Search found 8139 matches
- Fri Dec 15, 2023 4:52 pm
- Forum: Bug Discussions
- Topic: Particles issue
- Replies: 5
- Views: 4945
Re: Particles issue
Try disabling multi-threaded rendering in the export window.
- Fri Dec 15, 2023 12:51 am
- Forum: General Moho Discussion
- Topic: MOHO14 user manual
- Replies: 39
- Views: 60712
- Wed Dec 13, 2023 5:55 am
- Forum: How Do I...?
- Topic: Position Control bone Inverted transforms
- Replies: 3
- Views: 1969
Re: Position Control bone Inverted transforms
If you ended up rotating one of the parent bones to the eyes 180°, that would cause the inverted controls.
- Mon Dec 11, 2023 1:13 am
- Forum: Bug Discussions
- Topic: Import Moho Object malfunction
- Replies: 2
- Views: 2231
Re: Import Moho Object malfunction
Are you trying to import from an open file when this happens?
If so, it might be in the process of auto-saving at the time.
If so, it might be in the process of auto-saving at the time.
- Sun Dec 10, 2023 9:20 pm
- Forum: Scripting
- Topic: How to get Bone Angle on a frame when bone is controled by a Smart Bone?
- Replies: 8
- Views: 4833
Re: How to get Bone Angle on a frame when bone is controled by a Smart Bone?
Yeah, the API is largely only built to accommodate what the stock tools need, in kind of an ad hoc manner, rather than being more comprehensive.
- Sun Dec 10, 2023 11:53 am
- Forum: Scripting
- Topic: How to get Bone Angle on a frame when bone is controled by a Smart Bone?
- Replies: 8
- Views: 4833
Re: How to get Bone Angle on a frame when bone is controled by a Smart Bone?
Yeah, that's what I meant by "baking" too.
What are you using to calculate all the values? The smart bone angle?
If so, you might be able to jump into the action, get the relative rotation, and then calculate the controlled bone's angle at each frame yourself. Not sure.
What are you using to calculate all the values? The smart bone angle?
If so, you might be able to jump into the action, get the relative rotation, and then calculate the controlled bone's angle at each frame yourself. Not sure.
- Sun Dec 10, 2023 3:28 am
- Forum: Scripting
- Topic: How to get Bone Angle on a frame when bone is controled by a Smart Bone?
- Replies: 8
- Views: 4833
Re: How to get Bone Angle on a frame when bone is controled by a Smart Bone?
If you're doing it not already, I seem to remember that baking keyframes from the end of the time range to the start is faster. Might be worth trying.
- Sat Dec 09, 2023 11:50 am
- Forum: General Moho Discussion
- Topic: Switch Selection concept for v13.5
- Replies: 45
- Views: 86612
Re: Switch Selection concept for v13.5
this (windows) example works (worked in Lua 5.2 - not tried in 5.4) without the intermediate file local sOut = io.popen( "dir /B " .. path .. "*.png", "r" ) local sData = sOut:read "*a" IOW the output of cmd>dir ... is delivered in the fcb:read ... call (and ...
- Sat Dec 09, 2023 11:48 am
- Forum: Bug Discussions
- Topic: Moho 14 - Issue with complicated masking on canvas. GPU disabling missing in this version?
- Replies: 19
- Views: 17431
Re: Moho 14 - Issue with complicated masking on canvas. GPU disabling missing in this version?
Since the display of masking was updated/improved, you may need to use some liquid shapes and/or references to get the render-accurate mask in the workspace.
- Sat Dec 09, 2023 11:45 am
- Forum: General Moho Discussion
- Topic: Switch Selection concept for v13.5
- Replies: 45
- Views: 86612
- Sat Dec 09, 2023 10:02 am
- Forum: Bug Discussions
- Topic: Moho 14 - Issue with complicated masking on canvas. GPU disabling missing in this version?
- Replies: 19
- Views: 17431
Re: Moho 14 - Issue with complicated masking on canvas. GPU disabling missing in this version?
Dropbox preview images don't show.
- Sat Dec 09, 2023 10:01 am
- Forum: General Moho Discussion
- Topic: Switch Selection concept for v13.5
- Replies: 45
- Views: 86612
Re: Switch Selection concept for v13.5
While it's easy enough to pass arguments from Moho Lua to external apps/scripts, it's not as easy to get data back. I think the only way is to write the data to a file, so Lua can read it. It can be done with: function capture(cmd) local f = assert(io.popen(cmd, 'r')) local s = assert(f:read('*a'))...
- Sat Dec 09, 2023 5:34 am
- Forum: Scripting
- Topic: Test if modeless dialog closed
- Replies: 0
- Views: 49788
Test if modeless dialog closed
Anyone have any good ideas on how know when a modeless dialog has been closed? EDIT: Never mind, I figured it out: function scriptDialog:OnOK() if (self.d == nil) then --dialog has been closed with X button end end EDIT2: This is not reliable. It only works until a GUI message or two is sent. :?
- Wed Dec 06, 2023 2:43 am
- Forum: Scripting
- Topic: Order of selection?
- Replies: 3
- Views: 1616
Re: Order of selection?
Thanks for your quick response. Damn, would've been nice if Moho could 'just' return the selected bones in order of selection. I cannot track selection of bones because the tool is just a run-immediately-on-click-tool and only used when the bone selection is already done by the user. Looks like I n...
- Wed Dec 06, 2023 1:36 am
- Forum: Scripting
- Topic: Order of selection?
- Replies: 3
- Views: 1616
Re: Order of selection?
You'd have to track these, like adding their IDs to a table, as they're selected. If your script is the one doing the selecting, that's pretty easy. If not, you'd need to devise a way to do it, like using the IsEnabled function of your script. You can track the last selected bone, and add it to the ...