Search found 819 matches
- Fri Sep 30, 2022 11:21 am
- Forum: How Do I...?
- Topic: Set range and loop that timeline segment?
- Replies: 9
- Views: 1205
Re: Set range and loop that timeline segment?
Welcome to the forum, fellow Utrechter! Our studio is based in Utrecht, hi :) How can we set IN- and OUT-points for playing and how can we toggle repeat for only continuously playing that segment while working on that part? Control (or Command) + Click on the frame indications on the timeline sets a...
- Mon Sep 12, 2022 12:44 pm
- Forum: General Moho Discussion
- Topic: MOHO Seem to lag while working
- Replies: 13
- Views: 2955
- Mon Jul 25, 2022 8:54 pm
- Forum: General Moho Discussion
- Topic: How to Make Subtractive Mask
- Replies: 14
- Views: 2684
Re: How to Make Subtractive Mask
Set the group masking setting to “reveal all” and set the mask-layer as “subtract from mask”, and the to-be-masked layer set to “mask this layer”. Both layers need to be in the group and the mask needs to be below the layer you want to apply it on. See it as a black and white alpha channel that you’...
- Mon Jul 25, 2022 9:45 am
- Forum: Scripting
- Topic: Vector layer Noise Settings
- Replies: 5
- Views: 2031
Re: Vector layer Noise Settings
fNoiseAmp and fNoiseInterval ... are in pixels in UI .... (This should be documented in the API guide - it actually has no documentation on these fields other than their name and type) Updates to mohoscripting done. and Found this http://lostmarble.com/forum/viewtopic.php?p=137698 from nearly a dec...
- Mon Jul 25, 2022 9:29 am
- Forum: General Moho Discussion
- Topic: Animate the pivot point?
- Replies: 13
- Views: 2251
Re: Animate the pivot point?
If you've got the layerscript embedded and have a bone called "Origin", the layer origin of the bone layer will (should) snap to that bone. Is that happening? It works :D Thank you But, does it work if you don't use the embed method? Like the tools in "other" No, it absolutely n...
- Sun Jul 24, 2022 6:13 am
- Forum: Other Software
- Topic: Any software to easily create separate audio tracks for scenes from animatic?
- Replies: 17
- Views: 6114
Re: Any software to easily create separate audio tracks for scenes from animatic?
I haven't used Final Cut since they introduced the X, because they really botched some things at the start of X. But I've heard it has come around. That behaviour sounds infuriating, but I can't imagine that it's not possible to have a clip not be snapped to the start. On the other hand, at the star...
- Sun Jul 24, 2022 5:56 am
- Forum: General Moho Discussion
- Topic: Animate the pivot point?
- Replies: 13
- Views: 2251
Re: Animate the pivot point?
Hello Lukas, I have downloaded your script. I have followed the installation method. But when I try it doesn't work. Even though I already embed "LK_Origin_Bone.lua", I've also changed the name of the bone to "Origin" Please help Could you specify what version of Moho you are us...
- Sat Jul 23, 2022 7:07 am
- Forum: Other Software
- Topic: Any software to easily create separate audio tracks for scenes from animatic?
- Replies: 17
- Views: 6114
Re: Any software to easily create separate audio tracks for scenes from animatic?
Unfortunately almost all editing software is made for live action and not animation (or storyboarding). So the way it expects you to work is based on Live Action editing. It's a real bummer and such a gap in the market. I think most studios have their own custom system to handle these situations. Wh...
- Mon Jul 18, 2022 6:10 pm
- Forum: Scripting
- Topic: Show/Hide/Expose Color bones tool
- Replies: 3
- Views: 1257
Re: Show/Hide/Expose Color bones tool
Thanks for noticing, here's the updated utility file: https://mohoscripts.com/script/FO_Utilitieshayasidist wrote: ↑Mon Jul 18, 2022 3:55 pm The FO_Utilities that comes with the installer doesn't have the RootBones function it. (call from line 268 in the main script fails)
- Mon Jul 18, 2022 11:31 am
- Forum: Scripting
- Topic: Show/Hide/Expose Color bones tool
- Replies: 3
- Views: 1257
Show/Hide/Expose Color bones tool
I've updated my tool to quickly show/hide/expose bones per color:
Download link:
Download link:
- Thu Jul 14, 2022 4:02 pm
- Forum: Scripting
- Topic: Is there a way to save information into a bone?
- Replies: 6
- Views: 1604
Re: Is there a way to save information into a bone?
Interesting idea! Clear animation doesn't delete them, so that's good. But I'd need to use a channel that we never use, so I can always hide it from the timeline. Motorspeed, perhaps... I might actually try to store everything in a created action though. That might work, and seems copy-pastable per...
- Thu Jul 14, 2022 9:56 am
- Forum: Scripting
- Topic: Is there a way to save information into a bone?
- Replies: 6
- Views: 1604
Re: Is there a way to save information into a bone?
We have script data at the layer level. [...] The big challenge is keeping that list consistent with reality given that, the bone name can be changed in Moho in a variety of ways. Myeah, I considered this, but the risk of data getting lost is too big. I want others to be able to copy/paste bones fr...
- Tue Jul 12, 2022 10:13 am
- Forum: Scripting
- Topic: Is there a way to save information into a bone?
- Replies: 6
- Views: 1604
Is there a way to save information into a bone?
Right now I am sometimes saving information in the name of a bone so a tool knows how to behave. For example I will rename "B1" to "B1 !s" and it will *never* be scaled and scale keysframes will always be deleted, because tools will recognize the "!s" tag in the name. T...
- Mon Jul 11, 2022 2:33 pm
- Forum: Scripting
- Topic: Need help with mouse offset in a tool
- Replies: 4
- Views: 1225
Re: Need help with mouse offset in a tool
Tried using on the keyed frame and immediately got an error for line 126, invalid operand. You need self.skel on line 86. Ah, thanks, there was another tool that had set the skeleton globally. There might be some nuggets in there to help Ha! Thank god for annotated code. Your "-- ** bone fPos ...
- Sat Jul 09, 2022 8:06 am
- Forum: Scripting
- Topic: Need help with mouse offset in a tool
- Replies: 4
- Views: 1225
Need help with mouse offset in a tool
This problem is driving me nuts, and I'm probably missing something obvious... I'm hoping anyone can take a look and point me in the right direction. When you drag a bone in a FK chain, it will rotate and scale it's parentbone as if it were IK. And rotate the selected bone as if its angle was indepe...