Search found 25 matches

by kitzeldikatz
Sun Jan 11, 2015 3:25 pm
Forum: How Do I...?
Topic: Camera panning looks jerky
Replies: 10
Views: 3198

Re: Camera panning looks jerky

I'm shopping around for a new monitor and read that some monitors can't handle other framerates than 60fps (or integer fractions thereof) without stuttering. So this might also be something to consider. When playing back on yt I saw that the frame rate isn't constant and sometimes frames are being d...
by kitzeldikatz
Sun Jan 11, 2015 2:56 pm
Forum: Share Your Work
Topic: Learn how to make animations from Big Chicken Animation!
Replies: 7
Views: 1167

Re: Learn how to make animations from Big Chicken Animation!

Sorry, but I'm not your target audience. But since you asked here are my thoughts: These videos are over 3.5h in total. And here is the problem: I do have a day job. So what's the reason that I should definitely watch them? I don't want to watch someone using a program. Where are the parts where I w...
by kitzeldikatz
Sun Jan 11, 2015 2:06 pm
Forum: How Do I...?
Topic: problem with masking
Replies: 8
Views: 954

Re: problem with masking

I wonder if you need masking in the fist place:

Code: Select all

Lightsource Group
+ Lamp
+ Light
+ Shadow with a hole
Rest of the scene
To generate the shadow with a hole:
Make sure autofill is off
Draw a rectangle and a circle inside the rectangle
Select everything with Ctrl+A
Create Shape
by kitzeldikatz
Mon Jan 05, 2015 2:16 pm
Forum: How Do I...?
Topic: Have more than one skeleton control the vector image?
Replies: 6
Views: 1045

Re: Have more than one skeleton control the vector image?

OK, that will be my plan. Now, is there a way to copy the vector drawing in a pose from a smart bone dial action? You know, in the altered position, then make that the default position of the copied character? If you're only moving points in a vector layer you can copy the keyframe to frame 0. If y...
by kitzeldikatz
Mon Jan 05, 2015 1:50 pm
Forum: General Moho Discussion
Topic: Ending an Animation
Replies: 2
Views: 616

Re: Ending an Animation

Click on "File/Export Animation" to write a video file and import it into a video editor. The cycling will not be part of the video.
by kitzeldikatz
Mon Jan 05, 2015 1:47 pm
Forum: General Moho Discussion
Topic: Realistic Character motion
Replies: 4
Views: 4165

Re: Realistic Character motion

My first animations were characters with realistic proportions and smooth movements. Welcome to Uncanny Valley. The more realism you add the more realism everything else requires or it will look odd. Many animations done with AS look too fluid for my taste. The movement of the arms often looks like ...
by kitzeldikatz
Mon Jan 05, 2015 12:04 pm
Forum: Other Software
Topic: Uploading very large Files - Help
Replies: 16
Views: 15324

Re: Uploading very large Files - Help

Too late to the show, but using zip would be the simplest way to reduce the file size of an uncompressed AVI.
by kitzeldikatz
Mon Jan 05, 2015 11:59 am
Forum: How Do I...?
Topic: How do I move the roation point of a selected group
Replies: 1
Views: 438

Re: How do I move the roation point of a selected group

You need to install Fazek's tools. The original tools won't do that.
by kitzeldikatz
Thu Sep 11, 2014 11:02 pm
Forum: Bug Discussions
Topic: File Saving Bug On MAC
Replies: 7
Views: 5802

Re: File Saving Bug On MAC

Are you sure that it's 2 MB and not 2 GB?
I have .amne files bigger than 2MB on Windows 7; why shouldn't this work on Mac?
by kitzeldikatz
Thu Sep 11, 2014 11:00 pm
Forum: General Moho Discussion
Topic: Anime Studio Pro 9 crash
Replies: 3
Views: 931

Re: Anime Studio Pro 9 crash

You might have a file size problem. Standard AVI only supports up to 2 GB file size. Use shorter export videos (file -> export animation: Start Frame, End Frame) and put them together in a video editor or use a lossless codec like Lagarith. Lagarith also supports openDML which is AVI that supports f...