I've updated LK_Render for Moho 14. https://mohoscripts.com/script/LK_Render
(Thanks to SimplSam for the help!)
Search found 818 matches
- Fri Sep 15, 2023 12:40 pm
- Forum: Scripting
- Topic: LK_LayerFinder
- Replies: 31
- Views: 7715
LK_LayerFinder
Quickly find and select layers with keys and rig layers This is basically an extra layers-panel to quickly find and select layers with keys and rig layers without needing to filter the original layer panel. You can use both at the same time. Only works with Moho version 14.0 and up. LK_LayerFinder @...
- Fri Sep 15, 2023 12:23 pm
- Forum: Feature Request Discussions
- Topic: More Power to Ingretate MOHO into pipelines
- Replies: 9
- Views: 1800
Re: More Power to Ingretate MOHO into pipelines
I'm all for these suggestions. I think animation software that let's you add custom code is very important, because every art style needs it own pipeline. I use this for rendering: LK_Render There's also some code in there where it sends info to a python scripts (you'll have to dig a bit) that sends...
- Thu Sep 14, 2023 8:14 am
- Forum: Miscellaneous Chit-Chat
- Topic: ASP is Worst Animation Software Ever
- Replies: 22
- Views: 17207
Re: ASP is Worst Animation Software Ever
Do you have the folder?
Code: Select all
/Users/<your name>/Library/Caches/com.lostmarble.moho/
- Thu Sep 14, 2023 6:45 am
- Forum: Miscellaneous Chit-Chat
- Topic: ASP is Worst Animation Software Ever
- Replies: 22
- Views: 17207
Re: ASP is Worst Animation Software Ever
No, Moho is the worst software ever. Can't even open it. Either I get an error or the serial number gets not expected any more. And i paid over 400 bucks for this piece of junk! If you’re on a mac, try https://freemacsoft.net/appcleaner/ and try to re-install Moho, because it’s a great animation to...
- Wed Aug 09, 2023 7:46 am
- Forum: General Moho Discussion
- Topic: What script is causing this?
- Replies: 11
- Views: 851
Re: What script is causing this?
Thanks for the email Maarten, and SimplSam for the fix. 😎 I should have moved that function from the FO_Utilities script into its own file, before releasing it in the public. 😳 Oops All these scripts were initially just created for in house production and our specific pipeline... In this case, the m...
- Sat Jul 08, 2023 4:14 pm
- Forum: How Do I...?
- Topic: Layer order conflicts in multiple smart bones.
- Replies: 7
- Views: 470
Re: Layer order conflicts in multiple smart bones.
If you really need multiple smartbones for layer order, you could give this technique a shot: https://www.lostmarble.com/forum/viewto ... 24#p190323
- Mon Jul 03, 2023 10:20 am
- Forum: Share Your Work
- Topic: Club Baboo - YouTube channel for young children
- Replies: 36
- Views: 16938
Re: Club Baboo - YouTube channel for young children
Congratulations! It sounds great and I love the idea of also learning facts about dinosaurs. As always, I'm very impressed with the amount and quality of your work. It's fantastic and inspiring. Thanks Victor, the speed of production wouldn't be possible without Moho! ✊ I think what you are really ...
- Sat Jun 24, 2023 10:50 am
- Forum: Share Your Work
- Topic: Club Baboo - YouTube channel for young children
- Replies: 36
- Views: 16938
Re: Club Baboo - YouTube channel for young children
For the first time Baboo and his friends have voices!
- Mon Jun 19, 2023 10:17 am
- Forum: How Do I...?
- Topic: Moving multiple shapes to a new layer.
- Replies: 4
- Views: 514
Re: Moving multiple shapes to a new layer.
This script cuts selected points and pastes them in a new layer:
Note that it will move the selected points to a new layer, and all shapes that belong to those points. It does not consider shape selection at all.
- Sat Jun 17, 2023 9:47 pm
- Forum: Tips & Techniques
- Topic: Bone nested inside bone layer
- Replies: 4
- Views: 1364
Re: Bone nested inside bone layer
A bone layer within a bone layer could be a character (bone layer) in a vehicle (bone layer). Or a character that’s riding on the back of a horse (nested inside its bone layer).
- Wed Jun 14, 2023 7:33 am
- Forum: General Moho Discussion
- Topic: Hand reference and Vitruvian bones !!
- Replies: 2
- Views: 442
Re: Hand reference and Vitruvian bones !!
When creating characters, let’s say we want one character to hug another or grab something. In order to achieve this, we can rig a hand inside the main bone. The hand has a spirit bone that is bound to the main bone or specifically to the chest bone. So when we move the chest bone, the hand will fo...
- Sun Jun 11, 2023 12:42 pm
- Forum: How Do I...?
- Topic: constrain layer to camera
- Replies: 5
- Views: 489
Re: constrain layer to camera
You can only copy camera keys to the camera channels. If you want to do it any other way you need to use custom scripts.
- Sun Jun 11, 2023 12:29 pm
- Forum: How Do I...?
- Topic: constrain layer to camera
- Replies: 5
- Views: 489
Re: constrain layer to camera
In the layer settings there is a checkbox to set a layer “immune to camera movements”. It has to be in the root of the document. So not in a group.
- Thu Jun 08, 2023 1:58 pm
- Forum: General Moho Discussion
- Topic: Bones Selection
- Replies: 7
- Views: 920
Re: Bones Selection
Stan's tool is great, just keep in mind it saves bone names into a group. So if you rename a bone it will no longer be part of that group. Slightly related: I really wish Class M_BoneGroup would have a fVitruvian boolean property, so we could use it for regular/non-vitruvian grouped bones instead. B...