Hey thanks a lot! I have indeed installed the good old "import image sequence" script, and it still works perfectly!
I will probably still keep to that MO, even though the newer script does allow infinite loops and so forth.
Thanks!
Search found 155 matches
- Tue Aug 30, 2016 5:20 pm
- Forum: General Moho Discussion
- Topic: Image sequences import in Moho 12
- Replies: 10
- Views: 3321
- Mon Aug 29, 2016 10:43 am
- Forum: General Moho Discussion
- Topic: Image sequences import in Moho 12
- Replies: 10
- Views: 3321
Image sequences import in Moho 12
Hi everyone, Just started working on Moho 12, which involves great improvements (the new Bezier handles not being the least), thanks! I was wondering, though, if there was a way to view/edit imported image sequences (File > Import > Import image sequence) as separate, editable keyframes in the timel...
- Sat Jun 11, 2016 1:07 am
- Forum: Share Your Work
- Topic: Prove It
- Replies: 16
- Views: 5406
Re: Prove It
UPDATE : 'Prove it' aired on AdultSwim's Toonami PreFlight (34'00")! Woohoo!!
- Wed Jun 08, 2016 5:30 pm
- Forum: Share Your Work
- Topic: Prove It
- Replies: 16
- Views: 5406
Re: Prove It
Thanks!!
- Sat Jun 04, 2016 4:39 pm
- Forum: Share Your Work
- Topic: Prove It
- Replies: 16
- Views: 5406
Re: Prove It
Oh yeah, and as for how the time required to complete this music video, I would say 2 to 3 monthes (a record compared to my former 1 month-per-minute pace for B&W 12fps animation), yet with 12-hour minimum workdays to keep to the agreed deadline... A great time for sure, but the last fortnight o...
- Sat Jun 04, 2016 4:24 pm
- Forum: Share Your Work
- Topic: Prove It
- Replies: 16
- Views: 5406
Re: Prove It
Oh wow thanks a lot Slowtiger!!! :D :oops: You have seen it just right : most 24fps frame-by-frame sequences were made with H12 indeed, and imported as specific layers into ASP. Not all of them, however : several were drawn on paper/lightbox too, such as the ones with the captain/boat for instance, ...
- Fri Jun 03, 2016 2:50 pm
- Forum: Share Your Work
- Topic: Prove It
- Replies: 16
- Views: 5406
Prove It
Hi everyone, I have had the pleasure to direct Kool A.D. ’s "Prove It" official music video, made with both ASP11 and Harmony12 : E2JMMy5p_FQ Watch it premiered on Pitchfork , and relayed by The Fader , etc. http://peep.s.free.fr/lostmarble/051516dinner_look640.png PS - I will never thank ...
- Mon Feb 29, 2016 1:52 am
- Forum: How Do I...?
- Topic: Importing layer comps into Final Cut Pro 7
- Replies: 5
- Views: 417
Re: Importing layer comps into Final Cut Pro 7
!! Duly noted.
Thanks a lot once again, I must not be the only one to learn something here.
Thanks a lot once again, I must not be the only one to learn something here.
- Sun Feb 28, 2016 6:00 pm
- Forum: How Do I...?
- Topic: Importing layer comps into Final Cut Pro 7
- Replies: 5
- Views: 417
Re: Importing layer comps into Final Cut Pro 7
Woohoo, it works with ProRes-4444-AAC!!
Thanks Slowtiger!
Thanks Slowtiger!
- Sun Feb 28, 2016 5:35 pm
- Forum: How Do I...?
- Topic: Importing layer comps into Final Cut Pro 7
- Replies: 5
- Views: 417
Re: Importing layer comps into Final Cut Pro 7
Hummmm... Quicktime H264-AAC. Does it depend on the export codec ?
- Sun Feb 28, 2016 4:19 pm
- Forum: How Do I...?
- Topic: Importing layer comps into Final Cut Pro 7
- Replies: 5
- Views: 417
Importing layer comps into Final Cut Pro 7
Hi everyone, Any clue as to implement ASP11 layer comps in such an editing app as FinalCutPro 7 (not FCPX, not After Effects) please ? For some reason, FCP7 does not appear to take layer comps' alpha channels into account any more, and displays them as regular, opaque sequences with light grey backg...
- Sun Jan 17, 2016 1:19 am
- Forum: Share Your Work
- Topic: Daily routine
- Replies: 39
- Views: 13954
- Tue Jan 05, 2016 4:27 pm
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 1981666
Re: Help Shape the Future of Anime Studio
Both bone constraints/select bone button's former locations seemed more logical (and convenient) to me, even though the bone constraints' one indeed took some place. Probably just a matter of habits anyway, nothing overly dramatic. :) As for an rendering time estimation, I am well aware it must diff...
- Tue Jan 05, 2016 1:37 pm
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 1981666
Re: Help Shape the Future of Anime Studio
Hey thanks for ASP 11.2! Excellent update, 2-3 little remarks/questions/suggestions though : - why switch the bone constraints and select bone buttons ? - how do you apply homothetic transformations now (previously shift+transform), for both "transform layer" and "transform points&quo...
- Tue Jan 05, 2016 1:29 pm
- Forum: Share Your Work
- Topic: Daily routine
- Replies: 39
- Views: 13954
Re: Daily routine
Sketch bones + additive cycles + animated gif export : nice move, Anime Studio!