The green pixels comes from the original green lines you did. You didn't erase the green shape but created a new one on top of it (using its shared points structure).
Possibly same happened with gradients.
BTW, very nice character... Gulliver?
-G
Search found 3439 matches
- Wed Oct 02, 2013 6:46 am
- Forum: Bug Discussions
- Topic: Lines and Gradients - Beginners Problem or Bug?
- Replies: 2
- Views: 926
- Mon Sep 23, 2013 7:46 am
- Forum: Share Your Work
- Topic: character design wip
- Replies: 30
- Views: 7787
Re: character design wip
One tiny comment:
Her left arm should be completely extended showing the force made to hold the arc. Also the arrow should be parallel to the line that connect the feet from her to the feet from him. This is the perspective that the viewer perceive if she's pointing with the arc to the boy.
-G
Her left arm should be completely extended showing the force made to hold the arc. Also the arrow should be parallel to the line that connect the feet from her to the feet from him. This is the perspective that the viewer perceive if she's pointing with the arc to the boy.
-G
- Fri Sep 13, 2013 7:22 am
- Forum: Other Software
- Topic: Synfig Studio 0.64.1 comming...
- Replies: 0
- Views: 2073
Synfig Studio 0.64.1 comming...
Hi there! The Synfig Team is working hard to improve Synfig Studio for the next release. This time we are not delivering a big change in the application but I would like to share with you some news that will change your opinion on Synfig: This is the first time that we are providing stable and relia...
- Mon Sep 02, 2013 5:54 am
- Forum: Share Your Work
- Topic: Doctors against animal experiments
- Replies: 8
- Views: 1485
Re: Doctors against animal experiments
Excellent work! There are delicate details on each scene! I've enjoyed watching it. Poor animals!
-G
-G
- Thu Aug 22, 2013 7:45 am
- Forum: Animation
- Topic: 507 mechanical movements
- Replies: 4
- Views: 3011
Re: 507 mechanical movements
Copyright information: The owners of 507movements.com hold the copyright to the layout and animated illustrations on this site. The animations may not be reproduced without permission. This includes conversions of the animations to other formats. Permission will not be given to reproduce the animati...
- Thu Aug 01, 2013 10:36 pm
- Forum: Other Software
- Topic: Synfig 0.64.0 released
- Replies: 3
- Views: 3050
Re: Synfig 0.64.0 released
And finally it is out. Now it uses the translations correctly. And the most important. Automatic build scripts have been released as well, so we can count with all platform versions in every release.
http://www.synfig.org/cms/en/news/synfi ... available/
-G
http://www.synfig.org/cms/en/news/synfi ... available/
-G
- Fri Jul 26, 2013 11:20 am
- Forum: General Moho Discussion
- Topic: Back in the community
- Replies: 25
- Views: 6240
Re: Back in the community
Welcome back. I wish you a full and quick recovery.
-G
-G
- Wed Jul 24, 2013 11:53 am
- Forum: General Moho Discussion
- Topic: Are Manga Studio and Anime Studio the programs for me?
- Replies: 43
- Views: 8769
Re: Are Manga Studio and Anime Studio the programs for me?
If your mac is on OS X 10.6.8 or earlier, you can try Pencil ( http://www.pencil-animation.org ), it's open source and free to use. It's designed for frame-by-frame animation. It's not been updated for some time and may very well be a "dead" app, but it's still usable (if you're not using...
- Thu Jul 04, 2013 7:04 am
- Forum: Feature Request Discussions
- Topic: Tangents with handles in graph editor
- Replies: 4
- Views: 2967
Re: Tangents with handles in graph editor
Already included since ASP9
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-G
- Fri Jun 28, 2013 7:43 am
- Forum: Share Your Work
- Topic: New animation project character design
- Replies: 8
- Views: 1540
Re: New animation project character design
It looks great but I prefer the eyes of the hand drawn design than the traced one. Something tells me that those eyes won't work as separated as they are.
-G
-G
- Wed Jun 26, 2013 11:02 pm
- Forum: Other Software
- Topic: Synfig 0.64.0 released
- Replies: 3
- Views: 3050
- Wed Jun 12, 2013 7:05 am
- Forum: Scripting
- Topic: How to collect bone transformations on points?
- Replies: 3
- Views: 1701
Re: How to collect bone transformations on points?
but i need to take in account the transformations on those points that have been made bij bone deformations and smartbone actions I don't know if there is script interface of smartbones influence over points. But for classical bone influence you can do this: 1) Take the Point's parent ID: fParent. ...
- Wed Jun 12, 2013 6:49 am
- Forum: Share Your Work
- Topic: Flying circus - teaser
- Replies: 9
- Views: 1721
Re: Flying circus - teaser
I'm sure it would be a great success. It has all the good ingredients to win.
-G
-G
- Tue Jun 11, 2013 12:38 pm
- Forum: Papagayo
- Topic: Announcement: Papagayo 1.2 Mac OSX 10.8 Working Version
- Replies: 11
- Views: 29495
Re: Announcement: Papagayo 1.2 Mac OSX 10.8 Working Version
I have a question:
Do you have script to create the dmg file? I ask this to allow people create its own packages once the code is modified (say adding new phonemes or modifying the interface)
Thanks!
-G
Do you have script to create the dmg file? I ask this to allow people create its own packages once the code is modified (say adding new phonemes or modifying the interface)
Thanks!
-G
- Tue Jun 11, 2013 12:30 pm
- Forum: Papagayo
- Topic: Announcement: Papagayo 1.2 Mac OSX 10.8 Working Version
- Replies: 11
- Views: 29495
Re: Announcement: Papagayo 1.2 Mac OSX 10.8 Working Version
Thank you very much for your work!
-G
-G