
Forum: Scripting
Topic: Please send suggestions for my scriptwriting
Replies: 146
Views: 121304

I hope this is not an Anime Studio specific error, I still waiting for the Linux version, so I have Moho only. Just a quick step-by-step test: 1. In an empty scene, you have a layer named "Layer 1". Draw something on this layer. 2. Go to the layer settings, and load the meshinstance script into this...
by Fazek
Thu Sep 28, 2006 6:11 am
Forum: Feature Request Discussions
Topic: line tool
Replies: 30
Views: 15225

So, first you draw a line. Go to another frame (the line is still there) and draw a new line on that frame. Now there are two lines. In this step you can move the points of the old line exactly over the new points, then you can delete the new line. It would be easy to write a script for this. The ma...
by Fazek
Wed Sep 27, 2006 7:34 am
Forum: Scripting
Topic: Please help me to test this code!
Replies: 6
Views: 3768

That Lua-P* bridge looks interesting. Thank you! I'm thinking to use P* as a script language for the programming (GUI tools etc.) and Lua as an embedded script language inside the scenes. I will check this program because I supposed it is not possible to compile a string in P* (perhaps only if I mak...
by Fazek
Wed Sep 27, 2006 7:10 am
Forum: General Moho Discussion
Topic: Forum filtering
Replies: 5
Views: 1909

Thanks for the tip. I think they must remove that from the filter (it's easy if the forum is a PHP script), Papagayo uses that P* language...
by Fazek
Tue Sep 26, 2006 12:24 pm
Forum: General Moho Discussion
Topic: Upgrading to Linux-Version - please help
Replies: 5
Views: 1495

I am one of the Linux-fans so I'm still waiting for my free upgrade. But the time period will be end on this week (at least what I know) for the Windows and Mac users. Are there anybody else who is waiting for the Linux version? Is there anything on the e-frontier website to ensure our request? E-fr...
by Fazek
Tue Sep 26, 2006 11:55 am
Forum: General Moho Discussion
Topic: Forum filtering
Replies: 5
Views: 1909

Forum filtering

I tried to make a topic today in the scripting forum but it was nearly impossible. It seems it was some kind of sw filter. It rejects posting almost anything I want to post here.
Is it a restriction on me or is it global? How to fake it if I want to put an external link or want to write a longer text?
by Fazek
Tue Sep 26, 2006 11:34 am
Forum: Scripting
Topic: Please help me to test this code!
Replies: 6
Views: 3768

Please help me to test this code!

I am trying to make a new topic but it seems I can't. I think a spam filter disables to write what I want. Sorry. I wanted to ask to help testing a shared library, but simply I can't post my text into the forum.
It's here: http://www.firkafilm.com/moho/lua_in_python-0.9-src.zip
by Fazek
Tue Sep 26, 2006 6:41 am
Forum: Scripting
Topic: Global stroke width change?
Replies: 2
Views: 1924

Sometimes I feel Moho's internal floating point is float (4 bytes long) and not double (8 bytes). That's why it is not so accurate. I am talking about the internal values (ie. the values of the keys in the animated channels) but Lua using double for the numbers.
by Fazek
Mon Sep 25, 2006 8:03 am
Forum: Scripting
Topic: A lil' help, please
Replies: 2
Views: 1920

This is the Lua script to call a usual lua support library. The library table will be in the libraryname variable. You can see the difference in the syntax of Lua 5.0 and 5.1. if (string.find(_VERSION,"5.0",1,true)) then local call= loadlib("./libraryname.so","luaopen_libraryname") libraryname= call...
by Fazek
Mon Sep 25, 2006 7:04 am
Forum: General Moho Discussion
Topic: Suggestions for Moho to go OPEN SOURCE. Discuss
Replies: 78
Views: 29324

I think it would be better to use both Python (or any other good scripting language) for the body of the program and Lua for the embedded scripts in the scenes. Python can compile a source file to an 'object' file only but Lua can do the same with strings in the memory and I think this is what requi...
by Fazek
Fri Sep 22, 2006 7:09 am
Forum: General Moho Discussion
Topic: Suggestions for Moho to go OPEN SOURCE. Discuss
Replies: 78
Views: 29324

What is this all about? Is there anyone who want to write something? (A software?) To Python experts: for Lua, it is very comfortable to write C/C++ expansion libraries. What about Python? Oh yes, and Lua has the ability to compile Lua code inside a Lua program. So it is possible to embed Lua langua...