Search found 2591 matches

by funksmaname
Tue Sep 13, 2016 12:22 am
Forum: How Do I...?
Topic: Colour styles, tricky changes over time.
Replies: 12
Views: 1427

Re: Colour styles, tricky changes over time.

unfortunately though they can't be controlled by smart bones (yet??) because it's considered 'global' (not part of a layer) - that 'day/night' colour change would be a perfect example of why we it would be great to have! (or even, walking through a tunnel or past windows, as this would require many ...
by funksmaname
Tue Sep 06, 2016 1:14 am
Forum: Other Software
Topic: frame by frame
Replies: 2
Views: 2297

Re: frame by frame

Nice :)
(but this should be in the 'other software' section?)
by funksmaname
Mon Sep 05, 2016 11:13 pm
Forum: Tips & Techniques
Topic: Paths and Bones
Replies: 3
Views: 2866

Re: Paths and Bones

Amazing! Thanks so much for taking the time to come and share it...
Because they are all little bones, they can also be controlled with a smart bone - clever! :)

Image
by funksmaname
Mon Sep 05, 2016 3:54 am
Forum: How Do I...?
Topic: Vector or raster
Replies: 9
Views: 1993

Re: Vector or raster

Very nice character :)
by funksmaname
Mon Sep 05, 2016 2:34 am
Forum: How Do I...?
Topic: How to use offset bone
Replies: 4
Views: 1866

Re: How to use offset bone

DKWROOT put out a tool set which included a rotate bone tool mod that lets you only work rotate a bone of certain colour (so if there are multiple coloured bones overlapping you don't have trouble moving the right one) http://www.lostmarble.com/forum/viewtopic.php?f=12&t=28816 I wonder if that s...
by funksmaname
Fri Sep 02, 2016 4:59 am
Forum: General Moho Discussion
Topic: Drawing Advice
Replies: 10
Views: 4118

Re: Drawing Advice

You might also use point colour instead of gradients (on the face especially), for placement and animation possibilities.
by funksmaname
Thu Sep 01, 2016 10:35 pm
Forum: How Do I...?
Topic: Releasing a layer from a bone during animation?
Replies: 22
Views: 2360

Re: Releasing a layer from a bone during animation?

ha! I hadn't even considered parenting the targets to the translation bone... good thinking.
This still means you will have to wrestle with potential floating though - I would re-do it personally.
by funksmaname
Thu Sep 01, 2016 2:03 am
Forum: How Do I...?
Topic: Releasing a layer from a bone during animation?
Replies: 22
Views: 2360

Re: Releasing a layer from a bone during animation?

yeah, just that translating that still means he has to re-do the walk... good practice though :D
by funksmaname
Thu Sep 01, 2016 1:10 am
Forum: How Do I...?
Topic: Releasing a layer from a bone during animation?
Replies: 22
Views: 2360

Re: Releasing a layer from a bone during animation?

using a parent bone for rig translation is the same as using the layer position (but has some benefits imo) - only difference in your particular case is that I assume you already created your walk (in place) and moved the body across to where it needs to go (with layer translation) so yes, you would...
by funksmaname
Wed Aug 31, 2016 11:17 pm
Forum: How Do I...?
Topic: Releasing a layer from a bone during animation?
Replies: 22
Views: 2360

Re: Releasing a layer from a bone during animation?

If the vase is in its own layer, it won't move away with the body once unparented... You probably want to set up a 'main bone' for moving the rig around, rather than using layer translation anyway? I think swapping visibility is more complicated - location has to be matched, and editing later become...
by funksmaname
Wed Aug 31, 2016 10:53 pm
Forum: Share Your Work
Topic: Marching Characters
Replies: 10
Views: 2641

Re: Marching Characters

Awesome work :)
by funksmaname
Wed Aug 31, 2016 10:52 pm
Forum: Feature Request Discussions
Topic: Features in other programs
Replies: 8
Views: 4807

Re: Features in other programs

Yeah, only downside is hard edges... but it can work in a pinch :)
by funksmaname
Wed Aug 31, 2016 10:50 pm
Forum: How Do I...?
Topic: Releasing a layer from a bone during animation?
Replies: 22
Views: 2360

Re: Releasing a layer from a bone during animation?

Reindeer wrote:But if you say I can unparent, maybe I could give the vase a bone of its own, parent it and the unparent it. I'll try that.
Precisely :)
by funksmaname
Wed Aug 31, 2016 10:29 pm
Forum: How Do I...?
Topic: Releasing a layer from a bone during animation?
Replies: 22
Views: 2360

Re: Releasing a layer from a bone during animation?

You can keyframe bone parenting (I think this was introduced in 10 or 11) - if you use the re-parent tool off frame 0 it will be keyframed.
by funksmaname
Wed Aug 31, 2016 1:16 am
Forum: Feature Request Discussions
Topic: Interpolation between switch layers bound to bones.
Replies: 3
Views: 2813

Re: Interpolation between switch layers bound to bones.

But now you have the selection window you don't need to select between them using a bone at all, so in betweens will work as normal?