Weird. If I use the "import" function, it doesn't give avi of gif or png as one of the options.
But, if I click ctrl-a, I can add anything with no problems.
Oh well. I've got a work around. Thanks.
Search found 148 matches
- Sat Apr 30, 2016 12:15 am
- Forum: How Do I...?
- Topic: Anime Studio export into Blender?
- Replies: 2
- Views: 638
- Fri Apr 29, 2016 7:34 pm
- Forum: How Do I...?
- Topic: Anime Studio export into Blender?
- Replies: 2
- Views: 638
Anime Studio export into Blender?
Is there any file format that AS uses (avi,gif, etc) that could be imported into Blender?
Or is there any software out there which can convert Anime studio file formats into Blender-accepted formats?
Or is there any software out there which can convert Anime studio file formats into Blender-accepted formats?
- Sun Apr 17, 2016 11:20 pm
- Forum: Share Your Work
- Topic: yawning. practicing
- Replies: 3
- Views: 976
Re: yawning. practicing
Pretty good.
Very fluid movement, and I like the head turn with the mouth movement, the hand over the mouth, all good.
Perhaps his right arm could use more follow through on the stretch, hold the pose longer and then drop the arm back to his side quickly.
Very fluid movement, and I like the head turn with the mouth movement, the hand over the mouth, all good.
Perhaps his right arm could use more follow through on the stretch, hold the pose longer and then drop the arm back to his side quickly.
- Wed Mar 02, 2016 8:25 pm
- Forum: Share Your Work
- Topic: Healthy diet
- Replies: 6
- Views: 1106
Re: Healthy diet
I love your stuff. I had to go back through the forum posts and look at all of them. Very funny and engaging. I love how you do so much in such a short time frame. And that Sushi commercial rocks.
- Thu Dec 10, 2015 6:25 pm
- Forum: Share Your Work
- Topic: Thorn front view walk with smart bones
- Replies: 3
- Views: 1608
Re: Thorn front view walk with smart bones
This is good timing for me, as I am currently stymied in creation of a front walk cycle. Unfortunately I don't have the latest version of ASP, so my smartbones don't cover layer and shape reordering. But that's not where I'm stuck. I'm having a hard time getting the rear foot to look right when it's...
- Fri Nov 20, 2015 8:08 pm
- Forum: How Do I...?
- Topic: Bones following paths
- Replies: 1
- Views: 402
Re: Bones following paths
Perhaps try breaking the train down into separate layers, one for each car. Then have each car follow the path. and then bring up the layer window for each car, and turn on "rotate to follow path". I can't find it right now, but somewhere online there is a tutorial for ASP showing a chines...
- Sat Nov 14, 2015 11:45 pm
- Forum: How Do I...?
- Topic: Binding Objects with other Moving Objects
- Replies: 5
- Views: 715
Re: Binding Objects with other Moving Objects
But maybe there are better ways. Maybe to say to an object "Always look down" or "Always look (and maybe "lock" too) on this point on that object".
This sounds like "Target Bones", which showed up in version 10.
- Thu Nov 12, 2015 11:23 pm
- Forum: General Moho Discussion
- Topic: No "Scale Layer" tool? What to do?
- Replies: 2
- Views: 689
Re: No "Scale Layer" tool? What to do?
In version 9.5, scale layer, rotate layer and translate layer are all handled by the same tool. Which one you are using depends on where your cursor is in relation to the layer. Select your translate layer tool and watch how it changes when you move it around the red layer box. You can learn more by...
- Wed Nov 11, 2015 8:42 pm
- Forum: Share Your Work
- Topic: Home Caregiving Course Character Animation
- Replies: 7
- Views: 1265
Re: Home Caregiving Course Character Animation
This is well done. About the only animation note I have is that the female character in the beginning needs a little up and down motion (and squash&stretch) added to her run cycle. Otherwise it looks nice.
- Sun Nov 08, 2015 7:40 pm
- Forum: General Moho Discussion
- Topic: Missing and Mislabeled Webinars on SmithMicro Webinar Page
- Replies: 3
- Views: 523
Re: Missing and Mislabeled Webinars on SmithMicro Webinar Pa
You're welcome, and thank you for the quick action.
- Wed Nov 04, 2015 9:55 pm
- Forum: General Moho Discussion
- Topic: Missing and Mislabeled Webinars on SmithMicro Webinar Page
- Replies: 3
- Views: 523
Missing and Mislabeled Webinars on SmithMicro Webinar Page
Not sure if this is the place to address it, but I couldn't seem to contact anyone from the webinar page itself, so here goes. A webinar on this page is labeled as "Special Techniques and Tips to Speed Up Your Workflow", by Victor Paredes, http://my.smithmicro.com/animewebinars/special-tec...
- Thu Oct 08, 2015 10:19 pm
- Forum: Share Your Work
- Topic: Neko and the Gecko Completed! :-)
- Replies: 12
- Views: 2340
Re: Neko and the Gecko Completed! :-)
I like it. The pacing is surprisingly quick for an 11 minute video. There's some great stuff here!
The whole thing was done in Anime Studio Debut 6?
Wow, I've got to get back to work now.
The whole thing was done in Anime Studio Debut 6?
Wow, I've got to get back to work now.
- Sat Oct 03, 2015 12:59 am
- Forum: Share Your Work
- Topic: Travelling through a wormhole
- Replies: 4
- Views: 944
Re: Travelling through a wormhole
That's great.
You should post that (or a link to it) in this thread, I'm sure they'd get a kick out of it:
Animating a Wormhole? ~ viewtopic.php?f=13&t=27724
You should post that (or a link to it) in this thread, I'm sure they'd get a kick out of it:
Animating a Wormhole? ~ viewtopic.php?f=13&t=27724
- Sun Sep 20, 2015 9:16 pm
- Forum: Share Your Work
- Topic: AS + AE_compositing anime - "Adorrible"
- Replies: 3
- Views: 1470
Re: Adorrible ep1 "Tough day"
Pretty good. I like the idea of horrible/adorables, maybe this one could use a bit more adorable. Actually, that's not quite it. The character looks flat. Which is ok, except you have him turning, instead of say, rocking side-to-side. The shadow underneath looks fine. Perhaps you could add some shad...
- Fri Sep 18, 2015 10:13 pm
- Forum: How Do I...?
- Topic: Gaaaahhhh!!! (Translation:Need Help With Follow Path)-Solved
- Replies: 2
- Views: 957
Re: Gaaaahhhh!!! (Translation: Need Help With Follow Path)
OK, solved it. I had to open a new file, and import only the layers for the path and the object, to see the problem. The tutorials say that you can create the object anywhere, just move layer's origin point to directly underneath the object after you create it, right? My software would not remember ...