Search found 8143 matches

by synthsin75
Thu Jun 20, 2013 2:10 am
Forum: Scripting
Topic: Frame-by-frame on a single layer for 9?
Replies: 5
Views: 3048

Re: Frame-by-frame on a single layer for 9?

A new version is coming, but it will not be available here (or on http://www.animestudioscripts.com/). See my signature and the requirements here: http://www.kelleytown.com/forum/animato ... IC_ID=2058
by synthsin75
Sun Jun 09, 2013 7:26 pm
Forum: How Do I...?
Topic: is there away to adjust bone layer order?
Replies: 8
Views: 1644

Re: is there away to adjust bone layer order?

The higher bone strength region will generally appear in front. This is why the hand is in front of the head but behind the torso (torso has higher strength). Bone strengths cannot be animated, so there is no way to change this along the timeline.
by synthsin75
Sat Jun 08, 2013 6:13 pm
Forum: General Moho Discussion
Topic: masks disappear in view, but show in preview, what happen?
Replies: 4
Views: 1096

Re: masks disappear in view, but show in preview, what happe

Only very simple masking shows correctly in the workspace. This has always been a limitation of AS.
by synthsin75
Sat Jun 08, 2013 4:12 am
Forum: Bug Discussions
Topic: Gradient Malfunction
Replies: 7
Views: 2362

Re: Gradient Malfunction

Gradients, like image textures, are influenced by bone strength, not vector motion. Independent of bone influence, you must use the effect handle with the select shape tool. I'm aware of this, but my problem had nothing to do with gradient animation; my problem involved the gradient being mysteriou...
by synthsin75
Sat Jun 08, 2013 12:23 am
Forum: Bug Discussions
Topic: Gradient Malfunction
Replies: 7
Views: 2362

Re: Gradient Malfunction

Gradients, like image textures, are influenced by bone strength, not vector motion. Independent of bone influence, you must use the effect handle with the select shape tool.
by synthsin75
Thu Jun 06, 2013 4:02 am
Forum: General Moho Discussion
Topic: Flame exemple
Replies: 37
Views: 10828

Re: Flame exemple

Image
by synthsin75
Wed Jun 05, 2013 3:59 am
Forum: How Do I...?
Topic: Working In 3D
Replies: 10
Views: 1505

Re: Working In 3D

Those are just camera zoom and pan settings.
by synthsin75
Wed Jun 05, 2013 3:39 am
Forum: General Moho Discussion
Topic: Flame exemple
Replies: 37
Views: 10828

Re: Flame exemple

good looking moving flame synthsin75 . Did you put your latest shapes managing script on sell on your forum? i read that it will be available for people who post 50 time on it but clearly i'm clear far from it. Is there an other way to get it? Not yet. One of the problems I have with this script in...
by synthsin75
Wed Jun 05, 2013 3:27 am
Forum: How Do I...?
Topic: Working In 3D
Replies: 10
Views: 1505

Re: Working In 3D

From http://www.kelleytown.com/forum/animators/topic.asp?TOPIC_ID=1990 : I also tend to use camera defaults of zoom about 25, y about 1.5 and z about 20; with the primary object of focus at z=0 with its base at y=0 as this is closer to "human eye" than the extreme fisheye that AS gives you...
by synthsin75
Sun Jun 02, 2013 6:23 pm
Forum: General Moho Discussion
Topic: Flame exemple
Replies: 37
Views: 10828

Re: Flame exemple

All the particles must be set "free floating" and just bind the group containing all the particle layers to a bone.
by synthsin75
Sat Jun 01, 2013 9:22 pm
Forum: General Moho Discussion
Topic: Flame exemple
Replies: 37
Views: 10828

Re: Flame exemple

Image
Image
Image
by synthsin75
Thu May 16, 2013 12:47 am
Forum: Bug Discussions
Topic: Image layer transparency bug
Replies: 1
Views: 1363

Re: Image layer transparency bug

This is expected, as AS tries to limit intensive effects in order to maintain as close to real-time playback as possible. When playing the timeline, it is more important to be able to judge animation timing than effects.
by synthsin75
Sun May 12, 2013 5:11 pm
Forum: Miscellaneous Chit-Chat
Topic: How to make a unintelligible speech?
Replies: 16
Views: 9653

Re: How to make a unintelligible speech?

Try talking into a styrofoam cup to muffle the words while leaving the emotional tone. Might need some further processing or muffling to make it completely unintelligible.
by synthsin75
Sat May 04, 2013 6:35 pm
Forum: Tips & Techniques
Topic: Create 'multiples' using smart bones
Replies: 9
Views: 3930

Re: Create 'multiples' using smart bones

You can always animate the bone dynamics on/off to choose when it is applied.
by synthsin75
Sun Apr 28, 2013 5:39 pm
Forum: Bug Discussions
Topic: Anime Studio Debut 9 is "Not Responding" a lot
Replies: 6
Views: 2410

Re: Anime Studio Debut 9 is "Not Responding" a lot

First, try installing updates if you haven't. These include bug fixes.