Did your original thread not help?masusaca wrote:First of all, I am sorry if some similar problem has been posted and if this is not the right section. I feel that my issue is a little bit bigger.
Search found 1619 matches
- Tue Jan 23, 2018 6:07 pm
- Forum: General Moho Discussion
- Topic: I Need Help With Character Rigging Methods
- Replies: 10
- Views: 2628
Re: I Need Help With Character Rigging Methods
- Mon Jan 22, 2018 9:32 pm
- Forum: Tips & Techniques
- Topic: Better Control Over Line Width Issues..?
- Replies: 5
- Views: 2869
Re: Better Control Over Line Width Issues..?
This is a great tip. Being able to apply two styles allows this, one for the fill and one for stroke.
- Thu Jan 18, 2018 9:00 pm
- Forum: Tips & Techniques
- Topic: Super Head Turn
- Replies: 9
- Views: 7320
Re: Super Head Turn
I found the original concept confusing before, but after reading these and re-watching the videos, it makes more sense now.
Your example looks really good. Thanks for posting.
Your example looks really good. Thanks for posting.
- Wed Jan 10, 2018 10:40 pm
- Forum: General Moho Discussion
- Topic: Advanced character animation tutorial set
- Replies: 13
- Views: 14236
Re: Advanced character animation tutorial set
Gilles's youtube channel contains some videos on animation principles. While only a small subset of the full course, it does gives you an idea of the direction the tutorials might have gone. Also, as mentioned, he did provide his fine Sally rig. I ordered this as well, but I think he did the best he...
- Wed Jan 03, 2018 9:58 pm
- Forum: Share Your Work
- Topic: The Ageless: Blake's Quest for Vigil (Y1501, D67)
- Replies: 4
- Views: 1565
Re: The Ageless: Blake's Quest for Vigil (Y1501, D67)
I've been looking forward to this since your first posts. Good work and congratulations on finishing!
I hope you continue, but I understand you probably need a break.
PS. Video seems to play fine on my laptop.
I hope you continue, but I understand you probably need a break.
PS. Video seems to play fine on my laptop.
- Wed Jan 03, 2018 9:55 pm
- Forum: Share Your Work
- Topic: Girl riding a futuristic car :)
- Replies: 3
- Views: 1096
Re: Girl riding a futuristic car :)
I like, but won't she get a traffic ticket?
- Wed Jan 03, 2018 9:53 pm
- Forum: Share Your Work
- Topic: Cute ball character design + rigging
- Replies: 6
- Views: 1349
Re: Cute ball character design + rigging
Nice, and I like your other rigs on your channel too.
- Mon Dec 25, 2017 12:27 am
- Forum: Share Your Work
- Topic: Happy 2018!
- Replies: 4
- Views: 2050
Re: Happy 2018!
I always look forward to these every year. Thanks for sharing your expertise on this forum.
- Mon Dec 25, 2017 12:23 am
- Forum: Share Your Work
- Topic: Season’s Greetings from Justeleven (2017)
- Replies: 2
- Views: 854
Re: Season’s Greetings from Justeleven (2017)
To a peaceful 2018!
- Mon Dec 25, 2017 12:22 am
- Forum: Share Your Work
- Topic: Happy Holidays
- Replies: 3
- Views: 808
Re: Happy Holidays
Thanks for all your contributions! Enjoy your well deserved break!
- Mon Dec 25, 2017 12:21 am
- Forum: Share Your Work
- Topic: Yuletide greetings
- Replies: 2
- Views: 673
Re: Yuletide greetings
Great! Happy Holidays to you as well!
- Sun Dec 24, 2017 4:47 am
- Forum: General Moho Discussion
- Topic: Most Efficient Way to Animate Character Walking Towards Cam?
- Replies: 4
- Views: 1094
Re: Most Efficient Way to Animate Character Walking Towards
slowtiger demonstrates the scaling technique here: Dream sequence telephone desert I should've read slowtiger's post more carefully. He explains: I ended up placing keys every 4 frames and adjust the position with the help of onionskinning. (Remember: a constant movement in perspective can be const...
- Fri Dec 22, 2017 7:21 am
- Forum: General Moho Discussion
- Topic: Most Efficient Way to Animate Character Walking Towards Cam?
- Replies: 4
- Views: 1094
Re: Most Efficient Way to Animate Character Walking Towards
I wouldn't overthink the exact timing and scaling if it's a short distance. The simplest way is to set the origin at the vanishing point at, say, the feet of character and scale the whole figure. For example, this is a simple linear scale from 44% to 100%: http://i68.tinypic.com/2ykbzbn.jpg If you w...
- Tue Dec 12, 2017 1:15 am
- Forum: General Moho Discussion
- Topic: Moho 12 Christmas Asset anc characters pack
- Replies: 16
- Views: 5331
Re: Moho 12 Christmas Asset anc characters pack
Hi neeters_guy I really could tell you no one could do all this asset in an hour, less that all are at least basic rigged, and yes my point is simplistic, because the meaning to provide assets this way at least for me, is to help others who, maybe dont want to draw and rig, or expend so much time d...
- Sun Dec 10, 2017 9:31 pm
- Forum: General Moho Discussion
- Topic: Moho 12 Christmas Asset anc characters pack
- Replies: 16
- Views: 5331
Re: Moho 12 Christmas Asset anc characters pack
Yes, I'll tell you the difference, it's really simple though. When one is constructive, one doesn't make derogatory comments like the ones that you've made, comments which can make people feel bad and were utterly unnecessary. I don't know buddy, is it so hard to understand that people have worked ...