Search found 2625 matches
- Thu Jan 28, 2016 11:54 pm
- Forum: How Do I...?
- Topic: How do I link bones from different bone layer?
- Replies: 14
- Views: 4255
Re: How do I link bones from different bone layer?
er .. did you mean you want the bike between character legs? -- you could drop the bike bone layer into the person group at the right point and then add a smartbone to the person group?
- Wed Jan 27, 2016 4:21 pm
- Forum: How Do I...?
- Topic: How do I link bones from different bone layer?
- Replies: 14
- Views: 4255
Re: How do I link bones from different bone layer?
one way to do this (I'm sure there are others!)
put your rigged bike and person layers in a third "control" bone layer and in that control layer have a smart bone that moves both the foot bone and the pedal bone in sync.
put your rigged bike and person layers in a third "control" bone layer and in that control layer have a smart bone that moves both the foot bone and the pedal bone in sync.
- Tue Jan 26, 2016 6:56 pm
- Forum: How Do I...?
- Topic: Practical way to draw guide lines
- Replies: 4
- Views: 13514
Re: Practical way to draw guide lines
yeah -- turn off GPU to lose the "blurry" look.
or use the built-in grid? View / Grid Settings ... then select "square" with a spacing to suit your needs?
or use the built-in grid? View / Grid Settings ... then select "square" with a spacing to suit your needs?
- Mon Jan 25, 2016 11:11 pm
- Forum: Miscellaneous Chit-Chat
- Topic: My avatar isn't tiny enough!
- Replies: 2
- Views: 2131
Re: My avatar isn't tiny enough!
host it! (in the user control panel - link to offsite). keep it at 80*80 px, but the size limit is not applied for offsite. I keep my avatar on photobucket, but any _image_ hosting site is good.
- Sat Jan 23, 2016 12:54 am
- Forum: How Do I...?
- Topic: Bake Parent Child Animation
- Replies: 4
- Views: 644
Re: Bake Parent Child Animation
Yes. For my 1st Question: Suppose, I animate Hand(Holding Drinking Glass) using Bone Layer. As it described, Glass have not own keyframes. It just linked with Hand. But I want to apply its own Keyframes to Glass. If this isn't possible, can you tell me how to Add Feature Request. I am new here. try...
- Fri Jan 22, 2016 2:37 pm
- Forum: How Do I...?
- Topic: Bake Parent Child Animation
- Replies: 4
- Views: 644
Re: Bake Parent Child Animation
select the points / bone you want to move; press "play" in the status bar above the timeline; move the selected object...HardikLakhalani wrote: Can I record (create keyframes) object's movement/drag using mouse?
(see also viewtopic.php?f=3&t=28011)
- Wed Jan 20, 2016 11:35 pm
- Forum: General Moho Discussion
- Topic: Toon?
- Replies: 7
- Views: 1723
Re: Toon?
or if that isn't what you wanted ...
http://www.merriam-webster.com/dictionary/toon wrote:
toon: a southeast Asian and Australian tree (Toona ciliata syn. Cedrela toona) of the mahogany family with aromatic dark red to reddish-brown wood.
- Wed Jan 20, 2016 12:04 pm
- Forum: General Moho Discussion
- Topic: Scale Multiple Layers / Hotkey for "Next Keyframe"
- Replies: 5
- Views: 1028
Re: Scale Multiple Layers / Hotkey for "Next Keyframe"
next / previous *selected* keyframe: shift } / shift { (ASP11.2 manual page 490)
next / previous key: alt right-arrow / alt left-arrow (ASP11.2 manual page 492)
next / previous key: alt right-arrow / alt left-arrow (ASP11.2 manual page 492)
- Tue Jan 19, 2016 11:14 am
- Forum: How Do I...?
- Topic: Create "Progressive" Walk Cycle Animation
- Replies: 3
- Views: 551
Re: Create "Progressive" Walk Cycle Animation
try this from Victor ...viewtopic.php?f=5&t=28528
- Mon Jan 18, 2016 6:37 pm
- Forum: Scripting
- Topic: Redraw timeline to make new keyframes visible
- Replies: 2
- Views: 1842
Re: Redraw timeline to make new keyframes visible
I think it's moho:UpdateSelectedChannels() but that may be dependant on exactly which channels you're not seeing updated http://www.aslua.com/index.php?show=method&name=UpdateSelectedChannels&id=58 there's also moho:NewKeyframe(channel) http://www.aslua.com/index.php?show=method&name=New...
- Sat Jan 16, 2016 12:42 pm
- Forum: Scripting
- Topic: Count Layer issue
- Replies: 3
- Views: 1197
Re: Count Layer issue
it's not "moho.layer" -- you need to recast the selected layer as a group
e.g.
is the glitch that switch "works" as not a group type!?
e.g.
Code: Select all
local ctLayer
local layer = moho:LayerAsGroup(moho.layer)
if layer == nil then
-- error
else
ctLayer = layer:CountLayers()
end
- Thu Jan 14, 2016 6:50 pm
- Forum: How Do I...?
- Topic: Copy keyframes to another object?
- Replies: 1
- Views: 253
Re: Copy keyframes to another object?
have the stars in different layers.
on star 1: copy keys
on star 2: edit / paste relative
==
if you want just one layer:
on star 2: select all points and cut
on the star 1 layer: paste
delete the empty star 2 layer
on star 1: copy keys
on star 2: edit / paste relative
==
if you want just one layer:
on star 2: select all points and cut
on the star 1 layer: paste
delete the empty star 2 layer
- Sun Dec 20, 2015 5:52 pm
- Forum: Share Your Work
- Topic: Merry Christmas!
- Replies: 0
- Views: 1115
Merry Christmas!
It's that time of year again...
this is where Santa goes on Christmas morning, and why there's always grass near his cabin for the reindeer to eat!
Happy Holidays to all ...
this is where Santa goes on Christmas morning, and why there's always grass near his cabin for the reindeer to eat!
Happy Holidays to all ...
- Sun Dec 20, 2015 5:37 pm
- Forum: General Moho Discussion
- Topic: Rotating with the transform points tool.
- Replies: 5
- Views: 1134
Re: Rotating with the transform points tool.
in 11.2 that "rotation" button has gone ... type a number and press 'enter'. ((but point rotation actually results in a _translation_ of each of the selected points to their new positions; so, once you've used the rotate option to move the points, the angle resets to zero with the points i...
- Fri Dec 18, 2015 3:49 am
- Forum: How Do I...?
- Topic: Adding points to imported image?
- Replies: 2
- Views: 843
Re: Adding points to imported image?
no issues here with the add point for adding points to "girl 1 / legs". and it looks as though you've succeeded in adding points, but in the timeline at frame 123? ((I'm assuming you've noticed that the "stroke" is not actually a stroke but a filled shape - so to change the "...