An all time classic is:
Comics and sequential art by Will Eisner.
Worth getting hold of for his drawings alone.
Search found 250 matches
- Wed Dec 08, 2004 9:23 pm
- Forum: Miscellaneous Chit-Chat
- Topic: Sequential Art/ Evoking emotion in audience??
- Replies: 9
- Views: 6936
- Wed Dec 08, 2004 9:19 pm
- Forum: Tips & Techniques
- Topic: Old film effect
- Replies: 12
- Views: 11017
- Wed Dec 08, 2004 10:58 am
- Forum: Tips & Techniques
- Topic: Old film effect
- Replies: 12
- Views: 11017
- Wed Nov 24, 2004 4:09 pm
- Forum: Bug Discussions
- Topic: 5.03 shading
- Replies: 17
- Views: 11954
- Wed Nov 24, 2004 11:32 am
- Forum: Bug Discussions
- Topic: 5.03 shading
- Replies: 17
- Views: 11954
- Tue Nov 23, 2004 9:14 pm
- Forum: Bug Discussions
- Topic: 5.03 shading
- Replies: 17
- Views: 11954
- Tue Nov 23, 2004 12:24 pm
- Forum: Bug Discussions
- Topic: 5.03 shading
- Replies: 17
- Views: 11954
5.03 shading
Wehey! scale compensation now effects shading on an object....kind of. When you zoom in on a shaded object the shading cuts off at the edges of the screen. example: A simple circle with default shading. Zoom in on it untill it starts to go out of frame. Render and you will see the shading treats the...
- Mon Nov 22, 2004 11:25 am
- Forum: Feature Request Discussions
- Topic: Scale compensation for Shape Effects, PLEASE...
- Replies: 3
- Views: 2938
I'd like to add my vote for effects scaling. For example I was doing a particle forest and I decided to put a bit of a shadow on the trunks. When I moved through the forest the shadow stayed the same size even when the trees were up close. Ideally I would like them to stay proportional to their obje...
- Wed Nov 17, 2004 6:22 pm
- Forum: Feature Request Discussions
- Topic: Rotate particles to face camera.
- Replies: 2
- Views: 2606
- Wed Nov 17, 2004 2:26 pm
- Forum: Feature Request Discussions
- Topic: Rotate particles to face camera.
- Replies: 2
- Views: 2606
Rotate particles to face camera.
I am doing a project where the camera has to go through a jungle! Ok. I'm lazy so I thought I'd try to do it with particles. The trouble is that elements within a particle group orient to camera en masse so if you pass a camera through the middle of them the individual particles do not rotate to poi...
- Fri Nov 12, 2004 1:15 pm
- Forum: Bug Discussions
- Topic: Possibly a bug in "Styles"
- Replies: 8
- Views: 6685
- Thu Nov 11, 2004 4:28 pm
- Forum: Bug Discussions
- Topic: Tiny bugette
- Replies: 3
- Views: 4009
- Thu Nov 11, 2004 12:18 pm
- Forum: Bug Discussions
- Topic: Tiny bugette
- Replies: 3
- Views: 4009
Tiny bugette
If you use the 3d script to create a torus it always renders with an outline even if you set the edge offset to 0. (No line)
The cube script and imported 3d objects work fine though.
The cube script and imported 3d objects work fine though.
- Fri Oct 01, 2004 10:53 am
- Forum: Share Your Work
- Topic: Eat the noodles :3
- Replies: 13
- Views: 9369
- Mon Sep 27, 2004 8:41 pm
- Forum: Moho 5
- Topic: How can I turn off auto bone binding?
- Replies: 9
- Views: 4996