Search found 55 matches

by cartoonmonkey
Sun Apr 13, 2014 11:38 pm
Forum: How Do I...?
Topic: Animated line?
Replies: 4
Views: 712

Re: Animated line?

Only if I can. I'm counting on a hardware upgrade at some point..
:)
by cartoonmonkey
Sun Apr 13, 2014 6:12 pm
Forum: How Do I...?
Topic: Animated line?
Replies: 4
Views: 712

Re: Animated line?

Thanks Slowtiger! I wish I could borrow your brain for all of my Anime Studio questions..
:P
by cartoonmonkey
Tue Apr 08, 2014 6:43 pm
Forum: How Do I...?
Topic: Animated line?
Replies: 4
Views: 712

Animated line?

Can Anime Studio do anything of this type with it's textured line?

I'd like to vary the appearance of the textured outlines in my animation. Possible in Anime Studio?
Thanks in advance for any advice.

Image


Best,
C
by cartoonmonkey
Tue Oct 08, 2013 1:43 am
Forum: How Do I...?
Topic: Lip Sync via Smart bones..
Replies: 8
Views: 1356

Re: Lip Sync via Smart bones..

Hrm.. I.. I think so. I need to spend much more time with AS.. especially since I flipped for this fantastic new upgrade.
Thanks again for the detailed reply. I'll let you know how it goes.
!

:D
by cartoonmonkey
Mon Oct 07, 2013 6:29 pm
Forum: How Do I...?
Topic: Lip Sync via Smart bones..
Replies: 8
Views: 1356

Re: Lip Sync via Smart bones..

@heyvern, could you post your test file?

The interpolation thing is kind of a bummer for controling a switch layer with a control bone. Although, I didn't fully understand your explanation. Sounds like you have a workaround?

Thanks!
by cartoonmonkey
Mon Sep 16, 2013 12:21 am
Forum: How Do I...?
Topic: Lip Sync via Smart bones..
Replies: 8
Views: 1356

Lip Sync via Smart bones..

Hey all. Just upgraded to 9.5, and what a fantastic release it is. Thanks to the developers at Smith Micro. I have a few questions about AS that have always eluded me, maybe one of you can help. With the new smart bones system, I believe that it's possible to control the switch layers, yes? Are ther...
by cartoonmonkey
Wed Dec 21, 2011 9:28 am
Forum: Other Software
Topic: TVPaint
Replies: 88
Views: 57439

Hey all! Sorry I have been away from this forum for some time. Yes, that is my character on the splash screen, along with several other TVP beta members. (Think I have a hand drawn walkcycle I did with him around here somewhere.) I will say this: I have been using TVP since it was on the Amiga origi...
by cartoonmonkey
Sat Oct 22, 2011 12:24 am
Forum: Other Software
Topic: TVPaint
Replies: 88
Views: 57439

TVPaint

I use TVPaint, and I am one of the development beta testers / contributors. If you have any questions about the software, feel free to ask.



Image
by cartoonmonkey
Mon Jul 04, 2011 6:30 am
Forum: How Do I...?
Topic: Can AS8 do this? (Parenting bones on separate layers)
Replies: 9
Views: 1305

Hello slowtiger and funksmaname.. thanks for that bit of advise. Just back from a small vacation of sorts. I shall try that script that was mentioned. Thanks for the comments on that little stick figure character.. just a test throw away character I made in TVPaint. It can be tough making all these ...
by cartoonmonkey
Wed Jun 29, 2011 6:57 pm
Forum: How Do I...?
Topic: Can AS8 do this? (Parenting bones on separate layers)
Replies: 9
Views: 1305

Ah sorry..! Thanks guys! To clarify: I know that bones can be placed directly on image layers (imported png) and the png can be bent this way.. However, if this is done using the typical rigging fashion, bone layer by itself, with underlying parts grouped underneath that main controlling bone layer,...
by cartoonmonkey
Wed Jun 29, 2011 2:20 am
Forum: How Do I...?
Topic: Can AS8 do this? (Parenting bones on separate layers)
Replies: 9
Views: 1305

Can AS8 do this? (Parenting bones on separate layers)

If I have a character comprised of several cycling image layers. (dynamic hold)

If one can put bones on each image layer, can you then parent these bones to each other, on the separate layers?
Image
by cartoonmonkey
Mon Nov 22, 2010 11:52 pm
Forum: How Do I...?
Topic: Bending cycled imagery
Replies: 3
Views: 634

Bending cycled imagery

Is it at all possible to have an image sequence cycle, in an endless loop and have the cycle be affected by bones / bending?

:?:
by cartoonmonkey
Wed Dec 23, 2009 6:41 pm
Forum: General Moho Discussion
Topic: Smith Micro is TELEMARKETING SPAMMING ME to my CEL PHONE!
Replies: 3
Views: 1060

Smith Micro is TELEMARKETING SPAMMING ME to my CEL PHONE!

Smith Micro has called me no less than THREE TIMES last week, with unwanted TELEMARKETING! These calls are not wanted, and I don't remember giving permission for Smith Micro to use my personal information I entered when buying Anime Studio, for future sales purposes / telemarketing! *ESPECIALLY DUR...
by cartoonmonkey
Sat Aug 01, 2009 9:11 pm
Forum: How Do I...?
Topic: Walking rig - lock feet?
Replies: 3
Views: 998

Thanks, it's something I have a lot of fun doing.
C
by cartoonmonkey
Sat Aug 01, 2009 5:16 am
Forum: How Do I...?
Topic: Walking rig - lock feet?
Replies: 3
Views: 998

Whoops, nevermind! I think I got the swing of things..
C