Search found 148 matches

by ianmage1
Mon Mar 17, 2014 11:35 pm
Forum: Share Your Work
Topic: Threshold + New particle source
Replies: 25
Views: 2705

Re: Threshold + New particle source

The new particle effect source feature was one of the selling points for me. I like what you did with it, Selgin.

On a side note, AbnerScab's posts have all been locked. Pure bliss.
by ianmage1
Mon Mar 17, 2014 1:33 am
Forum: Share Your Work
Topic: Eyes Created in Anime Studio Pro
Replies: 9
Views: 825

Re: Eyes Created in Anime Studio Pro

Agreed, the eyes look very good but the white reflections shouldn't move because it's reflecting a fixed light source. The cornea on the human eye actually bulges outward, causing the highlight to move with the eye, so it's biologically correct to have the highlight follow the iris, but an animator...
by ianmage1
Sun Mar 16, 2014 5:56 pm
Forum: Share Your Work
Topic: Pitching The cartoon network and other animation networks
Replies: 38
Views: 4591

Re: Pitching The cartoon network and other animation network

shameless promotion on my heels bro can't you make your own thread here on this forum? You poor kids I feel so sorry for you for trying to keep up with me :cry: :oops: :cry: I am LMAO! at you loosers! I'm LMAO at you too. "Keeping up with you" would require me to downgrade my animation skills back ...
by ianmage1
Sat Mar 15, 2014 10:25 pm
Forum: Share Your Work
Topic: Pitching The cartoon network and other animation networks
Replies: 38
Views: 4591

Re: Pitching The cartoon network and other animation network

I just realized that, by making this comment, I have contributed to bringing Captain Scab's post to the top of the list, once again. Ah well... at least this conversation has added some productivity to Scab's post. :roll: I figure there's no point in avoiding it. We may as well just hijack the post...
by ianmage1
Sat Mar 15, 2014 8:21 pm
Forum: Share Your Work
Topic: Pitching The cartoon network and other animation networks
Replies: 38
Views: 4591

Re: Pitching The cartoon network and other animation network

Ianmage, how's whiteland coming along? I just rewatched your montage for it, it looks excellent. Thank you. It's been a somewhat slow process. I've actually had to take a break from WhiteLand to wait for ASP 10 to arrive (I need its features in order to progress with my film). I'm actually installi...
by ianmage1
Sat Mar 15, 2014 6:11 pm
Forum: Share Your Work
Topic: Pitching The cartoon network and other animation networks
Replies: 38
Views: 4591

Re: Pitching The cartoon network and other animation network

Good God!!! Can we just ban this guy already?!? Or, at least, ignore any of his future posts? I'm tired of seeing his posts, each one under a different user account, on the top of the thread list! This is an animation forum, not an "animation concept" forum. You don't take animation seriously, nor d...
by ianmage1
Fri Mar 14, 2014 12:55 am
Forum: General Moho Discussion
Topic: How long have you been using AS?
Replies: 28
Views: 3181

Re: How long have you been using AS?

When I was in the 6th grade, I started using Anime Studio 5 debut. It wasn't until years later that I upgraded to Pro 8, 9, 9.5, and, now, 10. I'm now a senior in high school, so I've been using Anime Studio for 7 years; it has completely taken over my life, and I love it.
by ianmage1
Sat Mar 01, 2014 2:55 am
Forum: General Moho Discussion
Topic: Version 10 sneak preview
Replies: 5
Views: 825

Re: Version 10 sneak preview

I'm really going to enjoy that new particle effects vector shape source feature; I always been restricted to the circle source shape.
I need this upgrade NOW.
by ianmage1
Mon Feb 24, 2014 7:40 am
Forum: General Moho Discussion
Topic: Anime Studio 10
Replies: 139
Views: 25704

Re: Anime Studio 10

The suspense is killing me. I haven't been this excited since that one girl equivocally glanced at me... :roll: ...forever alone... ...I've always thought that Anime Studio's motion blur was weak (without After Effects, AS users are stuck with motion blurs that look more like ghosting than actual sm...
by ianmage1
Tue Feb 04, 2014 2:13 am
Forum: Share Your Work
Topic: Reflective surface test
Replies: 20
Views: 2564

Re: Reflective surface test

Excellent work on the 3D environment! Not to steal your thunder, or anything, but I've used this same exact technique many times in the film I'm working on; I'm obsessed with it. :lol: I've learned that it can be very helpful to create a mask for the reflective surface. That way, you don't have to e...
by ianmage1
Mon Jan 20, 2014 9:22 pm
Forum: Share Your Work
Topic: Pitching to Nickelodeon and The cartoon network
Replies: 111
Views: 12159

Re: Pitching to Nickelodeon and The cartoon network

Scabbie babies is gods f*cking gift to this thread. It is the pinnicle of anime studio progress. Why, god willing, I can say that I WAS THERE when scabbie babies was launched for public consumption. As a result, I suspect that I will achieve immortality and successfully write my place amongst the s...
by ianmage1
Wed Jan 15, 2014 7:03 am
Forum: Share Your Work
Topic: 2013 Demo Reel
Replies: 7
Views: 761

Re: 2013 Demo Reel

Thanks for the feedback, everyone. 2013 was, by far, the most exciting year for me as an animator. I learned so much from this forum.
by ianmage1
Sat Jan 11, 2014 2:49 am
Forum: Share Your Work
Topic: Pitching to Nickelodeon and The cartoon network
Replies: 111
Views: 12159

Re: Pitching to Nickelodeon and The cartoon network

He claimed to have had many "connections" to big name studios, including Disney, so why would he bother making a post on the ANIME STUDIO FORUM when he could get insights from said "connections"? And if he ever did get insights from said "connections," he'd get a lot more negative criticism than he ...
by ianmage1
Sat Jan 11, 2014 1:32 am
Forum: Share Your Work
Topic: Pitching to Nickelodeon and The cartoon network
Replies: 111
Views: 12159

Re: Pitching to Nickelodeon and The cartoon network

Alright, this is quite easily the strangest thread I've ever seen on this forum. I know I haven't been here for nearly as long as some of you, but still...