Search found 818 matches

by Lukas
Fri Sep 15, 2023 12:47 pm
Forum: Scripting
Topic: LK_Render
Replies: 18
Views: 7752

Re: Start background commandline render from Lua script?

I've updated LK_Render for Moho 14. https://mohoscripts.com/script/LK_Render

(Thanks to SimplSam for the help!)
by Lukas
Fri Sep 15, 2023 12:40 pm
Forum: Scripting
Topic: LK_LayerFinder
Replies: 31
Views: 7713

LK_LayerFinder

Quickly find and select layers with keys and rig layers This is basically an extra layers-panel to quickly find and select layers with keys and rig layers without needing to filter the original layer panel. You can use both at the same time. Only works with Moho version 14.0 and up. LK_LayerFinder @...
by Lukas
Fri Sep 15, 2023 12:23 pm
Forum: Feature Request Discussions
Topic: More Power to Ingretate MOHO into pipelines
Replies: 9
Views: 1800

Re: More Power to Ingretate MOHO into pipelines

I'm all for these suggestions. I think animation software that let's you add custom code is very important, because every art style needs it own pipeline. I use this for rendering: LK_Render There's also some code in there where it sends info to a python scripts (you'll have to dig a bit) that sends...
by Lukas
Thu Sep 14, 2023 8:14 am
Forum: Miscellaneous Chit-Chat
Topic: ASP is Worst Animation Software Ever
Replies: 22
Views: 17206

Re: ASP is Worst Animation Software Ever

Do you have the

Code: Select all

/Users/<your name>/Library/Caches/com.lostmarble.moho/
folder?
by Lukas
Thu Sep 14, 2023 6:45 am
Forum: Miscellaneous Chit-Chat
Topic: ASP is Worst Animation Software Ever
Replies: 22
Views: 17206

Re: ASP is Worst Animation Software Ever

No, Moho is the worst software ever. Can't even open it. Either I get an error or the serial number gets not expected any more. And i paid over 400 bucks for this piece of junk! If you’re on a mac, try https://freemacsoft.net/appcleaner/ and try to re-install Moho, because it’s a great animation to...
by Lukas
Wed Aug 09, 2023 7:46 am
Forum: General Moho Discussion
Topic: What script is causing this?
Replies: 11
Views: 851

Re: What script is causing this?

Thanks for the email Maarten, and SimplSam for the fix. 😎 I should have moved that function from the FO_Utilities script into its own file, before releasing it in the public. 😳 Oops All these scripts were initially just created for in house production and our specific pipeline... In this case, the m...
by Lukas
Sat Jul 08, 2023 4:14 pm
Forum: How Do I...?
Topic: Layer order conflicts in multiple smart bones.
Replies: 7
Views: 470

Re: Layer order conflicts in multiple smart bones.

If you really need multiple smartbones for layer order, you could give this technique a shot: https://www.lostmarble.com/forum/viewto ... 24#p190323
by Lukas
Mon Jul 03, 2023 10:20 am
Forum: Share Your Work
Topic: Club Baboo - YouTube channel for young children
Replies: 36
Views: 16935

Re: Club Baboo - YouTube channel for young children

Congratulations! It sounds great and I love the idea of also learning facts about dinosaurs. As always, I'm very impressed with the amount and quality of your work. It's fantastic and inspiring. Thanks Victor, the speed of production wouldn't be possible without Moho! ✊ I think what you are really ...
by Lukas
Sat Jun 24, 2023 10:50 am
Forum: Share Your Work
Topic: Club Baboo - YouTube channel for young children
Replies: 36
Views: 16935

Re: Club Baboo - YouTube channel for young children

For the first time Baboo and his friends have voices!


🌞
by Lukas
Mon Jun 19, 2023 10:17 am
Forum: How Do I...?
Topic: Moving multiple shapes to a new layer.
Replies: 4
Views: 514

Re: Moving multiple shapes to a new layer.

This script cuts selected points and pastes them in a new layer: Note that it will move the selected points to a new layer, and all shapes that belong to those points. It does not consider shape selection at all.
by Lukas
Sat Jun 17, 2023 9:47 pm
Forum: Tips & Techniques
Topic: Bone nested inside bone layer
Replies: 4
Views: 1364

Re: Bone nested inside bone layer

A bone layer within a bone layer could be a character (bone layer) in a vehicle (bone layer). Or a character that’s riding on the back of a horse (nested inside its bone layer).
by Lukas
Wed Jun 14, 2023 7:33 am
Forum: General Moho Discussion
Topic: Hand reference and Vitruvian bones !!
Replies: 2
Views: 442

Re: Hand reference and Vitruvian bones !!

When creating characters, let’s say we want one character to hug another or grab something. In order to achieve this, we can rig a hand inside the main bone. The hand has a spirit bone that is bound to the main bone or specifically to the chest bone. So when we move the chest bone, the hand will fo...
by Lukas
Sun Jun 11, 2023 12:42 pm
Forum: How Do I...?
Topic: constrain layer to camera
Replies: 5
Views: 489

Re: constrain layer to camera

You can only copy camera keys to the camera channels. If you want to do it any other way you need to use custom scripts.
by Lukas
Sun Jun 11, 2023 12:29 pm
Forum: How Do I...?
Topic: constrain layer to camera
Replies: 5
Views: 489

Re: constrain layer to camera

In the layer settings there is a checkbox to set a layer “immune to camera movements”. It has to be in the root of the document. So not in a group.
by Lukas
Thu Jun 08, 2023 1:58 pm
Forum: General Moho Discussion
Topic: Bones Selection
Replies: 7
Views: 920

Re: Bones Selection

Stan's tool is great, just keep in mind it saves bone names into a group. So if you rename a bone it will no longer be part of that group. Slightly related: I really wish Class M_BoneGroup would have a fVitruvian boolean property, so we could use it for regular/non-vitruvian grouped bones instead. B...