Search found 288 matches
- Sun Jun 19, 2011 2:01 pm
- Forum: Scripting
- Topic: HeyVern's scripts and tools - (focus on bones)
- Replies: 153
- Views: 174374
- Thu Jun 02, 2011 4:36 pm
- Forum: General Moho Discussion
- Topic: Anime Studio 8 Already?
- Replies: 156
- Views: 35129
- Sun Apr 03, 2011 12:41 am
- Forum: General Moho Discussion
- Topic: Goodbye
- Replies: 10
- Views: 1782
- Mon Mar 07, 2011 5:27 pm
- Forum: General Moho Discussion
- Topic: Layer order problem
- Replies: 2
- Views: 846
Just check: are all 4 bone layers inside one group/bone layer? Layer order only works in those, not on the root level of layers. The bone layers exist independently, not in a group. I'm talking about the layer order of the vector layers inside the bone layer groups. The first three bone groups work...
- Mon Mar 07, 2011 6:08 am
- Forum: General Moho Discussion
- Topic: Layer order problem
- Replies: 2
- Views: 846
Layer order problem
Hi everyone, Just wondering if anyone else has experienced the following problem: I've got a ASPro project, it's 971 frames long, with 4 bone layers which become visible in sequence. On all the bone layers the layer order button is activated, and on all layers at an earlier stage of development I ha...
- Fri Oct 15, 2010 5:02 am
- Forum: How Do I...?
- Topic: noisy outlines
- Replies: 1
- Views: 482
noisy outlines
Hello everyone.
Does anyone know if there's a script or perhaps even some overlooked feature that allows you to bake a noisy outline's vectors for output to .swf?
Thanks
S
Does anyone know if there's a script or perhaps even some overlooked feature that allows you to bake a noisy outline's vectors for output to .swf?
Thanks
S
- Thu Oct 14, 2010 4:59 pm
- Forum: Scripting
- Topic: HeyVern's scripts and tools - (focus on bones)
- Replies: 153
- Views: 174374
- Mon Apr 12, 2010 8:28 pm
- Forum: General Moho Discussion
- Topic: Decent tutorial face and body rigging/setup
- Replies: 8
- Views: 4021
you can try this:
viewtopic.php?t=8301&highlight=head+turns
things have been updated quite a bit since this was first posted but the ideas themselves still work.
viewtopic.php?t=8301&highlight=head+turns
things have been updated quite a bit since this was first posted but the ideas themselves still work.
- Sun Mar 07, 2010 6:58 am
- Forum: Tips & Techniques
- Topic: Stay Foot Stay!... Good foot! Who's a good foot?
- Replies: 1
- Views: 1464
- Wed Mar 03, 2010 5:39 am
- Forum: Share Your Work
- Topic: Vectored fully dynamic character 360 turn around
- Replies: 19
- Views: 4593
- Fri Feb 12, 2010 5:19 am
- Forum: General Moho Discussion
- Topic: Animator's block
- Replies: 12
- Views: 2408
I stopped writing on a project (to work on a paid job) then discovered my original train of thought had gone when I returned to it ... all I could see was a huge problem. Never finished the project as it means a big mountain to climb to get back to where I was. Crazy considering the time already in...
- Wed Feb 10, 2010 5:57 am
- Forum: General Moho Discussion
- Topic: Animator's block
- Replies: 12
- Views: 2408
Animator's block
Anyone ever had it? I've been struggling with it for about 3 months now. I've been working on the climax scene of a 30-second animation that I've been animating. I want it done well, but I just don't seem to want to do it. I find everything and anything else to do instead. Anyone know how to break t...
- Sun Feb 07, 2010 5:55 pm
- Forum: Animation
- Topic: Heavenly Sword
- Replies: 17
- Views: 3608
- Sat Feb 06, 2010 12:52 am
- Forum: Animation
- Topic: Heavenly Sword
- Replies: 17
- Views: 3608
Heavenly Sword
Some cool animation. Looks like it could be done with AS Pro:
http://www.youtube.com/watch?v=cTWGg_eAJrM
http://www.youtube.com/watch?v=cTWGg_eAJrM
- Thu Jan 14, 2010 4:27 pm
- Forum: General Moho Discussion
- Topic: New to AS(F), Initial Thoughts from an Illustrator user.
- Replies: 11
- Views: 1597