Search found 26 matches

by withoutaclue
Thu Oct 14, 2010 11:49 pm
Forum: Share Your Work
Topic: Star wars & zulu
Replies: 2
Views: 766

Star wars & zulu

A star destroyer created on AShttp://img209.imageshack.us/i/starqz.jpg/
I was watching zulu as well, thought I would create some characters.http://img819.imageshack.us/i/zulu.jpg/
by withoutaclue
Thu Oct 14, 2010 11:18 pm
Forum: How Do I...?
Topic: How do I put stuff on here.
Replies: 2
Views: 649

How do I put stuff on here.

This is a really stupid question, but how do you put something (pictures or movie) on here. I know it says something like you need a share site but that means nothing to me. If anyone can help, an idiots guide would be appreciated.
by withoutaclue
Fri Oct 08, 2010 5:31 pm
Forum: How Do I...?
Topic: Interpolation
Replies: 5
Views: 775

| cant uncheck interpolate sub layers because I want that on for some of the animation. I've checked the animate layer hopeing that might work but it doesnt. Ive managed to do it a bit by changing opacity but its getting a bit complicated. I think I may have been better off just doing a layer animat...
by withoutaclue
Thu Oct 07, 2010 8:59 pm
Forum: How Do I...?
Topic: Interpolation
Replies: 5
Views: 775

Interpolation

Is it possible to turn off interpolation in a switch layer during an animation. I have what I suppose you could call a cycle but using a switch layer. However at the end of a line I want it to go straight back to the beginning, but with interpolation you see te layer move across the screen. I dont w...
by withoutaclue
Wed Sep 22, 2010 9:37 pm
Forum: How Do I...?
Topic: Right mouse click = interpolation?
Replies: 2
Views: 599

Right mouse click = interpolation?

Where can you find out more about the functions when you right click on screen e.g noisy, cycle, ease in etc. I can't find anthing in the manual.
by withoutaclue
Wed Sep 15, 2010 10:40 pm
Forum: How Do I...?
Topic: Point of origin
Replies: 3
Views: 504

I tried doing the fall using bones, but primary bone in the rig is wrong way round. After messing around I've kind of sorted it, but now that I know what onionskining is it may look better. Next annoying question. Is there a specific way to do onionskining in AS 6 Debut or is it just copying layers?
by withoutaclue
Wed Sep 15, 2010 9:28 pm
Forum: How Do I...?
Topic: Point of origin
Replies: 3
Views: 504

Point of origin

I have a character who is walking and then I want him to fall down. Due to other bones being used for walking it seemed the easiest way to do this was to change the point of origin during the animation and rotate the layer. However, when I do this the characters movement are all completely different...
by withoutaclue
Fri Jul 30, 2010 1:47 pm
Forum: How Do I...?
Topic: Reflections?
Replies: 4
Views: 773

Thanks Garden guy. I haven't been able to see your file but I understand what your saying from your example. The problem I was having was the character was behind a door. So different parts of the character and background would be seen as the door was opening. This would happen over several keyframes.
by withoutaclue
Mon Jul 26, 2010 5:41 pm
Forum: How Do I...?
Topic: Reflections?
Replies: 4
Views: 773

Reflections?

Hopefully this will make sense. It appears the simple way to do a relexion is to duplicate the layer in question, invert it and then change the opacity. (if it isn't do tell). However, if say a character is stood behind a solid object which is also reflected you can see the character in the reflecti...
by withoutaclue
Tue Jul 13, 2010 8:32 pm
Forum: How Do I...?
Topic: Problem with gradient & bones
Replies: 2
Views: 542

thanks
by withoutaclue
Tue Jul 13, 2010 7:01 pm
Forum: How Do I...?
Topic: Problem with gradient & bones
Replies: 2
Views: 542

Problem with gradient & bones

For argument sake say there is a leg in which there is several parts made of different gradients. When the leg then moves using bones the gradients all stay in the same place. Is there any way to keep a gradient linked to the moving layer?