Only if I can. I'm counting on a hardware upgrade at some point..
Search found 55 matches
- Sun Apr 13, 2014 11:38 pm
- Forum: How Do I...?
- Topic: Animated line?
- Replies: 4
- Views: 714
- Sun Apr 13, 2014 6:12 pm
- Forum: How Do I...?
- Topic: Animated line?
- Replies: 4
- Views: 714
Re: Animated line?
Thanks Slowtiger! I wish I could borrow your brain for all of my Anime Studio questions..
- Tue Apr 08, 2014 6:43 pm
- Forum: How Do I...?
- Topic: Animated line?
- Replies: 4
- Views: 714
Animated line?
Can Anime Studio do anything of this type with it's textured line?
I'd like to vary the appearance of the textured outlines in my animation. Possible in Anime Studio?
Thanks in advance for any advice.
Best,
C
I'd like to vary the appearance of the textured outlines in my animation. Possible in Anime Studio?
Thanks in advance for any advice.
Best,
C
- Tue Oct 08, 2013 1:43 am
- Forum: How Do I...?
- Topic: Lip Sync via Smart bones..
- Replies: 8
- Views: 1359
Re: Lip Sync via Smart bones..
Hrm.. I.. I think so. I need to spend much more time with AS.. especially since I flipped for this fantastic new upgrade.
Thanks again for the detailed reply. I'll let you know how it goes.
!
Thanks again for the detailed reply. I'll let you know how it goes.
!
- Mon Oct 07, 2013 6:29 pm
- Forum: How Do I...?
- Topic: Lip Sync via Smart bones..
- Replies: 8
- Views: 1359
Re: Lip Sync via Smart bones..
@heyvern, could you post your test file?
The interpolation thing is kind of a bummer for controling a switch layer with a control bone. Although, I didn't fully understand your explanation. Sounds like you have a workaround?
Thanks!
The interpolation thing is kind of a bummer for controling a switch layer with a control bone. Although, I didn't fully understand your explanation. Sounds like you have a workaround?
Thanks!
- Mon Sep 16, 2013 12:21 am
- Forum: How Do I...?
- Topic: Lip Sync via Smart bones..
- Replies: 8
- Views: 1359
Lip Sync via Smart bones..
Hey all. Just upgraded to 9.5, and what a fantastic release it is. Thanks to the developers at Smith Micro. I have a few questions about AS that have always eluded me, maybe one of you can help. With the new smart bones system, I believe that it's possible to control the switch layers, yes? Are ther...
- Wed Dec 21, 2011 9:28 am
- Forum: Other Software
- Topic: TVPaint
- Replies: 88
- Views: 58295
Hey all! Sorry I have been away from this forum for some time. Yes, that is my character on the splash screen, along with several other TVP beta members. (Think I have a hand drawn walkcycle I did with him around here somewhere.) I will say this: I have been using TVP since it was on the Amiga origi...
- Sat Oct 22, 2011 12:24 am
- Forum: Other Software
- Topic: TVPaint
- Replies: 88
- Views: 58295
TVPaint
I use TVPaint, and I am one of the development beta testers / contributors. If you have any questions about the software, feel free to ask.
- Mon Jul 04, 2011 6:30 am
- Forum: How Do I...?
- Topic: Can AS8 do this? (Parenting bones on separate layers)
- Replies: 9
- Views: 1307
Hello slowtiger and funksmaname.. thanks for that bit of advise. Just back from a small vacation of sorts. I shall try that script that was mentioned. Thanks for the comments on that little stick figure character.. just a test throw away character I made in TVPaint. It can be tough making all these ...
- Wed Jun 29, 2011 6:57 pm
- Forum: How Do I...?
- Topic: Can AS8 do this? (Parenting bones on separate layers)
- Replies: 9
- Views: 1307
Ah sorry..! Thanks guys! To clarify: I know that bones can be placed directly on image layers (imported png) and the png can be bent this way.. However, if this is done using the typical rigging fashion, bone layer by itself, with underlying parts grouped underneath that main controlling bone layer,...
- Wed Jun 29, 2011 2:20 am
- Forum: How Do I...?
- Topic: Can AS8 do this? (Parenting bones on separate layers)
- Replies: 9
- Views: 1307
Can AS8 do this? (Parenting bones on separate layers)
If I have a character comprised of several cycling image layers. (dynamic hold)
If one can put bones on each image layer, can you then parent these bones to each other, on the separate layers?
If one can put bones on each image layer, can you then parent these bones to each other, on the separate layers?
- Mon Nov 22, 2010 11:52 pm
- Forum: How Do I...?
- Topic: Bending cycled imagery
- Replies: 3
- Views: 638
Bending cycled imagery
Is it at all possible to have an image sequence cycle, in an endless loop and have the cycle be affected by bones / bending?
- Wed Dec 23, 2009 6:41 pm
- Forum: General Moho Discussion
- Topic: Smith Micro is TELEMARKETING SPAMMING ME to my CEL PHONE!
- Replies: 3
- Views: 1061
Smith Micro is TELEMARKETING SPAMMING ME to my CEL PHONE!
Smith Micro has called me no less than THREE TIMES last week, with unwanted TELEMARKETING! These calls are not wanted, and I don't remember giving permission for Smith Micro to use my personal information I entered when buying Anime Studio, for future sales purposes / telemarketing! *ESPECIALLY DUR...
- Sat Aug 01, 2009 9:11 pm
- Forum: How Do I...?
- Topic: Walking rig - lock feet?
- Replies: 3
- Views: 1003
- Sat Aug 01, 2009 5:16 am
- Forum: How Do I...?
- Topic: Walking rig - lock feet?
- Replies: 3
- Views: 1003