Search found 214 matches

by alanthebox
Wed Mar 14, 2018 3:25 am
Forum: Bug Discussions
Topic: Rendering Issues
Replies: 4
Views: 2541

Rendering Issues

Is it normal to have renders that get to a certain point and never complete? I have an animation that's about 90 seconds long that just can't seem to render in one go. It seems like a relatively simple scene (a single rigged character with limited background elements) and I'm only rendering it out a...
by alanthebox
Tue Feb 13, 2018 4:37 am
Forum: How Do I...?
Topic: masking rigged characters best practices
Replies: 6
Views: 1290

Re: masking rigged characters best practices

thanks for the input, everybody! my background is in flash/after effects, so, it's been an interesting/fun/frustrating process learning how to best utilize moho, but it's great to have such a helpful forum. and to answer greenlaw, I think using the reference layer is going to work best with the way ...
by alanthebox
Mon Feb 12, 2018 5:49 pm
Forum: How Do I...?
Topic: masking rigged characters best practices
Replies: 6
Views: 1290

Re: masking rigged characters best practices

Funny, I actually normally put the table in the rig these days ( bound to a special table bone which is not parented to any other bone) , Of course the other character would need a reference or duplicate with half the table masked out. that's interesting! So, if you had a hand rig that is interacti...
by alanthebox
Mon Feb 12, 2018 7:02 am
Forum: How Do I...?
Topic: masking rigged characters best practices
Replies: 6
Views: 1290

masking rigged characters best practices

hello! i'm a new user with some masking questions! in the shot below (with rigged characters behind a vector layer), if I wanted one of the characters to have one of their arms above the table, is there some special way to achieve this? I tried moving the table layer inside of the character rig, but...