Search found 162 matches
- Tue Sep 21, 2010 9:36 pm
- Forum: Scripting
- Topic: New Camera Tool: Point Camera [*new version 6 *]
- Replies: 32
- Views: 13785
New Camera Tool: Point Camera [*new version 6 *]
*** UPDATE : There is now a version 6 with more functionality *** Camera Tool: Point Camera What it does : This tool allows the user to select a Layer and a Frame Range... when executed the camera will always look directly at the layer for the entirety of the frame range. The way it works: - Select...
- Tue Sep 21, 2010 4:54 pm
- Forum: Scripting
- Topic: The Tool I'm creating is...
- Replies: 28
- Views: 5257
Great Tool Idea. I am using Blender so I know in Blender, We can use lots of differenet cameras and using Python you can also control from from No. 1 to Fram No. 121 Camera1 will be used and From Frame No. 122 to 211 Camera2 will be used and so on.... It will be so nice that in ASP you will be able...
- Tue Sep 21, 2010 3:01 pm
- Forum: Scripting
- Topic: OnMouseDown, moho.layer, and other topics
- Replies: 4
- Views: 1479
- Tue Sep 21, 2010 2:34 pm
- Forum: Scripting
- Topic: The Tool I'm creating is...
- Replies: 28
- Views: 5257
- Tue Sep 21, 2010 2:29 pm
- Forum: How Do I...?
- Topic: Bad image in the camera movements
- Replies: 13
- Views: 1561
The solution might be much simpler. When I opened the file in Quicktime, it says it were 25 fps and 10 sec long. When I imported the file into AS to check the odd movement, I noticed it was only 240 frames long. So my guess is that you have a project setting (24 fps) different from the export setti...
- Tue Sep 21, 2010 7:53 am
- Forum: Scripting
- Topic: The Tool I'm creating is...
- Replies: 28
- Views: 5257
What happens/will happen to the camera after the end of the desired frame range? Will it stay in the same spot if there are more frames to go in the project? Would it be hard to target multiple objects, ie, after the end of one desired frame range is reached have the camera point at another layer? ...
- Tue Sep 21, 2010 3:02 am
- Forum: Scripting
- Topic: The Tool I'm creating is...
- Replies: 28
- Views: 5257
The Tool I'm creating is...
..... is still not done, but I'm making headroom. Here is an image of the interface. It is a Camera Tool called Point Camera (you can read the description in the interface): http://www.peteroid.com/images/point_camera_interface.png I have the calculation routines completely done and seem to calculat...
- Tue Sep 21, 2010 1:19 am
- Forum: How Do I...?
- Topic: Bad image in the camera movements
- Replies: 13
- Views: 1561
Sorry, and thank you very much for trying to explain, but I still do not understand what you want me to say. The movement that I do not with objects. Only move the camera. It may be that the background image is too heavy, I do not know Thanks a lot for trying to help :) I have a better idea. Give m...
- Tue Sep 21, 2010 12:24 am
- Forum: Scripting
- Topic: OnMouseDown, moho.layer, and other topics
- Replies: 4
- Views: 1479
OnMouseDown, moho.layer, and other topics
I beleive it is a common practice to use OnMouseDown as the routine to the functionality into. At least many scripts seem to have this function right under the title "the guts of the script". Since I can't see anything going on, I use a technique a called 'sound debugging'. I place a 'beep...
And here are two examples before bedtime that may or may not help: This is for bones but you can see the basic structure To get the scale value of say frame 16 and put it in the variable newScale: newScale=bone.fAnimScale:GetValue(newFrame) This gets the value from the frame 16, doesn't matter if f...
It is obvious that it is impossible to do a Script without this knowledge, how hard would it be for SM or LM to write up this class and put it in the forum? I refer to the class that, for example, has the member ScriptName... Well, I've managed to create a few scripts and I have no idea what you're...
Oh, and I'm still not sure what the whole BASE_STR = 2380 is, but it's not the same thing as message base. All Lost Marble tools have a BASE_STR number but it's not something you need in your script. Thanks! Yeah, I'm slowly getting it. It is basically copy code from other scripts, modify it, see h...
- Mon Sep 20, 2010 9:08 pm
- Forum: Scripting
- Topic: Where is the definition of 'ScriptName'?
- Replies: 3
- Views: 1439
Genete, Thanks! That gives me a lot of the info I've been looking for. And it might be enough for now to let me get what I'm trying to do accomplished. Some of what you told me I never knew before, and it is KEY information. I list this as a great example (while discussing tool scripts): You define ...
MSG_BASE?
The document says this about MSG_BASE: The following constants are used when setting up messages for user interface elements. Any messages you use in your custom controls should be greater than or equal to the MSG_BASE constant so as not to interfere with other GUI elements in Moho. For example you ...
- Mon Sep 20, 2010 7:45 pm
- Forum: How Do I...?
- Topic: Bad image in the camera movements
- Replies: 13
- Views: 1561
BUF!!! I did not understand much .... my English is poor, sorry ... I can understand thanks to google translate, but sometimes they do well. I can explain a little slower .... (Like I was stupid) I did not understand some things ... jajaja I use AS6. What I say can be done in AS6? OK. Let me try ex...