Search found 730 matches

by Rudiger
Thu Sep 08, 2011 3:10 am
Forum: Scripting
Topic: Multi layer Magnet Script?
Replies: 48
Views: 19625

No probs. BTW, you may want to make it check that the mesh is not nil before the Magnet Tool code, just in case you have any non vector layers selected. Let me know how you get on. If it works on the Magnet Tool, it should be possible to make all of AS's point transform tools work on multiple layers...
by Rudiger
Wed Sep 07, 2011 10:45 pm
Forum: Scripting
Topic: Multi layer Magnet Script?
Replies: 48
Views: 19625

It should be possible simply by wrapping up the relevant code for each function in the Magnet Tool with the following... local document = moho.document for i = 0, document:CountSelectedLayers()-1 do local layer = document:GetSelectedLayer(i) local mesh = layer:Mesh() . . [code for magnet, but with a...
by Rudiger
Wed Sep 07, 2011 1:00 pm
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 1921759

I haven't used actions in a while, but I remember being really frustrated by the usability of it. Especially, when an action was recorded over multiple layers. I believe if you had a walk cycle action and it was separated into layers of animation like head, body, arms legs etc., you had to click in...
by Rudiger
Wed Aug 31, 2011 11:01 am
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 1921759

Manu, perhaps like an enhanced version of the lost doodle tool? First time I've heard this one being mentioned. I'll have a look at it later on. Thanks for the tip. My gut feeling is that a tool like that wants to be tightly integrated by the core developers, so I'll be curious to see how well it w...
by Rudiger
Tue Aug 30, 2011 2:28 pm
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 1921759

@slowtiger I am curious as to what the "cycle bug" is and whether it has been fixed in the latest version. Also, what is "the old outline-fill-problem" in relation to masking? I know t became possible a while back to make lines exempt from masking, but not sure if that's what you...
by Rudiger
Sat Aug 27, 2011 1:40 am
Forum: Share Your Work
Topic: Frame by frame test
Replies: 37
Views: 6400

Ok, done with the scripting tutorial, now I will start working on a frame by frame project. Anyone has suggestions as to what might be good to illustrate the process as I described it? Hmm, that Disney scene was pretty perfect since it was just the head and torso, but with full 180 degree freedom o...
by Rudiger
Fri Aug 26, 2011 4:02 pm
Forum: Share Your Work
Topic: Frame by frame test
Replies: 37
Views: 6400

It seems like a very flexible technique, especially using the top layer to add any frame by frame stuff that might be needed. I definitely hope you include this technique in your character animation tutorials. There would have to be some tricks on how best to construct the head and limbs so they can...
by Rudiger
Fri Aug 26, 2011 2:48 pm
Forum: General Moho Discussion
Topic: question about anime studio pro 8
Replies: 12
Views: 2450

But it's all one layer, right? So if you wanted to change the interpolation to smooth and only create the keyframes, you could right?
by Rudiger
Fri Aug 26, 2011 5:57 am
Forum: Share Your Work
Topic: Frame by frame test
Replies: 37
Views: 6400

Yay, found the thread! Glad you find my SelectShape mod useful, by the way :). OK, so it looks you are drawing every frame and not using AS to do any auto-tweening, but I'm still curious... are you doing all this on a single layer that contains everything whether it's visible or not, or do you somet...
by Rudiger
Fri Aug 26, 2011 5:23 am
Forum: General Moho Discussion
Topic: question about anime studio pro 8
Replies: 12
Views: 2450

That's very impressive, GCharb! Just imagine if AS let you animate the shape order as well! To get an idea how good AS is at auto-tweening, for the head in particular, roughly how many of these frames are keyframes (eg every 4th, 10th, etc)? Also, any chance you could share the anme file? Also, not ...
by Rudiger
Fri Aug 26, 2011 4:28 am
Forum: General Moho Discussion
Topic: question about anime studio pro 8
Replies: 12
Views: 2450

You might find Synthsin75's rig experiments interesting: http://www.lostmarble.com/forum/viewtopic.php?t=12808 I have also been doing my own experiments using a variation on my original MorphDials idea. It basically involves creating a psuedo 3D skeleton by making the tip of one bone automatically t...
by Rudiger
Thu Aug 25, 2011 7:43 am
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 1921759

once we have taken the time to inform you of what we would like to see improved about the software, it would be nice if we could be given some idea of which features are actually going to be worked on, perhaps in the form of a development road-map or even the occasional preview video. I know of oth...
by Rudiger
Tue Aug 23, 2011 5:00 pm
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 219
Views: 273058

Hey Cap, glad you like the script! What you suggest will probably work, but you could also just leave them there and install the optional button tools that are available on the front page (rt_nudge_keys_buttons_v0.1.zip). These are just pointers to the menu scripts, so if I ever release a new versio...
by Rudiger
Tue Aug 23, 2011 4:24 pm
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 1921759

Hey, great to have you back, Fahim! Thanks for giving us this opportunity to share our views on this great program. I think those 6 points you mentioned are a great summary of what a lot of long term users have been asking for. The only thing I would like to add is the wish that the flow of informat...
by Rudiger
Thu Aug 18, 2011 4:06 pm
Forum: Scripting
Topic: Trying to Make Work 'BlendActions()' Function, with any Luck
Replies: 21
Views: 8274

I don't think there's a way to receive mouse events from an embedded script. Perhaps you could implement your script as a tool instead. Then you can specify the functions Tool:OnMouseDown(moho, mouseEvent), Tool:OnMouseMoved(moho, mouseEvent)), and Tool:OnMouseUp(moho, mouseEvent). Not sure exactly ...