Search found 730 matches

by Rudiger
Tue Aug 07, 2012 8:26 am
Forum: Scripting
Topic: New name for "scripting" so it's not so "scary"?
Replies: 4
Views: 1403

Re: New name for "scripting" so it's not so "scary"?

I've always been partial to the term Add-on, like Mozilla and Blender use. SM would have to define for a format for an Add-on package that would include scripts and resources. There could then be a built-in Add-ons manager that would let you install/update Add-ons from an online repository or local ...
by Rudiger
Fri Jun 29, 2012 3:52 am
Forum: Scripting
Topic: Python Scripting for AS
Replies: 3
Views: 1353

Re: Python Scripting for AS

SlowTiger is right about Papagayo, but you could try this:
http://labix.org/lunatic-python/

Not sure how useful it would be though as probably all of the useful things you can do in Python are probably not supported by the AS scripting interface anyway.
by Rudiger
Wed Jun 13, 2012 1:46 pm
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 264091

Re: Bone morph dials script

Anyone know how to delete multiple actions at once? Anime packs a bunch of actions I just need in a few layers into several others. I'm trying to keep the file sizes down. I hate having to click an action, click delete, click the next action, click delete..etc. Are there any scripts for a new actio...
by Rudiger
Mon May 07, 2012 4:08 am
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 264091

Re: Bone morph dials script

I got the menu scripts from v0.1 in the right place and i got them to work but i can't get v0.3 to work. I get a error message that says [path_to_script]:21 attempt to call method 'Parent' (a nil value) There's no reason v0.3 shouldn't work and v0.1 should. You should only get the above error messa...
by Rudiger
Sun May 06, 2012 12:32 pm
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 264091

Re: Bone morph dials script

Hi BoBo Monkey, It would seem from your error message that you haven't installed the menu scripts (eg rt_bake_morph_dials.lua, etc) in <AS Install Dir>\scripts\menu\Morphs. Also, I noticed that you are using the rt_gen_morph_weights.lua embedded script from MorphDials_v0.1. This won't work with the ...
by Rudiger
Tue Apr 17, 2012 8:33 am
Forum: General Moho Discussion
Topic: Advice for Choosing an Animation Friendly Laptop?
Replies: 2
Views: 1092

Re: Advice for Choosing an Animation Friendly Laptop?

Hi, I posted this question in another forum, too, because I need answers quickly. I need a new laptop under $800 USD that is conducive for the video and audio work performed in Anime Studio, Audacity, 3D modelling programs, etc. Just bought a Toshiba, but the fan runs way too loud and constantly. M...
by Rudiger
Sun Mar 25, 2012 3:57 am
Forum: Scripting
Topic: ASPWrap (Content Paradise Product)
Replies: 5
Views: 3847

Hey Rudiger! Would it be possible with this product to batch render a number of projects and have them export different layers separately more than once with different project settings into different appointed folders? If so, this product would be well worth the purchase price. Could you give an ex...
by Rudiger
Sat Mar 24, 2012 8:55 am
Forum: Scripting
Topic: ASPWrap (Content Paradise Product)
Replies: 5
Views: 3847

Re: Problem running ASPWrap script

Hello, I have problems getting the ASPWrap working. The script is installed like it's instructed on contentparadise. Phyton is installed to c:\python. My problem is: If I hit "ok" in the ASPWrap GUI, I get the error message: Problem running ASPWrap script! Please make sure Python is insta...
by Rudiger
Wed Mar 07, 2012 12:59 am
Forum: Scripting
Topic: Version 6 scripting interfaces
Replies: 14
Views: 47655

They're text files, so just open them in the text editor of your choice.
by Rudiger
Sun Mar 04, 2012 11:30 am
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 264091

-- Up is 0, right is 1.0, clockwise is positive weights[name] = (-bone.fAnimAngle:GetValue(frame)+math.pi/2) / (math.pi/2) Where did you even find that a bone's angle is in 2*pi counterclockwise? Trial and error? This scripting for Moho needs a manual! Well, there is an html manual, but it has been...
by Rudiger
Sat Feb 25, 2012 2:37 am
Forum: Scripting
Topic: Bone morph dials script
Replies: 424
Views: 264091

The short answer is no, but Funk and Jonbo have offered some good suggestions that should work. Another thing you could try is making the morph dial a child of another unnamed bone that you rotate counter-clockwise by 90 degrees on frame 1. If you wanted to try changing the script, the relevant code...
by Rudiger
Fri Feb 24, 2012 7:15 am
Forum: General Moho Discussion
Topic: Animation app solution for a non programmer?
Replies: 9
Views: 2316

Re: Animation app solution for a non programmer?

Hello for the wonderful people of this forum. I would appreciate your thoughts for the following- Recently, I created an interactive animation, meant to be shown on youtube (not yet online), while using the youtube's annotations tool. It is the first time I am working with interactive animation, an...
by Rudiger
Thu Feb 23, 2012 2:24 am
Forum: General Moho Discussion
Topic: GPU acceleration?
Replies: 7
Views: 2016

OpenCL would be nicer since it is supported by both ATI and Nvidia cards.
by Rudiger
Thu Feb 16, 2012 7:44 am
Forum: General Moho Discussion
Topic: Valentine's Day animation created by Victor Paredes - Selgin
Replies: 10
Views: 1768

We can has anme file :D?
by Rudiger
Mon Feb 13, 2012 7:46 am
Forum: Scripting
Topic: Layer metadata for scripting
Replies: 3
Views: 3730

Oh wow. The possibilities are endless! Thanks so much for adding this awesome feature!