Search found 358 matches

by Gnaws
Tue Nov 14, 2006 1:51 am
Forum: Share Your Work
Topic: Lesson 2 with Dr. Eddie
Replies: 15
Views: 4510

Lesson 2 with Dr. Eddie

Here's my "Lesson 2 homework" from DrEddie's Moho class.

C & C always welcome.
-gnaws

http://www.geocities.com/gnawsleglock/lesson2.mov
by Gnaws
Mon Nov 13, 2006 4:51 pm
Forum: How Do I...?
Topic: modifing a range of keyframes
Replies: 6
Views: 1644

Sorry for the late reply, Selgin.

I'll give this a try and let you know.

-gnaws
by Gnaws
Sun Nov 12, 2006 3:14 am
Forum: How Do I...?
Topic: modifing a range of keyframes
Replies: 6
Views: 1644

modifing a range of keyframes

Is there any way to globally modify a range of keyframes? As in, is there a way to change all items that are keyframed at keyframe 99 thru keyframe 120? In this example that I've posted, I'd like to speed up the mouth transition. But this involves several keyframed (mouth) layers. I was wondering if...
by Gnaws
Sat Nov 11, 2006 7:21 pm
Forum: How Do I...?
Topic: bone keyframes- still confused
Replies: 10
Views: 2904

Rasheed wrote:For bones animation I suggest you always apply Reset All Bones in frame 1 of every bone layer in your project file as an important first step of manipulating the bones of your character.
GREAT tip, Rasheed! This'll save a few hours knowing this ahead of time. Thanks.


-g
by Gnaws
Sat Nov 11, 2006 1:23 am
Forum: How Do I...?
Topic: Bones in Switch Layers
Replies: 6
Views: 1578

@Genete - I think you are absolutely correct my friend. You have to establish the heirarchy BEFORE boning. I didn't do that or even think of doing that. ...you must select it first parent level layer, not the second or more. Bones of ancestors layers are not accesible from inner layers, only one par...
by Gnaws
Fri Nov 10, 2006 10:57 pm
Forum: How Do I...?
Topic: Bones in Switch Layers
Replies: 6
Views: 1578

Bones in Switch Layers

For some reason I thought it'd be possible to put boned items on a switch layer. I ready Maggie's post ( http://www.lostmarble.com/forum/viewtopic.php?t=6218 ) but I'm unable to access the bind layer tool. Here's how I've got things set up. I have every piece rigged. http://img72.imageshack.us/img72...
by Gnaws
Fri Nov 10, 2006 3:44 am
Forum: Share Your Work
Topic: Los Living Dead (trailer a zombie short film)
Replies: 20
Views: 9331

Amazing work, César.

Can't wait to hear from you again.
by Gnaws
Thu Nov 09, 2006 6:40 pm
Forum: Share Your Work
Topic: Chunky tail
Replies: 11
Views: 2339

Hey thanks everybody. I'm working on a few more designs right now for a game proposal. Hopefully I'll have something else in a few days.

Here's a sketch of the guy I'm currently developing.

Image

Thanks again,
-gnaws
by Gnaws
Wed Nov 08, 2006 8:31 pm
Forum: Share Your Work
Topic: Doctor Who Anime-ted open titles
Replies: 10
Views: 3779

Heeeeeeeeeeeeeeeeeeeeeeeck YEAH!! Nice!!

Can we have some details on the 3D components? Was this ALL done in AS, or did you do some posting?
by Gnaws
Wed Nov 08, 2006 4:42 pm
Forum: General Moho Discussion
Topic: correct import process from illustrator?
Replies: 13
Views: 3072

I've created a little step-by-step walkthrough for you.
Hey, nicely done Myles. Thanks!!
by Gnaws
Wed Nov 08, 2006 4:32 am
Forum: Share Your Work
Topic: Pseudo 3D Eye test
Replies: 7
Views: 1591

HoooooooOOOOOLY CRAP!!

THAT is awesome!! I'd love to know how to do that!!

Nicely done.
by Gnaws
Wed Nov 08, 2006 1:54 am
Forum: Share Your Work
Topic: Chunky tail
Replies: 11
Views: 2339

@genete - That "M" trick is awesome. Dunno if I would have found that one. Thanks!! @selgin - thanks for the suggestion. I found with the curve of the tail I wanted, I'd need more points and more smaller bones. And you're right. AS won't export masking to SWFs. :( @ DK - Very kind of you. ...
by Gnaws
Tue Nov 07, 2006 9:37 pm
Forum: Share Your Work
Topic: Chunky tail
Replies: 11
Views: 2339

Chunky tail

Hi - I hope I'm posting this in the correct place. This is my first AS character post and my first "how do I?" post. For some reason the eye doesn't mask out when rendering an SWF. It looks fine in any other format. And it looks fine when rendering individual frames (Ctrl+R) in AS. ?? Anot...