Search found 51 matches

by Maxwell
Sun Jan 06, 2013 9:43 pm
Forum: How Do I...?
Topic: What is an easy way to bring forward layayers of a character
Replies: 6
Views: 946

Re: What is an easy way to bring forward layayers of a chara

Thankyou! The only thing i still need help on is a head turn using smart bones. that requires a lot of work... well depending on how complicated your head is, you basically need to animate frame by frame here is something i created for a test, but i realized it's easier to just use switch layers. b...
by Maxwell
Fri Jan 04, 2013 9:34 pm
Forum: How Do I...?
Topic: Smart bones - Need help setting the start position of a bone
Replies: 5
Views: 1085

Re: Smart bones - Need help setting the start position

Thanks, Maxwell. I've tried setting the bone constraints, but still no luck. No matter what i do, the bone jumps straight to 90º the moment i create one action, and i can't set it fully left on the frame 0 of that action. :? Setting a keyframe on frame 1 of the action didn't solve the problem eithe...
by Maxwell
Fri Jan 04, 2013 8:02 pm
Forum: Share Your Work
Topic: first full functional character
Replies: 0
Views: 770

first full functional character

here is the source file of my first fully functional character (created with smart bones and switch layers(head turd with switch layers, all body poses, smart bones on all arms and legs)) can't wait to share my second character with you i have more problems with it than i had with this one, and once...
by Maxwell
Wed Jan 02, 2013 9:59 pm
Forum: Animation Contests
Topic: deadmau5 and Imogen Heap Video Comp
Replies: 5
Views: 13531

Re: deadmau5 and Imogen Heap Video Comp

dam it... wish i was not a starter -.- a chance to animate for deadmau5 is really rare... THIS IS MY NEW LIFE GOAL... :D
by Maxwell
Wed Jan 02, 2013 12:31 pm
Forum: Share Your Work
Topic: really quick animation
Replies: 4
Views: 746

Re: really quick animation

HangmanSi wrote:It looks good. I have had many of my own failed experiments with bone structures. Enough to drive me up the bloody wall.
i didn't have a lot of problems with bones... i watched so much tutorials before starting that i think i know what i am doing... if that makes sense...
by Maxwell
Sun Dec 30, 2012 2:38 pm
Forum: How Do I...?
Topic: render problems
Replies: 4
Views: 668

Re: render problems

neeters_guy wrote:This thread might be useful: masking line bug fix at AS9

Hope that helps.
is ti possible that when you render from a distance the line will appear but when you render up close the line is gone? i did everything as it said in the post... it's really weird...
by Maxwell
Sun Dec 30, 2012 12:30 am
Forum: Share Your Work
Topic: A penguin carol
Replies: 10
Views: 1995

Re: A penguin carol

this was simply toooo cute :D i loved it!!
by Maxwell
Sat Dec 29, 2012 9:51 am
Forum: How Do I...?
Topic: render problems
Replies: 4
Views: 668

Re: render problems

so i expanded the mask by a pixel and i still have the same problem
i would love to solve this problem because i want to use masking for this...
by Maxwell
Fri Dec 28, 2012 9:34 pm
Forum: How Do I...?
Topic: render problems
Replies: 4
Views: 668

Re: render problems

thank you this will be useful i have done some research of my own and i found a really simple solution... i just hit the lines underneath the inside of the mouth... might not be the professional way to do it but it worked for me i will look up this content so that i may learn more for the future tha...
by Maxwell
Fri Dec 28, 2012 4:30 pm
Forum: How Do I...?
Topic: render problems
Replies: 4
Views: 668

render problems

Hello again so this time i noticed something weird going on when i render my character http://www.youtube.com/watch?v=qq2cmpCObz0&feature=youtu.be as you can see it renders out the mouth in a weird way here a better view http://www.youtube.com/watch?v=S3GWdJyHUZI&feature=youtu.be now i know ...
by Maxwell
Fri Dec 28, 2012 4:13 pm
Forum: How Do I...?
Topic: Smart bones - Need help setting the start position of a bone
Replies: 5
Views: 1085

Re: Smart bones - Need help setting the start position

try adding bone constants to the bones i had the same problem when i started using ASP9 and i am only a beginner in AS once you added the bone constants you just do all the rest the same way
hope this helped
by Maxwell
Fri Dec 28, 2012 10:01 am
Forum: Share Your Work
Topic: really quick animation
Replies: 4
Views: 746

Re: really quick animation

aaron wrote:Good start! And i ignored the leg part as it needs to get work! Anyways the animation is good and clean :)
thank you :D i was experimenting with smart bones on the leg and failed horribly... so i just changed it to switch layers... working on the other poses and the mouth as we speak :D
by Maxwell
Wed Dec 26, 2012 3:53 pm
Forum: Share Your Work
Topic: really quick animation
Replies: 4
Views: 746

really quick animation

this is just a really quick animation test... i made a character with smart bones (please ignore the leg it was a failed experiment)
http://www.youtube.com/watch?v=2tWEuEY7UFY
please tell me what you think and as soon as i better myself i will show you my final product
by Maxwell
Wed Dec 05, 2012 10:01 pm
Forum: How Do I...?
Topic: mirror
Replies: 4
Views: 805

Re: mirror

Animate your character. Once you have the final version, duplicate it and put in the place you want as reflex. PD: Maybe you would want to create a new group layer and put the duplicated character inside it. Then flip, move and scale the group (instead of the duplicated character layer). That way y...