Search found 6708 matches

by heyvern
Tue May 02, 2006 9:34 pm
Forum: Scripting
Topic: Help needed... "dynamic global variable" from laye
Replies: 7
Views: 3920

You are THE MAN! WoooHoooooo! That is what I was looking for! Thank you! I never would have found that... well... maybe not never but it would have taken ages. ------ By the way... FYI... loadstring() This allows you to process ordinary "strings" as LUA code in a script but you can insert ...
by heyvern
Tue May 02, 2006 9:17 pm
Forum: How Do I...?
Topic: How to split a vector object into its own object?
Replies: 5
Views: 1629

Or... you could use the "Visibility" check box at the top of the layer properties. Double click the layer and in the properties there is a check box for visibilty. There is also a box for layer transparency value (0-100). The visisibilty check box is "step" by default. It never i...
by heyvern
Tue May 02, 2006 9:07 pm
Forum: How Do I...?
Topic: Raise level between two entirely seperate vector layers?
Replies: 3
Views: 1275

You could put everything on one layer and then change the order of the shapes... Shape ordering only works within layers. You can't have a shape on one layer above a shape on another layer. This would cause a rift in the time space continuum and destroy the universe so... Lost Marble wisely left tha...
by heyvern
Tue May 02, 2006 9:21 am
Forum: How Do I...?
Topic: How to split a vector object into its own object?
Replies: 5
Views: 1629

Use the "duplicate layer" button on the layer pallete. It is the tool with the "+" sign on it. Duplicate the arm layer. After doing this just delete the right arm from one layer and the left from the other. Change the names of the layers if you like too. I use this technique for ...
by heyvern
Tue May 02, 2006 9:14 am
Forum: Moho 5
Topic: lines created with [Add Point] not visible
Replies: 2
Views: 17534

Ah yes! By default the vector paths and meshes created don't have a fill or stroke usuallly. The fill and stroke is... sort of separate from the actual mesh. The fill and stroke is called a "Shape" and is created with the Create Shape tool... most times... but... When you use the "Add...
by heyvern
Tue May 02, 2006 8:51 am
Forum: Scripting
Topic: Help needed... "dynamic global variable" from laye
Replies: 7
Views: 3920

Help needed... "dynamic global variable" from laye

I am trying to make my bone control scripts simpler and more universal. The current version requires a unique modified script for each controlled bones layer. The reason for this is that a global variable is created in that script that contains a list of only the specifically named controlled bones ...
by heyvern
Tue May 02, 2006 4:14 am
Forum: General Moho Discussion
Topic: Difference between the Translate Points and Add Point tools?
Replies: 2
Views: 1304

I was going to respond earlier... but... I just couldn't make myself do it... Add point tool ... uh... adds points that aren't there yet. Translate Point tool ... translates points that exist already. I can see how confusion results in some cases though. For instance you click and drag to create a l...
by heyvern
Tue May 02, 2006 4:07 am
Forum: General Moho Discussion
Topic: New to Moho, flash questions.
Replies: 4
Views: 1685

Wegg!!??? Is that the famous "Wegg"? It's me... heyvern. Anyway... as was already mentioned the doubling of the SWF on a loop can be fixed by checking the box at the bottom of the project settings... "Add extra SWF Frame". This eliminates the "doubling" effect. I don't ...
by heyvern
Mon May 01, 2006 11:24 pm
Forum: Scripting
Topic: Master/Control bone "multibone" layer scripts...
Replies: 30
Views: 29059

Thanks for the comments. I have been using this now for almost all of my animations for a 7 minute pitch I am putting together. I keep finding a need for it. What I have found with extensive use is bone naming needs to be fixed. That will be my first update. Currently the way I implemented it was......
by heyvern
Mon May 01, 2006 12:24 pm
Forum: General Moho Discussion
Topic: Style problems
Replies: 3
Views: 1396

One more thing... Make sure your styles and shapes are set up correctly. If the fill color check box is set on a predefined shape a style won't change it. The fill color check box will overide the style. If you create a style and inadvertantly uncheck the enable fill checkbox than it won't do anythi...
by heyvern
Mon May 01, 2006 12:22 pm
Forum: General Moho Discussion
Topic: Style problems
Replies: 3
Views: 1396

I just found recently you can select the style in the style pallete BEFORE you hit the space bar. This will always work. The big trick is to remember... There are TWO DIFFERENT TOOLS for shapes... the create shape tool and the select shape tool. I must click on the wrong one 100 times a day. When I ...
by heyvern
Mon May 01, 2006 5:51 am
Forum: How Do I...?
Topic: ...make all my fonts appear when using text functions?
Replies: 3
Views: 1107

Holy crap! That is why my fonts were acting weird... ... learn something new everyday. I had a slight... problem when the power flicked off and on for a split second. Nothing shut down... the computer stayed on... but... apparently it did something to my system files and I had to reinstall my fonts ...
by heyvern
Mon May 01, 2006 5:43 am
Forum: How Do I...?
Topic: Fill-in problems with shapes
Replies: 3
Views: 1413

Sometimes I have found that any points other than points that create a closed shape that are part of the create shape selection will prevent the shape from "filling". It is odd for me... and I have not narrowed it down exactly why this happens. Usually this is not a problem since I deselec...
by heyvern
Sun Apr 30, 2006 8:57 pm
Forum: Miscellaneous Chit-Chat
Topic: xp on macs!
Replies: 3
Views: 2876

I just added "17 inch" to my money jar label...

;(

I don't think my jar is large enough... or I should just put ten dollar bills in it from now on.

;)

-vern
by heyvern
Sun Apr 30, 2006 5:17 am
Forum: General Moho Discussion
Topic: How to set up bones correctly in a complex character
Replies: 3
Views: 2292

Yes, I have found myself doing EXACTLY what you did... and also finding it dificult to control those group layers with bones later. Instead of using a group layer for the arm and hand... you could use a bone layer for this. A bone layer is EXACTLY the same as a group layer... but you can add bones t...