Search found 2625 matches

by hayasidist
Sun Mar 06, 2016 7:22 pm
Forum: Scripting
Topic: Two scripts for you: "Maintain pose" and "Toggle visibility"
Replies: 24
Views: 8059

Re: Two scripts for you: "Maintain pose" and "Toggle visibil

Hi and welcome to world of scripting!! one question: why ignore shy bones in "maintain pose"? If anything I'd have though they're the ones that really need this sort of "automagic" keying especially if they're hidden?? and -- hope you don't mind a couple of observations: you've u...
by hayasidist
Sat Mar 05, 2016 10:31 pm
Forum: Miscellaneous Chit-Chat
Topic: ASP is Worst Animation Software Ever
Replies: 22
Views: 17574

Re: ASP is Worst Animation Software Ever

to help you with submitting bug reports: you can get your serial number from:

Help / About Anime Studio

then look at the bottom of the splash screen to the right of "Version xx Build nnnnn ..."
by hayasidist
Sat Mar 05, 2016 11:26 am
Forum: General Moho Discussion
Topic: Using a older Wacom causing crash in Windows 10
Replies: 3
Views: 857

Re: Using a older Wacom causing crash in Windows 10

is this what you're getting? viewtopic.php?f=5&t=28875&p=162928 If so, you might like to consider sending crash info to SM.
by hayasidist
Wed Mar 02, 2016 11:08 pm
Forum: How Do I...?
Topic: Curved paths, or, curving an existent path.
Replies: 3
Views: 547

Re: Curved paths, or, curving an existent path.

you're welcome!
by hayasidist
Tue Mar 01, 2016 12:23 pm
Forum: How Do I...?
Topic: Curved paths, or, curving an existent path.
Replies: 3
Views: 547

Re: Curved paths, or, curving an existent path.

Which AS version are you using? And are you using smooth interpolation?
by hayasidist
Mon Feb 29, 2016 3:01 pm
Forum: General Moho Discussion
Topic: Anime Studio New Document File Format Info
Replies: 4
Views: 2069

Re: Anime Studio New Document File Format Info

great stuff! thanks.

As a BTW -- are there any plans to update the browser-based scripting docs from moho5 - IOW provide more readable info than just the .pkg files in "extra files"?? Please!!!! :) pretty please :D
by hayasidist
Fri Feb 26, 2016 5:14 pm
Forum: How Do I...?
Topic: Morphs across different layers
Replies: 4
Views: 469

Re: Morphs across different layers

if you put a regular action in the top-level group / bone layer I'm pretty sure you can manipulate all the lower layers - will that work for you?
by hayasidist
Fri Feb 26, 2016 11:46 am
Forum: How Do I...?
Topic: Turn off bone snapping in AS11?
Replies: 1
Views: 458

Re: Turn off bone snapping in AS11?

when adding bones: control + click / drag disables snapping

when moving bones: click to select translate then control + drag disables snapping
by hayasidist
Wed Feb 24, 2016 11:10 am
Forum: Tips & Techniques
Topic: How to make water waves in Anime Studio.
Replies: 13
Views: 4936

Re: How to make water waves in Anime Studio.

helpful stuff! what would be even more helpful is a summary of key points either as a closing slide in the video or in the post - e.g. the wave is a soft edged shape with 80% alpha. wave motion is animated in a cycle. The wave layer translates horizontally in a cycle. it's set to blend mode add The ...
by hayasidist
Mon Feb 22, 2016 10:10 am
Forum: How Do I...?
Topic: Smartbones only allowing 2 actions per bone??!?!?!
Replies: 10
Views: 1170

Re: Smartbones only allowing 2 actions per bone??!?!?!

ASP9 manual talks about smart bones on pages 77 to 89
by hayasidist
Sun Feb 21, 2016 11:49 pm
Forum: How Do I...?
Topic: Smartbones only allowing 2 actions per bone??!?!?!
Replies: 10
Views: 1170

Re: Smartbones only allowing 2 actions per bone??!?!?!

1: see ASP11.2 manual pages 105 to 117.
2: see viewtopic.php?f=13&t=28802

that should get you started. try a few things... then if/when you get stuck just ask!
by hayasidist
Sun Feb 21, 2016 11:39 pm
Forum: How Do I...?
Topic: Head Turn and Body Turn
Replies: 8
Views: 1669

Re: Head Turn and Body Turn

IMO. the basic principle of any "turn" is to "unwrap" the shape on frame 0; then on frame 1 shove the parts you don't want behind other bits or drop their visual width to zero - and then, when you want the turn, shove the points around / use animated shape order as necessary to d...
by hayasidist
Sun Feb 21, 2016 6:55 pm
Forum: How Do I...?
Topic: Smartbones only allowing 2 actions per bone??!?!?!
Replies: 10
Views: 1170

Re: Smartbones only allowing 2 actions per bone??!?!?!

still 2... and, as dkwroot said, those 2 smartbone actions are intended to be one each for positive (>0) angles of rotation and negative (<0) angles of rotation. Or you can have just one action for the whole range of rotations including >360 but within an action you can control many things - includi...