Search found 246 matches
- Wed Jul 26, 2017 8:06 am
- Forum: General Moho Discussion
- Topic: Classic Walk Bounce
- Replies: 22
- Views: 1982
Re: Classic Walk Bounce
Something I've found inadvertently is that there are a lot more videos and documented training on anime versions pro 8/9, sure you could go retro from Moho 12, but from my viewing, there is a certain amount of enthusiasm in the training material from the earlier versions, obviously a high peak for t...
- Mon Jul 24, 2017 3:06 pm
- Forum: General Moho Discussion
- Topic: Classic Walk Bounce
- Replies: 22
- Views: 1982
Re: Classic Walk Bounce
It ain't that old I think the release was late 2011, 5 years in technology terms that's old I know, and features I've read up on in later versions is favourite, grasping the fundamentals is what I can do with this version, whilst content is still achievable, and yes target bones would be a blessing ...
- Mon Jul 24, 2017 1:24 pm
- Forum: General Moho Discussion
- Topic: Classic Walk Bounce
- Replies: 22
- Views: 1982
Re: Classic Walk Bounce
Well been doing some RTFM(ing) and worked out how to get something resembling a classic walk bounce in Anime Pro 8. You can lock the feet at a frame, and use the manipulate bone tool on the waist bone rigged chain; that brings the rig down as in the classic walk bounce, you have to keep doing it for...
- Mon Jul 24, 2017 11:40 am
- Forum: General Moho Discussion
- Topic: Facial Rig
- Replies: 1
- Views: 308
Re: Facial Rig
I've now followed the video exactly and it works, but curious as to what makes the eye lids 'curve exactly' in the video, and not curve in my original post. Is it the peaking or the fact that I selected the two points simultaneously of the separate eyelids that allowed the curve to take place, where...
- Mon Jul 24, 2017 11:12 am
- Forum: General Moho Discussion
- Topic: Facial Rig
- Replies: 1
- Views: 308
Facial Rig
I've started back on the Webinar for second time: Creating Custom Facial Rigs in Anime Studio Pro 9. I managed the whole set up just about once before, but now on my second trial, I can't seem to get the eyelids to work as in the video, using point selection tool. I've released points, in a bone lay...
- Fri Jul 21, 2017 12:37 pm
- Forum: General Moho Discussion
- Topic: keyframe interval
- Replies: 4
- Views: 920
Re: keyframe interval
So as to sharpen my understanding of the subject I've posted a quote from Chucky - from a post on the 'Help change the future of Anime Studio discussion board'. I think its on topic, close enough, to keep the Header subject going.
- Thu Jul 20, 2017 4:32 pm
- Forum: General Moho Discussion
- Topic: keyframe interval
- Replies: 4
- Views: 920
Re: keyframe interval
I've been using preview animation for single frame view renders, will give it a look again when the next content gets off the drawing board. The demo reel delivered . I understand key framing is no small matter to get your head around, post production is favourite, interval framing within the applic...
- Thu Jul 20, 2017 11:22 am
- Forum: Share Your Work
- Topic: TinyPic
- Replies: 1
- Views: 462
TinyPic
Not that I have much content to upload, but in the struggle managing to produce acceptable .mov work of 500kb / 5 Mb file sizes for time being, just can't upload from TinyPic, yet to register with YouTube & Vimeo, again finished broadcast content a bit on the slim side , Jpegs seem to work though.
- Wed Jul 19, 2017 4:27 pm
- Forum: General Moho Discussion
- Topic: keyframe cycle kick
- Replies: 2
- Views: 293
Re: keyframe cycle kick
Thanks Slowtiger, just tried it on one of the assets and it works, will try on the remaining.
- Wed Jul 19, 2017 4:02 pm
- Forum: General Moho Discussion
- Topic: keyframe cycle kick
- Replies: 2
- Views: 293
keyframe cycle kick
I've been working on an anime trying to represent the surface sway of water, using the keyframe cycle feature, it seems to always give a kick on returning to cycle, frozen the first frame at frame one, as demonstrated by video's watched and tried absolute and relative, still seem to get a kick in th...
- Wed Jul 19, 2017 7:24 am
- Forum: General Moho Discussion
- Topic: blending modes
- Replies: 2
- Views: 491
Re: blending modes
thanks a bunch
- Wed Jul 19, 2017 7:07 am
- Forum: General Moho Discussion
- Topic: blending modes
- Replies: 2
- Views: 491
blending modes
I'm working my way round anime pro features and did come across blending modes, but can't locate the drop down window now.
- Tue Jul 18, 2017 1:58 pm
- Forum: General Moho Discussion
- Topic: keyframe interval
- Replies: 4
- Views: 920
keyframe interval
This was something I brought up in another post. I believe you just space out the key frames, or render at lower rate, but this enclosed jpeg from the Lost Marbles group forum seems to suggest another method .
- Tue Jul 18, 2017 1:29 pm
- Forum: General Moho Discussion
- Topic: Target Bones
- Replies: 0
- Views: 431
Target Bones
I've been looking at some examples of 'Target Bones' and wonder if anime pro 8 or 9 has this facility. I've attempted a few tests from viewing video's on pro 12 by using shift/control on the bone, but unable to get result, maybe a feature unavailable in older versions, but wonder if there is a work ...
- Tue Jul 18, 2017 7:06 am
- Forum: Animation
- Topic: My child's animation won a school award
- Replies: 9
- Views: 10812
Sogoi
Sogoi, わあー。。。 すごいね!) Japanese for 'great'. Great musical score too.