Search found 188 matches

by amanandink
Wed May 17, 2017 4:32 pm
Forum: How Do I...?
Topic: Change styles all at once?
Replies: 7
Views: 1143

Re: Change styles all at once?

I was just looking at your file there and its working fine, if you change any of the style colours the model changes and updates fine

j
by amanandink
Tue May 16, 2017 10:47 pm
Forum: Share Your Work
Topic: The Breadwinner Trailer
Replies: 11
Views: 4707

The Breadwinner Trailer

Hey here is the first trailer of the new Cartoon Saloon film, The Breadwinner. It's a teaser trailer so some scenes are very quick, but there is are 2 styles in the film and we used Moho to create the cutout looking one, compositing in Nuke. Hopefully there will be more promotional stuff coming in t...
by amanandink
Fri May 12, 2017 10:35 pm
Forum: How Do I...?
Topic: Moho 12: Transform point tool puts points in wrong place
Replies: 2
Views: 823

Re: Moho 12: Transform point tool puts points in wrong place

hey
From looking at your video I would guess its the smart action that you have on the layer. depending on what you have inside the smart action it can override or have conflicts with the moving of layers or points on the timeline.
try deleting the smart action and see if that fixes it
J
by amanandink
Fri May 12, 2017 6:45 pm
Forum: Animation Jobs
Topic: Moho Show in Cartoon Saloon
Replies: 1
Views: 5957

Moho Show in Cartoon Saloon

Hey Cartoon Saloon are looking for a technical lead on their new Moho show. The details are here http://www.cartoonsaloon.ie/jobs-2/ It's not really doing animation but it is working with Moho, organising and working with scenes and might suit someone wanted to get in the Cartoon Saloon door who is ...
by amanandink
Tue Mar 28, 2017 9:05 am
Forum: Tips & Techniques
Topic: Help with smartbone dial Action/mainline
Replies: 3
Views: 2202

Re: Help with smartbone dial Action/mainline

hey hmb, nothing seems out of the ordinary to me looking at your images. it might be that your pasting in the smart action as a regular action into the timeline (image2). or a bone binding issue. although it is curious as to why your bone constraints are not showing up on the bones. if you want to p...
by amanandink
Tue Feb 21, 2017 6:49 pm
Forum: Scripting
Topic: Old import image sequence script
Replies: 5
Views: 2667

Re: Old import image sequence script

Is it is optional script in your custom content folder
Moho Pro\Extra Files\Optional Scripts\menu\Image\js_image_sequence.lua
by amanandink
Wed Feb 08, 2017 10:02 am
Forum: How Do I...?
Topic: Bone Question
Replies: 2
Views: 489

Re: Bone Question

Hey The Circles with in circles at the end of a bone means it is a target bone. another bone is constrained to point at it. This will prevent you from rotating a bone that is pointed at a target. you can check if they are target bones by selecting each bone one at a time and opening the Bone Constra...
by amanandink
Tue Feb 07, 2017 12:30 pm
Forum: General Moho Discussion
Topic: Puffin Rock maker commits to Moho!
Replies: 19
Views: 6425

Re: Puffin Rock maker dropping Moho?

Hey guys Dont worry, Cartoon Saloon is not dropping Moho, in fact we are actually working on a new moho show and recruiting moho animators http://www.cartoonsaloon.ie/jobs-2/ if anyone is interested there is still time to submit a showreel. the new studio, Lighthouse, yes will most likely be toon bo...
by amanandink
Mon Feb 06, 2017 1:29 pm
Forum: How Do I...?
Topic: Colour palettes?
Replies: 8
Views: 1461

Re: Colour palettes?

We have done a fair amount of researching into styles and being able to turn them into a colour palette system, for example to have a day and night version of a character. We haven't found a way to do it with styles yet, but if you don't use styles and just a normal shape fills you can use a smart b...
by amanandink
Wed Feb 01, 2017 2:59 pm
Forum: General Moho Discussion
Topic: Moho 12 running slow? Spinning beach ball
Replies: 32
Views: 10224

Re: Moho 12 running slow? Spinning beach ball

When I've checked "transform bone" tool in specific layer and try to manipulate some bones, all scene in preview window stutters. we had this issue here, on random bone layers, and it was only with the transform bone tool, not with the manipulate bone tool. when using the transform bone t...
by amanandink
Fri Jan 20, 2017 10:19 am
Forum: How Do I...?
Topic: How Do I Use Multiple Bone Layers Together?
Replies: 4
Views: 2397

Re: How Do I Use Multiple Bone Layers Together?

hey

this should be pretty easy, you just need to layer bind the eye rig bone layer to your heads main bone so that it is attached to it.

j
by amanandink
Tue Jan 17, 2017 10:13 am
Forum: How Do I...?
Topic: Importing by reference confusion
Replies: 5
Views: 716

Re: Importing by reference confusion

Not sure why it is making a new one with a 1 at the end. We did run into this before but it was when we were using google drive to sync the library between 2 studios and it was more a google drive issue than a moho one. It might be a similar windows explorer issue for you. The file is reading as ope...
by amanandink
Mon Jan 16, 2017 3:15 pm
Forum: How Do I...?
Topic: Importing by reference confusion
Replies: 5
Views: 716

Re: Importing by reference confusion

Hi jkoseatle what your describing is the way to go about it You have a character all built that you want to use in multiple scenes. After having created these scenes, you realize her mustache is the wrong color and the sneeze action looks wrong. You want to go back to the original character file, ch...
by amanandink
Tue Sep 06, 2016 12:16 pm
Forum: Tips & Techniques
Topic: Paths and Bones
Replies: 3
Views: 2861

Re: Paths and Bones

Here is actually the other element that uses the same technique. http://i63.tinypic.com/2bpsvl.gif Because everything is animated in its screen position by just attaching to the path there can be smaller loops on each element, in this one, each circle is rotating, although with the flat colour and t...
by amanandink
Mon Sep 05, 2016 5:13 pm
Forum: Tips & Techniques
Topic: Paths and Bones
Replies: 3
Views: 2861

Paths and Bones

Hi All One a recent project we were doing, we had a character that was wearing a suit of armour, interlocking triangle shapes. We came up with a build method of using a path to attach the armour pieces too. I havent seen it around much so I though I would post it here. We also used the same principl...