Search found 127 matches

by Nucleus
Mon Dec 03, 2007 10:54 am
Forum: General Moho Discussion
Topic: QuickTime Export and AE CS3?
Replies: 26
Views: 10328

I too have this problem. I'm more than certain its the Quicktime update that screws with AS renderer since I was able to export just fine before. I'm sure downgrading QT will fix this.
by Nucleus
Sun Dec 02, 2007 7:54 pm
Forum: Share Your Work
Topic: My first character - WIP
Replies: 13
Views: 2931

great work! definitely feeling it. look forward to its animation.
by Nucleus
Sun Dec 02, 2007 5:53 am
Forum: Share Your Work
Topic: My first character - WIP
Replies: 13
Views: 2931

Awesome. more grim reapers.
by Nucleus
Thu Nov 29, 2007 11:16 pm
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4217

getting back to the base topic, there are a multitude of ways to beef up your character, involving gradients, shading, halos ect... individually or in combination. made using a gradient/halo/soft edge "light/shadow shape" combo. http://fc02.deviantart.com/fs23/f/2007/320/8/b/8bb4f8fd987e1a...
by Nucleus
Thu Nov 29, 2007 8:29 pm
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4217

setting to step is all well and good, but drawing in single frames doesnt replace the last frame - all drawings still exist, which means you'd have to put every unique frame on its own layer as far as i can tell... which is possible - but counter productive to say flash, where a more traditional 'd...
by Nucleus
Wed Nov 28, 2007 9:37 pm
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4217

Indeed. I was actually surprised to read that AS would be counter productive. It would indeed breeze through many of those "30 day" animations. if you want frame by frame, all you have to do is keyframe to "step". there is so much more, but way off topic to discuss.
by Nucleus
Wed Nov 28, 2007 6:10 pm
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4217

the thing with toon boom is its not really made for cut out animation, its made more for traditional animation which relies a lot more on drawing skills rather than manipulating a single construction... I wouldnt make such sweeping statments like 'no independant animator should ever bother with too...
by Nucleus
Mon Nov 26, 2007 2:52 am
Forum: How Do I...?
Topic: Guys i need help, Front or Rear view Walk cycle
Replies: 14
Views: 3036

Re: Guys i need help, Front or Rear view Walk cycle

drawman wrote:I just cant seem to get it right, and i sure dont want to try Frame by frame. :?
I'm afraid bones cant help you there save for mild shoulder n hip movement. as stated, key framing is whats required. what style are you going for by the way?
by Nucleus
Mon Nov 26, 2007 2:05 am
Forum: How Do I...?
Topic: Guys i need help, Front or Rear view Walk cycle
Replies: 14
Views: 3036

by Nucleus
Mon Nov 26, 2007 1:41 am
Forum: How Do I...?
Topic: Guys i need help, Front or Rear view Walk cycle
Replies: 14
Views: 3036

Re: adding pieces

I have found it best to add pieces and delete the bones, then add bones from scratch. Creating the bones is fast and easy (not to mention fun). Trying to fix bad parenting and unbound layers just wastes too much time (and has zero fun). I have also found that the best way to learn is by example. yo...
by Nucleus
Mon Nov 26, 2007 1:25 am
Forum: How Do I...?
Topic: Guys i need help, Front or Rear view Walk cycle
Replies: 14
Views: 3036

Re: technique

toonertime wrote:I am used to creating a character and then adding
bones. How would you go about adding character
pieces to the bones that you created, working
backwards, as it were?
Very simple really. draw your pieces over it or resize the bones to match your character.
by Nucleus
Mon Nov 26, 2007 12:55 am
Forum: How Do I...?
Topic: Guys i need help, Front or Rear view Walk cycle
Replies: 14
Views: 3036

aww man, pls do u have any samples? moho files? swf's , anything. http://mysite.verizon.net/gustavoguzman/moho/bone_rig.zip Just a standard bone rig i did awhile back for my ash character. just slap a few character pieces and you have a very basic walk cycle with slight secondary motion. adjust to ...
by Nucleus
Sun Nov 25, 2007 4:39 am
Forum: Tips & Techniques
Topic: PARTICLEs
Replies: 19
Views: 6880

Added a small template. nothing wow, but should be able to start you out.
http://mysite.verizon.net/gustavoguzman/moho.html
by Nucleus
Thu Nov 22, 2007 4:50 am
Forum: Tips & Techniques
Topic: PARTICLEs
Replies: 19
Views: 6880

I agree. particles aren't the easiest things to pick up. even with the tutorials provided, they can indeed be very hard to figure out. as for "RTFM", one must remember, people pick things up differently. whats easy for one, may be hard for another. I don't wanna rock the boat, but remarks ...
by Nucleus
Wed Nov 21, 2007 8:56 pm
Forum: Share Your Work
Topic: Meagan
Replies: 5
Views: 1857

First Incarnation before development of the character. Comic book style mock-up.

Image